Player Matchup

Baron Samedi
Baron Samedi
Adawonglover69
Baron Samedi
Level 17
God Stats
6W - 12L
1,445 SR
Queue Stats
10W - 19L
1,376 Elo+
Party 1
Susano
Susano
Guts66667803
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 156L
1,475 Elo+
Solo
Surtr
Surtr
L7_CrossMan52
Surtr
Level 29
God Stats
1W - 3L
1,710 SR
Queue Stats
13W - 13L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
PurgeIgnorance
Danzaburou
Level 68
God Stats
8W - 7L
1,532 SR
Queue Stats
20W - 16L
1,420 Elo+
Party 1
Ymir
Ymir
austinka47
Ymir
Level 10
God Stats
3W - 6L
1,661 SR
Queue Stats
4W - 7L
1,510 Elo+
Party 1
Team Averages
Level 35
1,570 SR
1,489 Elo+

VS

Team Averages
Level 54
1,578 SR
1,439 Elo+
Nemesis
Nemesis
ALMONDSTUFF
Nemesis
Level 63
God Stats
1W - 0L
1,620 SR
Queue Stats
33W - 27L
1,487 Elo+
Party 2
Artemis
Artemis
G3AquaXx
Artemis
Level 19
God Stats
5W - 4L
1,467 SR
Queue Stats
8W - 16L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
WavyBraeden
Kukulkan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 105L
1,493 Elo+
Party 3
Bakasura
Bakasura
hamershamhq
Bakasura
Level 87
God Stats
12W - 7L
1,618 SR
Queue Stats
78W - 58L
1,463 Elo+
Party 2
Atlas
Atlas
jrider1010
Atlas
Level 42
God Stats
4W - 3L
1,688 SR
Queue Stats
84W - 77L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adawonglover69
Baron Samedi
13
1 / 7 / 2
8,320
438
6,929
14,389
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
5 / 4 / 0
9,103
479
10,900
17,177
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 4 / 1
9,469
498
12,068
23,183
22,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
PurgeIgnorance
Danzaburou
12
1 / 5 / 2
7,963
419
12,422
15,434
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,881
415
4,780
18,339
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALMONDSTUFF
Nemesis
17
3 / 3 / 3
10,730
565
18,155
20,358
18,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
G3AquaXx
Artemis
13
2 / 4 / 6
8,186
431
13,822
12,941
4,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
WavyBraeden
Kukulkan
16
5 / 2 / 5
10,592
557
10,602
10,463
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
hamershamhq
Bakasura
20
12 / 0 / 2
12,645
666
15,440
19,541
9,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
13
3 / 0 / 8
9,666
509
9,223
16,807
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
25
25
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ALMONDSTUFF
Nemesis
3
3
3
1.5
L
Baron Samedi
Adawonglover69
Baron Samedi
1
7
2
0.29
W
Artemis
G3AquaXx
Artemis
2
4
6
1.25
L
Susano
5
4
0
1.25
L
2
4
1
0.63
L
Danzaburou
PurgeIgnorance
Danzaburou
1
5
2
0.4
W
Kukulkan
WavyBraeden
Kukulkan
5
2
5
3.75
L
0
5
1
0.1
W
Bakasura
hamershamhq
Bakasura
12
0
2
13
W
Atlas
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
67,242
88,522
Taken
80,110
57,233
Mitigated
51,268
21,828
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ALMONDSTUFF
Nemesis
18,155
10,475
0
4,530
20,358
18,680
770
1,916
18,442
0
92,804
L
Baron Samedi
Adawonglover69
Baron Samedi
6,929
270
371
2,088
14,389
6,637
720
4,062
9,290
51,635
0
W
Artemis
G3AquaXx
Artemis
13,822
5,443
0
3,199
12,941
4,985
430
1,426
11,515
0
43,291
L
Susano
10,900
2,071
0
1,609
17,177
6,648
0
3,020
13,102
0
70,939
L
12,068
5,439
0
7,430
23,183
22,343
506
230
22,520
1,043
72,220
L
Danzaburou
PurgeIgnorance
Danzaburou
12,422
7,965
0
6,184
15,434
5,841
300
7,024
8,130
0
56,176
W
Kukulkan
WavyBraeden
Kukulkan
10,602
1,429
0
1,075
10,463
4,830
1,285
3,830
6,633
85,180
0
L
4,780
1,075
0
4,146
18,339
15,764
96
5,813
11,767
29,220
0
W
Bakasura
hamershamhq
Bakasura
15,440
10,520
0
9,956
19,541
9,745
563
2,433
17,108
0
118,401
W
Atlas
9,223
3,224
158
4,318
16,807
13,028
38
3,352
13,455
39,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
51,819
383
Minions Killed
592
0
Camps Cleared
0
1,715,292
Distance Traveled
1,887,705
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,730
565
155
8
0
349,451
1
L
Baron Samedi
8,320
438
73
4
0
330,068
0
W
Artemis
8,186
431
49
3
0
331,552
0
L
Susano
9,103
479
106
6
0
417,968
4
L
Surtr
9,469
498
90
5
0
327,244
0
L
Danzaburou
7,963
419
77
4
0
335,675
0
W
Kukulkan
10,592
557
133
7
0
341,424
0
L
Ymir
7,881
415
37
2
0
304,337
5
W
Bakasura
12,645
666
208
11
0
503,782
0
W
Atlas
9,666
509
47
2
0
361,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role