Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EvellynJanel
Anubis
Level 69
God Stats
2W - 2L
1,495 SR
Queue Stats
39W - 45L
1,469 Elo+
Party 1
Shiva
Shiva
KatiaJanel
Shiva
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
SrJeeJ
Hachiman
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,262 Elo+
Party 1
Fenrir
Fenrir
lBejeweled
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,262 Elo+
Party 1
Team Averages
Level 53
1,499 SR
1,399 Elo+

VS

Team Averages
Level 58
1,505 SR
1,513 Elo+
Thor
Thor
DrSpankyPanky
Thor
Level 35
God Stats
4W - 7L
1,274 SR
Queue Stats
180W - 175L
1,559 Elo+
Party 2
Sol
Sol
ElmoLaughsAtYou
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,614 Elo+
Party 2
Fafnir
Fafnir
LordxfDarkness
Fafnir
Level 17
God Stats
5W - 11L
1,454 SR
Queue Stats
27W - 42L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Pulsher
Sun Wukong
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 165L
1,414 Elo+
Solo
Rama
Rama
orerdew
Rama
Level 76
God Stats
8W - 9L
1,796 SR
Queue Stats
114W - 116L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 2 / 0
5,814
447
5,037
9,156
7,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
10
1 / 6 / 2
6,560
505
6,476
11,911
5,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
12
0 / 0 / 0
6,869
528
6,066
11,882
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SrJeeJ
Hachiman
9
0 / 3 / 0
5,320
409
5,187
8,423
2,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lBejeweled
Fenrir
13
2 / 5 / 1
7,696
592
4,539
13,797
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
7,897
607
8,871
10,673
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 2 / 3
8,105
623
10,851
10,444
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 0 / 5
7,061
543
2,862
7,190
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Pulsher
Sun Wukong
14
1 / 0 / 0
7,841
603
7,799
10,409
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
orerdew
Rama
12
1 / 1 / 5
6,998
538
7,451
10,060
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
7
1
6
10
W
6
2
3
3.75
L
Anubis
1
6
2
0.33
L
Shiva
0
0
0
0
W
1
0
5
3.5
W
Sun Wukong
Pulsher
Sun Wukong
1
0
0
1
L
Hachiman
SrJeeJ
Hachiman
0
3
0
0
L
Fenrir
lBejeweled
Fenrir
2
5
1
0.5
W
Rama
orerdew
Rama
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
37,834
55,169
Taken
48,776
29,024
Mitigated
23,360
13,929
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,037
590
458
2,809
9,156
7,296
0
2,419
6,737
24,274
0
W
8,871
2,767
0
618
10,673
3,672
642
3,162
7,511
0
56,562
W
10,851
4,370
0
3,687
10,444
3,108
308
3,810
6,602
66,700
0
L
Anubis
6,476
111
0
4,599
11,911
5,894
0
7,611
4,244
46,743
0
L
Shiva
6,066
1,340
0
2,211
11,882
6,650
0
56
11,826
0
50,444
W
2,862
391
1,709
3,059
7,190
6,585
161
2,725
4,465
8,090
0
W
Sun Wukong
Pulsher
Sun Wukong
7,799
1,162
0
1,986
10,409
6,155
0
0
10,409
0
66,075
L
Hachiman
SrJeeJ
Hachiman
5,187
3,704
0
1,764
8,423
2,845
0
282
8,141
0
27,411
L
Fenrir
lBejeweled
Fenrir
4,539
927
0
2,088
13,797
6,339
0
3,343
10,445
0
64,445
W
Rama
orerdew
Rama
7,451
6,364
0
4,288
10,060
3,840
536
1,851
8,209
0
52,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
37,902
343
Minions Killed
387
0
Camps Cleared
0
1,287,507
Distance Traveled
1,326,624
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,814
447
22
2
0
240,839
2
W
Thor
7,897
607
87
7
0
291,835
0
W
Sol
8,105
623
93
7
0
249,174
1
L
Anubis
6,560
505
72
6
0
229,976
0
L
Shiva
6,869
528
98
8
0
270,749
0
W
Fafnir
7,061
543
10
1
0
279,111
1
W
Sun Wukong
7,841
603
124
10
0
269,325
0
L
Hachiman
5,320
409
49
4
0
238,762
0
L
Fenrir
7,696
592
102
8
0
307,181
4
W
Rama
6,998
538
73
6
0
237,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role