Player Matchup

Jormungandr
Jormungandr
Bernadet
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,581 Elo+
Party 3
Hercules
Hercules
BlackSoulJax
Hercules
Level 124
God Stats
12W - 23L
1,102 SR
Queue Stats
194W - 181L
1,498 Elo+
Party 1
Poseidon
Poseidon
Desomator
Poseidon
Level 128
God Stats
19W - 16L
1,572 SR
Queue Stats
216W - 203L
1,524 Elo+
Solo
Mercury
Mercury
DhiansSBD
Mercury
Level 111
God Stats
6W - 1L
1,702 SR
Queue Stats
188W - 155L
1,557 Elo+
Party 1
Artemis
Artemis
Tomatik00
Artemis
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
7W - 5L
1,488 Elo+
Party 3
Team Averages
Level 97
1,531 SR
1,530 Elo+

VS

Team Averages
Level 100
1,484 SR
1,466 Elo+
Cerberus
Cerberus
Gadwed
Cerberus
Level 121
God Stats
8W - 3L
1,402 SR
Queue Stats
145W - 120L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Nardman
Zhong Kui
Level 184
God Stats
17W - 23L
1,468 SR
Queue Stats
170W - 182L
1,512 Elo+
Party 2
Artemis
Artemis
agwhfis
Artemis
Level 67
God Stats
49W - 32L
1,550 SR
Queue Stats
283W - 289L
1,449 Elo+
Solo
Janus
Janus
j0tate
Janus
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
150W - 155L
1,425 Elo+
Solo
Cliodhna
Cliodhna
justrickNL
Cliodhna
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bernadet
Jormungandr
12
1 / 4 / 3
8,177
481
3,763
14,333
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
BlackSoulJax
Hercules
16
1 / 2 / 1
9,336
549
3,586
16,601
10,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Desomator
Poseidon
17
4 / 2 / 6
10,623
625
16,645
9,645
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
DhiansSBD
Mercury
18
14 / 0 / 4
11,961
704
16,865
13,502
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Tomatik00
Artemis
13
1 / 3 / 4
7,962
468
7,601
11,251
3,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gadwed
Cerberus
10
0 / 5 / 4
7,244
426
7,639
16,767
11,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Nardman
Zhong Kui
17
3 / 3 / 2
10,482
617
13,676
16,154
14,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
agwhfis
Artemis
15
6 / 3 / 1
9,231
543
12,660
14,075
6,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
j0tate
Janus
15
0 / 3 / 2
9,025
531
1,312
7,950
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
justrickNL
Cliodhna
13
2 / 7 / 4
7,924
466
5,309
16,680
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
21
Kills
11
11
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bernadet
Jormungandr
1
4
3
0.63
W
Hercules
BlackSoulJax
Hercules
1
2
1
0.75
W
Poseidon
Desomator
Poseidon
4
2
6
3.5
W
Mercury
DhiansSBD
Mercury
14
0
4
16
L
Cerberus
Gadwed
Cerberus
0
5
4
0.4
L
Zhong Kui
Nardman
Zhong Kui
3
3
2
1.33
W
Artemis
Tomatik00
Artemis
1
3
4
1
L
Artemis
agwhfis
Artemis
6
3
1
2.17
L
Janus
j0tate
Janus
0
3
2
0.33
L
Cliodhna
justrickNL
Cliodhna
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,460
Damage
40,596
65,332
Taken
71,626
33,844
Mitigated
40,837
12,948
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bernadet
Jormungandr
3,763
696
195
1,525
14,333
11,455
39
2,480
11,801
28,330
0
W
Hercules
BlackSoulJax
Hercules
3,586
1,187
0
5,526
16,601
10,396
364
9,783
6,804
0
60,513
W
Poseidon
Desomator
Poseidon
16,645
2,918
0
480
9,645
3,123
568
4,080
5,503
97,578
0
W
Mercury
DhiansSBD
Mercury
16,865
9,525
0
2,645
13,502
5,278
0
3,553
9,781
0
105,493
L
Cerberus
Gadwed
Cerberus
7,639
595
1,024
4,471
16,767
11,102
231
5,088
11,670
22,737
0
L
Zhong Kui
Nardman
Zhong Kui
13,676
1,786
0
5,761
16,154
14,278
0
2,819
13,335
90,202
0
W
Artemis
Tomatik00
Artemis
7,601
3,168
0
2,577
11,251
3,592
1,414
3,168
8,083
0
49,552
L
Artemis
agwhfis
Artemis
12,660
5,845
0
4,791
14,075
6,299
485
3,797
10,278
0
70,729
L
Janus
j0tate
Janus
1,312
69
0
1,470
7,950
2,929
0
3,688
4,262
72,450
0
L
Cliodhna
justrickNL
Cliodhna
5,309
989
0
931
16,680
6,229
0
5,077
11,456
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
43,906
490
Minions Killed
497
0
Camps Cleared
0
1,722,590
Distance Traveled
1,544,951
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,177
481
36
2
0
319,614
0
W
Hercules
9,336
549
101
6
0
311,937
0
W
Poseidon
10,623
625
160
9
0
324,990
2
W
Mercury
11,961
704
127
7
0
451,602
0
L
Cerberus
7,244
426
37
2
0
266,141
2
L
Zhong Kui
10,482
617
143
8
0
302,416
3
W
Artemis
7,962
468
66
4
0
314,447
0
L
Artemis
9,231
543
104
6
0
293,808
0
L
Janus
9,025
531
150
9
0
328,045
1
L
Cliodhna
7,924
466
63
4
0
354,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role