Player Matchup

Vulcan
Vulcan
CoyfishWater
Vulcan
Level 161
God Stats
4W - 4L
1,292 SR
Queue Stats
258W - 220L
1,652 Elo+
Party 1
Hercules
Hercules
TangoTea
Hercules
Level 15
God Stats
1W - 1L
1,266 SR
Queue Stats
21W - 12L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
TheeUnbound
Hun Batz
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
42W - 35L
1,646 Elo+
Party 1
Team Averages
Level 108
1,461 SR
1,636 Elo+

VS

Team Averages
Level 57
1,419 SR
1,465 Elo+
King Arthur
King Arthur
IllIIlIllIIllIl
King Arthur
Level 28
God Stats
38W - 31L
1,541 SR
Queue Stats
169W - 165L
1,507 Elo+
Party 2
Scylla
Scylla
PichoniPower
Scylla
Level 61
God Stats
13W - 16L
1,467 SR
Queue Stats
113W - 119L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
pilots2D
Ne Zha
Level 81
God Stats
0W - 3L
1,248 SR
Queue Stats
319W - 342L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 0 / 3
8,421
842
6,565
2,334
795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TangoTea
Hercules
10
1 / 2 / 5
7,498
750
4,595
10,005
7,947
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
TheeUnbound
Hun Batz
11
3 / 2 / 2
7,928
793
3,909
5,220
1,905
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IllIIlIllIIllIl
King Arthur
11
2 / 0 / 2
7,390
739
4,288
6,110
6,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
10
0 / 2 / 3
6,949
695
2,220
6,103
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
pilots2D
Ne Zha
9
2 / 4 / 1
7,114
711
3,168
6,426
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
0
3
3.5
L
King Arthur
IllIIlIllIIllIl
King Arthur
2
0
2
3
L
Scylla
0
2
3
0.75
W
Hercules
TangoTea
Hercules
1
2
5
1.75
W
Hun Batz
TheeUnbound
Hun Batz
3
2
2
2
L
Ne Zha
pilots2D
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
9,676
17,559
Taken
18,639
10,647
Mitigated
10,775
4,212
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,565
1,506
0
375
2,334
795
519
190
2,144
43,862
0
L
King Arthur
IllIIlIllIIllIl
King Arthur
4,288
572
0
1,410
6,110
6,123
0
2,538
3,572
0
10,936
L
Scylla
2,220
418
0
0
6,103
2,251
0
2,210
3,893
29,299
0
W
Hercules
TangoTea
Hercules
4,595
1,399
0
3,837
10,005
7,947
231
2,603
7,402
0
13,502
W
Hun Batz
TheeUnbound
Hun Batz
3,909
480
0
0
5,220
1,905
0
546
4,674
0
24,392
L
Ne Zha
pilots2D
Ne Zha
3,168
422
0
576
6,426
2,401
0
2,133
4,293
0
15,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
21,453
119
Minions Killed
99
0
Camps Cleared
0
622,903
Distance Traveled
563,893
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,421
842
78
8
0
212,826
0
L
King Arthur
7,390
739
16
2
0
181,121
0
L
Scylla
6,949
695
50
5
0
190,525
0
W
Hercules
7,498
750
13
1
0
209,018
0
W
Hun Batz
7,928
793
28
3
0
201,059
0
L
Ne Zha
7,114
711
33
3
0
192,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role