Player Matchup

Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Artemmise
Zhong Kui
Level 124
God Stats
1W - 2L
1,258 SR
Queue Stats
29W - 33L
1,425 Elo+
Party 1
Izanami
Izanami
JamiroBelezão
Izanami
Level 107
God Stats
2W - 0L
1,731 SR
Queue Stats
19W - 30L
1,346 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,424 Elo+

VS

Team Averages
Level 117
1,576 SR
1,525 Elo+
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DUKEOFCAIXINHAS
Atlas
Level 148
God Stats
10W - 3L
1,545 SR
Queue Stats
532W - 538L
1,532 Elo+
Party 2
Ishtar
Ishtar
xBlitzneedle
Ishtar
Level 153
God Stats
6W - 5L
1,681 SR
Queue Stats
349W - 340L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 4 / 8
9,686
881
11,158
9,237
3,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Artemmise
Zhong Kui
12
3 / 3 / 8
9,412
856
9,375
10,210
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 5 / 7
10,085
917
11,292
10,235
4,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 6 / 5
8,292
754
3,885
8,806
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 5
9,043
822
8,079
14,471
15,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
12
5 / 6 / 3
8,867
806
10,378
13,619
4,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
12
12
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
4
8
2.25
L
Hades
 
Hades
3
6
5
0.92
W
Zhong Kui
Artemmise
Zhong Kui
3
3
8
2.33
L
4
2
5
3.25
W
6
5
7
1.9
L
Ishtar
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
22,342
29,682
Taken
36,896
15,692
Mitigated
24,220
3,965
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,158
2,691
0
892
9,237
3,632
50
3,639
5,598
0
32,342
L
Hades
 
Hades
3,885
860
325
1,626
8,806
3,660
0
1,968
6,838
15,274
0
W
Zhong Kui
Artemmise
Zhong Kui
9,375
1,561
0
1,995
10,210
8,054
130
3,720
6,490
36,179
0
L
8,079
2,726
0
750
14,471
15,915
0
3,514
10,957
22,340
0
W
11,292
7,188
0
1,078
10,235
4,006
0
4,930
5,090
0
45,944
L
Ishtar
10,378
6,973
0
1,963
13,619
4,645
0
4,226
9,294
0
36,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
26,202
146
Minions Killed
96
0
Camps Cleared
0
571,934
Distance Traveled
532,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,686
881
44
4
0
201,127
0
L
Hades
8,292
754
24
2
0
129,999
0
W
Zhong Kui
9,412
856
44
4
0
186,188
0
L
Atlas
9,043
822
13
1
0
206,484
0
W
Izanami
10,085
917
58
5
0
184,619
0
L
Ishtar
8,867
806
59
5
0
196,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role