Player Matchup

Xbalanque
Xbalanque
Danger_1Up
Xbalanque
Level 63
God Stats
10W - 8L
1,529 SR
Queue Stats
64W - 84L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
Highflyer590
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,470 Elo+
Party 1
Geb
Geb
TCPHazy
Geb
Level 83
God Stats
18W - 16L
1,563 SR
Queue Stats
127W - 124L
1,480 Elo+
Party 1
Bakasura
Bakasura
ballinRican5
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
hi_epn
Nu Wa
Level 69
God Stats
2W - 1L
1,743 SR
Queue Stats
34W - 38L
1,468 Elo+
Party 1
Team Averages
Level 59
1,567 SR
1,465 Elo+

VS

Team Averages
Level 94
1,517 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DIABLO RAJA
Danzaburou
Level 38
God Stats
3W - 4L
1,419 SR
Queue Stats
5W - 7L
1,519 Elo+
Solo
Hercules
Hercules
WartOnMyAth
Hercules
Level 44
God Stats
4W - 4L
1,584 SR
Queue Stats
156W - 168L
1,401 Elo+
Solo
Sol
Sol
XoKaizenno
Sol
Level 136
God Stats
15W - 14L
1,486 SR
Queue Stats
134W - 138L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
spacelessruby15
Jormungandr
Level 123
God Stats
1W - 0L
1,596 SR
Queue Stats
52W - 41L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danger_1Up
Xbalanque
9
2 / 4 / 2
5,780
482
7,778
9,344
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Highflyer590
Cliodhna
9
0 / 2 / 1
5,214
435
3,370
13,412
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
9
2 / 4 / 2
5,730
478
4,093
14,570
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ballinRican5
Bakasura
8
0 / 4 / 0
4,925
410
2,744
8,180
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
hi_epn
Nu Wa
11
2 / 4 / 0
5,813
484
6,595
9,671
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 3
7,208
601
5,129
8,068
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DIABLO RAJA
Danzaburou
11
4 / 2 / 2
6,866
572
8,626
7,689
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
WartOnMyAth
Hercules
13
4 / 0 / 0
7,793
649
6,845
8,996
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
6 / 1 / 1
7,473
623
13,312
9,633
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
spacelessruby15
Jormungandr
11
3 / 3 / 3
7,043
587
6,012
10,172
7,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
18
18
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
3
2.5
W
Danzaburou
DIABLO RAJA
Danzaburou
4
2
2
2.5
L
Xbalanque
Danger_1Up
Xbalanque
2
4
2
0.75
L
Cliodhna
Highflyer590
Cliodhna
0
2
1
0.25
L
Geb
2
4
2
0.75
W
Hercules
WartOnMyAth
Hercules
4
0
0
4
W
6
1
1
6.5
L
Bakasura
ballinRican5
Bakasura
0
4
0
0
L
Nu Wa
hi_epn
Nu Wa
2
4
0
0.5
W
Jormungandr
spacelessruby15
Jormungandr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
39,924
55,177
Taken
44,558
25,242
Mitigated
26,154
8,710
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,129
1,538
0
2,388
8,068
3,213
315
1,469
6,599
0
50,553
W
Danzaburou
DIABLO RAJA
Danzaburou
8,626
3,775
0
2,745
7,689
3,007
501
1,958
5,731
0
35,994
L
Xbalanque
Danger_1Up
Xbalanque
7,778
2,884
88
1,785
9,344
3,210
0
2,821
6,523
0
29,732
L
Cliodhna
Highflyer590
Cliodhna
3,370
791
0
3,014
13,412
4,599
0
4,166
9,138
0
32,605
L
Geb
4,093
1,356
0
1,454
14,570
10,957
0
5,630
8,891
13,455
0
W
Hercules
WartOnMyAth
Hercules
6,845
2,611
112
2,864
8,996
8,695
765
870
7,818
0
47,157
W
13,312
5,557
0
5,321
9,633
3,480
3,783
4,645
4,988
53,686
5,891
L
Bakasura
ballinRican5
Bakasura
2,744
2,059
0
638
8,180
2,904
0
0
7,770
0
14,081
L
Nu Wa
hi_epn
Nu Wa
6,595
1,801
0
1,731
9,671
3,572
0
5,876
3,795
35,582
0
W
Jormungandr
spacelessruby15
Jormungandr
6,012
2,459
0
2,120
10,172
7,759
460
1,984
8,188
48,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
36,383
183
Minions Killed
361
0
Camps Cleared
0
1,137,821
Distance Traveled
1,150,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,208
601
65
5
0
268,658
0
W
Danzaburou
6,866
572
40
3
0
205,143
0
L
Xbalanque
5,780
482
39
3
0
212,108
0
L
Cliodhna
5,214
435
60
5
0
278,899
2
L
Geb
5,730
478
11
1
0
225,689
0
W
Hercules
7,793
649
86
7
0
243,358
0
W
Sol
7,473
623
89
7
0
209,951
0
L
Bakasura
4,925
410
24
2
0
223,075
0
L
Nu Wa
5,813
484
49
4
0
198,050
0
W
Jormungandr
7,043
587
81
7
0
223,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role