Player Matchup

Cernunnos
Cernunnos
AdriBA2656
Cernunnos
Level 11
God Stats
4W - 9L
1,464 SR
Queue Stats
8W - 17L
1,365 Elo+
Party 1
The Morrigan
The Morrigan
ELCHILAS
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 301L
1,438 Elo+
Solo
Thor
Thor
SPR xBLACKSHOTx
Thor
Level 140
God Stats
42W - 45L
1,567 SR
Queue Stats
772W - 711L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
byALEX05
Cu Chulainn
Level 155
God Stats
94W - 81L
1,545 SR
Queue Stats
626W - 597L
1,497 Elo+
Party 1
Khepri
Khepri
lucifer1631
Khepri
Level 102
God Stats
2W - 1L
1,564 SR
Queue Stats
34W - 27L
1,520 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,460 Elo+

VS

Team Averages
Level 127
1,514 SR
1,504 Elo+
Zhong Kui
Zhong Kui
David__2002-_-
Zhong Kui
Level 75
God Stats
11W - 11L
1,676 SR
Queue Stats
79W - 62L
1,524 Elo+
Solo
Ravana
Ravana
Furfurfurfur
Ravana
Level 129
God Stats
1W - 4L
1,219 SR
Queue Stats
146W - 152L
1,515 Elo+
Solo
Janus
Janus
IxI_CrYt3ch_IxI
Janus
Level 143
God Stats
25W - 24L
1,658 SR
Queue Stats
162W - 154L
1,493 Elo+
Party 2
Horus
Horus
Z0mb1e_Wolf_TV
Horus
Level 159
God Stats
8W - 4L
1,573 SR
Queue Stats
183W - 187L
1,518 Elo+
Party 2
Artemis
Artemis
squallito974
Artemis
Level 128
God Stats
16W - 7L
1,444 SR
Queue Stats
176W - 168L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdriBA2656
Cernunnos
15
1 / 1 / 0
8,288
488
1,974
9,635
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ELCHILAS
The Morrigan
13
1 / 5 / 6
7,624
448
7,399
9,605
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,620
507
9,483
15,784
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
byALEX05
Cu Chulainn
16
3 / 3 / 1
9,140
538
11,314
17,481
15,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
11
0 / 2 / 6
7,531
443
2,744
12,651
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
David__2002-_-
Zhong Kui
17
1 / 0 / 2
10,552
621
12,840
14,586
14,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
6 / 3 / 3
9,530
561
11,808
7,800
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 3 / 3
9,593
564
10,927
7,322
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 7
8,615
507
5,512
12,987
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
squallito974
Artemis
16
2 / 1 / 0
9,615
566
4,475
5,266
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
14
14
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdriBA2656
Cernunnos
1
1
0
1
W
Zhong Kui
David__2002-_-
Zhong Kui
1
0
2
2
L
The Morrigan
ELCHILAS
The Morrigan
1
5
6
0.8
W
Ravana
6
3
3
2.5
W
4
3
3
1.83
L
4
3
2
1.67
W
1
2
7
2.25
L
Cu Chulainn
byALEX05
Cu Chulainn
3
3
1
1.17
L
Khepri
0
2
6
1.5
W
Artemis
squallito974
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
45,562
65,156
Taken
47,961
41,347
Mitigated
35,242
18,876
Healing
19,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdriBA2656
Cernunnos
1,974
772
0
5,477
9,635
3,821
0
915
8,720
0
54,161
W
Zhong Kui
David__2002-_-
Zhong Kui
12,840
1,926
0
10,544
14,586
14,118
567
670
13,820
96,896
0
L
The Morrigan
ELCHILAS
The Morrigan
7,399
1,292
0
1,722
9,605
3,226
0
4,766
4,779
44,206
1,688
W
Ravana
11,808
5,313
0
1,337
7,800
3,576
88
1,246
6,554
0
83,097
W
10,927
697
0
851
7,322
2,809
0
2,230
4,986
81,582
0
L
9,483
2,824
0
2,682
15,784
6,979
0
2,877
12,907
0
68,051
W
5,512
2,145
707
3,175
12,987
12,083
0
3,658
9,229
0
22,657
L
Cu Chulainn
byALEX05
Cu Chulainn
11,314
1,610
0
6,337
17,481
15,499
0
11,044
6,437
0
77,384
L
Khepri
2,744
215
131
2,527
12,651
11,822
0
4,236
8,303
19,480
0
W
Artemis
squallito974
Artemis
4,475
2,004
0
2,503
5,266
2,656
2,077
445
4,821
0
77,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
47,905
445
Minions Killed
575
0
Camps Cleared
0
1,715,867
Distance Traveled
1,750,145
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,288
488
119
7
0
331,464
0
W
Zhong Kui
10,552
621
162
10
0
316,669
0
L
The Morrigan
7,624
448
57
3
0
320,475
0
W
Ravana
9,530
561
95
6
0
412,248
1
W
Janus
9,593
564
151
9
0
338,330
3
L
Thor
8,620
507
101
6
0
372,465
0
W
Horus
8,615
507
23
1
0
363,933
2
L
Cu Chulainn
9,140
538
136
8
0
342,349
6
L
Khepri
7,531
443
32
2
0
349,114
5
W
Artemis
9,615
566
144
8
0
318,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role