Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
 
Horus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
IBlitzbear
Ratatoskr
Gold II
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
457W - 471L
1,528 MMR
Solo
Anhur
Anhur
Gold II
LetEmCook
Anhur
Gold II
Level 44
God Stats
26W - 24L
1,204 SR
Queue Stats
229W - 215L
1,501 MMR
Solo
Agni
Agni
Gold V
Sheerwin
Agni
Gold V
Level 93
God Stats
3W - 3L
1,604 SR
Queue Stats
45W - 47L
1,601 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,462 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,530 SR
1,511 MMR
Pele
Pele
Gold III
FiIthyweeb
Pele
Gold III
Level 141
God Stats
9W - 12L
1,474 SR
Queue Stats
237W - 249L
1,515 MMR
Solo
Nu Wa
Nu Wa
Gold III
MaxElMenteFria
Nu Wa
Gold III
Level 172
God Stats
33W - 21L
1,651 SR
Queue Stats
390W - 405L
1,527 MMR
Solo
Skadi
Skadi
Bronze III
ST4RD4WGx
Skadi
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
SeppuQ
Chaac
Bronze III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 167L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
xXKrusty
Sylvanus
Silver II
Level 119
God Stats
2W - 3L
1,522 SR
Queue Stats
99W - 98L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 0
5,073
725
2,587
6,255
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
7
0 / 0 / 2
4,448
635
1,205
4,449
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
IBlitzbear
Ratatoskr
7
1 / 0 / 1
4,198
600
2,046
6,713
2,195
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LetEmCook
Anhur
9
2 / 0 / 1
5,077
725
2,478
3,745
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
9
1 / 0 / 0
4,715
674
2,680
3,103
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraRavanaThorMartichoras

VS

Bans
ThanatosTyrSerqetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,469
638
1,071
5,077
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,361
623
1,918
2,321
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
ST4RD4WGx
Skadi
6
0 / 2 / 0
3,730
533
2,624
3,137
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SeppuQ
Chaac
9
0 / 1 / 0
4,829
690
4,368
6,096
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
xXKrusty
Sylvanus
7
0 / 1 / 0
4,181
597
1,796
2,916
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Horus
 
Horus
0
0
2
1
L
0
0
0
0
W
Ratatoskr
IBlitzbear
Ratatoskr
1
0
1
1.5
W
Anhur
LetEmCook
Anhur
2
0
1
2.5
L
0
1
0
0
L
Skadi
ST4RD4WGx
Skadi
0
2
0
0
L
Chaac
SeppuQ
Chaac
0
1
0
0
W
Agni
1
0
0
1
L
Sylvanus
xXKrusty
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
11,777
24,265
Taken
19,547
13,542
Mitigated
7,138
10,949
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,587
401
0
2,582
6,255
6,663
0
326
5,883
709
31,546
W
Horus
 
Horus
1,205
595
440
2,575
4,449
2,701
0
1,124
3,291
0
8,693
L
1,071
247
0
3,848
5,077
1,545
0
1,459
3,486
0
25,636
W
Ratatoskr
IBlitzbear
Ratatoskr
2,046
394
0
2,180
6,713
2,195
0
682
5,965
0
30,685
W
Anhur
LetEmCook
Anhur
2,478
1,767
0
2,422
3,745
1,089
0
410
3,301
0
38,849
L
1,918
459
0
750
2,321
710
0
1,119
1,160
27,947
0
L
Skadi
ST4RD4WGx
Skadi
2,624
1,056
0
134
3,137
497
0
0
3,137
0
18,965
L
Chaac
SeppuQ
Chaac
4,368
654
0
2,337
6,096
2,935
0
186
5,910
0
33,569
W
Agni
2,680
416
0
750
3,103
894
0
959
2,062
33,604
0
L
Sylvanus
xXKrusty
Sylvanus
1,796
1,007
40
1,037
2,916
1,451
0
0
2,916
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
21,570
258
Minions Killed
234
0
Camps Cleared
0
811,138
Distance Traveled
723,507
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,073
725
61
9
0
164,606
0
W
Horus
4,448
635
17
2
0
165,287
2
L
Pele
4,469
638
61
9
0
168,872
0
W
Ratatoskr
4,198
600
40
6
0
193,650
2
W
Anhur
5,077
725
62
9
0
128,569
0
L
Nu Wa
4,361
623
57
8
0
137,546
0
L
Skadi
3,730
533
32
5
0
111,215
0
L
Chaac
4,829
690
64
9
0
156,371
0
W
Agni
4,715
674
78
11
0
159,026
0
L
Sylvanus
4,181
597
20
3
0
149,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role