Player Matchup

Janus
Janus
Gigolas
Janus
Level 194
God Stats
4W - 4L
1,548 SR
Queue Stats
300W - 304L
1,642 Elo+
Solo
Fenrir
Fenrir
MrJamzi
Fenrir
Level 108
God Stats
0W - 1L
1,930 SR
Queue Stats
33W - 35L
1,537 Elo+
Party 2
Ymir
Ymir
Thundermus
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 338L
1,604 Elo+
Party 2
Team Averages
Level 143
1,659 SR
1,594 Elo+

VS

Team Averages
Level 143
1,750 SR
1,630 Elo+
Gilgamesh
Gilgamesh
Dollyy1
Gilgamesh
Level 128
God Stats
18W - 7L
1,758 SR
Queue Stats
153W - 121L
1,661 Elo+
Party 1
Agni
Agni
niceplaysgg
Agni
Level 143
God Stats
4W - 1L
1,918 SR
Queue Stats
153W - 121L
1,662 Elo+
Party 1
Serqet
Serqet
pepijnd
Serqet
Level 159
God Stats
4W - 3L
1,572 SR
Queue Stats
303W - 268L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gigolas
Janus
10
1 / 4 / 0
7,025
703
4,774
5,872
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MrJamzi
Fenrir
8
0 / 3 / 1
6,396
640
1,614
8,107
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
6,422
642
2,468
9,594
7,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dollyy1
Gilgamesh
10
1 / 0 / 6
7,439
744
3,514
7,108
5,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 6
8,305
831
9,307
1,977
732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
pepijnd
Serqet
12
6 / 1 / 3
8,786
879
7,530
6,481
3,211
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dollyy1
Gilgamesh
1
0
6
4
L
Janus
Gigolas
Janus
1
4
0
0.25
L
Fenrir
MrJamzi
Fenrir
0
3
1
0.17
L
0
4
1
0.13
W
4
0
6
7
W
Serqet
pepijnd
Serqet
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
20,351
23,573
Taken
15,566
12,694
Mitigated
9,299
1,256
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dollyy1
Gilgamesh
3,514
988
0
1,678
7,108
5,356
0
2,495
4,613
0
16,237
L
Janus
Gigolas
Janus
4,774
399
55
313
5,872
1,757
0
1,938
3,734
36,958
0
L
Fenrir
MrJamzi
Fenrir
1,614
378
0
888
8,107
3,286
0
2,979
4,978
0
10,001
L
2,468
1,047
0
0
9,594
7,651
0
4,564
4,602
8,365
0
W
9,307
579
0
94
1,977
732
0
1,080
845
47,983
0
W
Serqet
pepijnd
Serqet
7,530
1,858
0
503
6,481
3,211
0
4,301
2,180
0
24,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
24,530
86
Minions Killed
123
0
Camps Cleared
0
520,923
Distance Traveled
564,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,439
744
13
1
0
181,071
0
L
Janus
7,025
703
56
6
0
167,935
0
L
Fenrir
6,396
640
21
2
0
195,459
2
L
Ymir
6,422
642
9
1
0
157,529
0
W
Agni
8,305
831
68
7
0
182,530
0
W
Serqet
8,786
879
42
4
0
201,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role