Player Matchup

Yemoja
Yemoja
Dr-Feel-Good1989
Yemoja
Level 43
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 2
Camazotz
Camazotz
Ence888
Camazotz
Level 105
God Stats
2W - 3L
1,528 SR
Queue Stats
199W - 205L
1,526 Elo+
Solo
Freya
Freya
FarronVT
Freya
Level 14
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Neith
Neith
GodIsALoliMain
Neith
Level 30
God Stats
0W - 1L
1,160 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Odin
Odin
Skylef-_-
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 56
1,349 SR
1,560 Elo+

VS

Team Averages
Level 133
1,464 SR
1,481 Elo+
Olorun
Olorun
Jedi-TheDankTank
Olorun
Level 212
God Stats
16W - 12L
1,856 SR
Queue Stats
1,007W - 953L
1,564 Elo+
Solo
Achilles
Achilles
KOTWEAR
Achilles
Level 107
God Stats
8W - 15L
1,369 SR
Queue Stats
227W - 237L
1,495 Elo+
Party 1
Ravana
Ravana
MR-0_0-3MAR
Ravana
Level 112
God Stats
10W - 5L
1,500 SR
Queue Stats
711W - 685L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Sha_Shy
Nu Wa
Level 147
God Stats
27W - 19L
1,330 SR
Queue Stats
213W - 234L
1,482 Elo+
Party 1
Lancelot
Lancelot
TTVxv1p3r
Lancelot
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
123W - 108L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,095
469
1,082
8,792
6,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
Ence888
Camazotz
12
3 / 4 / 0
7,200
554
6,328
13,625
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
FarronVT
Freya
10
0 / 8 / 0
5,966
459
4,608
12,448
4,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 1
5,622
432
3,429
5,093
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
10
0 / 4 / 0
5,838
449
1,530
9,140
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,530
579
5,716
4,821
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KOTWEAR
Achilles
15
3 / 0 / 2
8,943
688
8,032
10,578
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
13
2 / 0 / 2
7,149
550
5,078
5,224
3,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Sha_Shy
Nu Wa
13
8 / 1 / 4
8,549
658
10,214
6,774
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TTVxv1p3r
Lancelot
14
3 / 1 / 4
8,558
658
4,963
10,027
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Camazotz
Ence888
Camazotz
3
4
0
0.75
L
Freya
FarronVT
Freya
0
8
0
0
L
0
1
1
0.5
W
1
1
0
1
W
Achilles
KOTWEAR
Achilles
3
0
2
4
W
Ravana
2
0
2
3
W
Nu Wa
Sha_Shy
Nu Wa
8
1
4
10
L
Odin
0
4
0
0
W
Lancelot
TTVxv1p3r
Lancelot
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
34,003
49,098
Taken
37,424
23,535
Mitigated
21,003
13,698
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,082
199
1,631
2,524
8,792
6,098
0
3,895
4,897
22,632
0
L
Camazotz
Ence888
Camazotz
6,328
1,561
0
5,874
13,625
4,763
0
2,882
10,692
0
52,390
L
Freya
FarronVT
Freya
4,608
1,417
0
1,852
12,448
4,479
0
6,029
6,419
33,946
0
L
3,429
1,295
0
1,017
5,093
1,539
0
2,506
2,587
0
33,491
W
5,716
2,110
240
2,030
4,821
2,006
949
702
4,119
62,263
0
W
Achilles
KOTWEAR
Achilles
8,032
2,494
0
2,599
10,578
8,911
666
525
10,053
0
65,125
W
Ravana
5,078
1,102
196
2,356
5,224
3,199
130
1,144
3,904
1,692
28,628
W
Nu Wa
Sha_Shy
Nu Wa
10,214
2,481
232
1,745
6,774
2,412
872
2,503
4,271
50,073
0
L
Odin
1,530
235
0
800
9,140
6,656
0
625
7,846
1,571
26,715
W
Lancelot
TTVxv1p3r
Lancelot
4,963
1,420
0
1,214
10,027
4,475
0
1,624
8,403
0
66,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
40,729
289
Minions Killed
455
0
Camps Cleared
0
1,208,165
Distance Traveled
1,393,987
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,095
469
40
3
0
232,983
0
L
Camazotz
7,200
554
85
7
0
259,106
0
L
Freya
5,966
459
52
4
0
250,293
0
L
Neith
5,622
432
62
5
0
184,856
0
W
Olorun
7,530
579
116
9
0
239,104
2
W
Achilles
8,943
688
118
9
0
262,044
0
W
Ravana
7,149
550
46
4
0
281,645
1
W
Nu Wa
8,549
658
70
5
0
258,255
0
L
Odin
5,838
449
50
4
0
280,927
0
W
Lancelot
8,558
658
105
8
0
352,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role