Player Matchup

Ishtar
Ishtar
Pie_Messiah
Ishtar
Level 104
God Stats
0W - 1L
1,106 SR
Queue Stats
10W - 7L
1,615 Elo+
Party 1
Shiva
Shiva
The_Bare_Italian
Shiva
Level 129
God Stats
4W - 3L
1,535 SR
Queue Stats
33W - 33L
1,490 Elo+
Party 1
Charybdis
Charybdis
Wandering_DDoT
Charybdis
Level 119
God Stats
2W - 4L
1,600 SR
Queue Stats
20W - 10L
1,709 Elo+
Party 1
Serqet
Serqet
nevergoldfreak
Serqet
Level 140
God Stats
9W - 13L
1,529 SR
Queue Stats
270W - 228L
1,546 Elo+
Party 1
Maui
Maui
revenge-of-death
Maui
Level 69
God Stats
2W - 2L
1,620 SR
Queue Stats
23W - 24L
1,519 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,576 Elo+

VS

Team Averages
Level 125
1,580 SR
1,574 Elo+
Baron Samedi
Baron Samedi
DylanIsNotAmused
Baron Samedi
Level 132
God Stats
2W - 1L
1,515 SR
Queue Stats
80W - 71L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
FailedBastion
Cabrakan
Level 118
God Stats
2W - 2L
1,653 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 2
Susano
Susano
RoosterTitan938
Susano
Level 140
God Stats
10W - 4L
1,647 SR
Queue Stats
75W - 63L
1,643 Elo+
Party 2
Martichoras
Martichoras
Sephtis1x
Martichoras
Level 124
God Stats
9W - 8L
1,584 SR
Queue Stats
176W - 172L
1,527 Elo+
Solo
Heimdallr
Heimdallr
undead_titan9
Heimdallr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 5 / 3
5,592
430
7,293
12,658
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 1
6,360
489
10,758
14,426
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Wandering_DDoT
Charybdis
10
0 / 7 / 3
6,125
471
7,449
13,921
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
6,857
527
5,808
14,821
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
5,993
461
4,367
11,550
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanIsNotAmused
Baron Samedi
14
9 / 0 / 3
8,346
642
16,077
8,785
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FailedBastion
Cabrakan
9
0 / 2 / 6
6,459
497
3,694
12,754
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
6 / 0 / 6
8,098
623
10,232
12,024
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
Sephtis1x
Martichoras
14
6 / 1 / 4
8,737
672
11,635
12,515
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Heimdallr
undead_titan9
Heimdallr
10
2 / 2 / 7
6,456
497
8,213
10,051
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
5
Kills
23
23
Deaths
5
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DylanIsNotAmused
Baron Samedi
9
0
3
10.5
W
Cabrakan
FailedBastion
Cabrakan
0
2
6
1.5
L
Ishtar
1
5
3
0.5
W
6
0
6
9
W
Martichoras
Sephtis1x
Martichoras
6
1
4
8
L
1
7
1
0.21
L
Charybdis
Wandering_DDoT
Charybdis
0
7
3
0.21
L
3
3
1
1.17
L
0
1
4
2
W
Heimdallr
undead_titan9
Heimdallr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
49,851
67,376
Taken
56,129
36,358
Mitigated
35,102
12,270
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DylanIsNotAmused
Baron Samedi
16,077
1,406
2,455
3,715
8,785
4,377
533
644
8,021
62,315
0
W
Cabrakan
FailedBastion
Cabrakan
3,694
597
0
2,180
12,754
12,776
0
1,772
10,810
14,798
0
L
Ishtar
7,293
3,994
0
1,219
12,658
5,021
0
3,329
9,293
0
40,026
W
10,232
1,995
0
2,236
12,024
4,826
0
138
11,344
0
67,536
W
Martichoras
Sephtis1x
Martichoras
11,635
3,548
0
5,338
12,515
8,424
304
415
11,231
0
63,549
L
10,758
2,393
0
3,166
14,426
9,584
0
893
13,479
0
43,035
L
Charybdis
Wandering_DDoT
Charybdis
7,449
3,837
104
2,114
13,921
4,935
0
8,187
5,283
0
39,390
L
5,808
1,363
0
2,743
14,821
6,129
0
2,561
12,068
0
46,669
L
4,367
1,486
0
2,924
11,550
10,689
0
3,983
7,416
17,682
63
W
Heimdallr
undead_titan9
Heimdallr
8,213
4,085
0
3,144
10,051
4,699
92
1,591
8,220
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
38,096
294
Minions Killed
345
0
Camps Cleared
0
1,406,652
Distance Traveled
1,348,984
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,346
642
105
8
0
268,225
0
W
Cabrakan
6,459
497
17
1
0
251,263
1
L
Ishtar
5,592
430
54
4
0
280,835
0
W
Susano
8,098
623
79
6
0
334,913
0
W
Martichoras
8,737
672
98
8
0
255,762
0
L
Shiva
6,360
489
66
5
0
258,717
1
L
Charybdis
6,125
471
70
5
0
243,202
0
L
Serqet
6,857
527
77
6
0
340,300
0
L
Maui
5,993
461
27
2
0
283,598
5
W
Heimdallr
6,456
497
46
4
0
238,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role