Player Matchup

Nox
Nox
CptnInk
Nox
Level 119
God Stats
7W - 9L
1,523 SR
Queue Stats
735W - 625L
1,551 Elo+
Party 3
Ao Kuang
Ao Kuang
Furii01
Ao Kuang
Level 147
God Stats
0W - 2L
1,520 SR
Queue Stats
59W - 46L
1,554 Elo+
Solo
Cernunnos
Cernunnos
SpcRS3
Cernunnos
Level 98
God Stats
0W - 6L
1,500 SR
Queue Stats
70W - 70L
1,272 Elo+
Party 2
Apollo
Apollo
slappyjackey
Apollo
Level 111
God Stats
1W - 2L
1,338 SR
Queue Stats
645W - 534L
1,604 Elo+
Party 3
Guan Yu
Guan Yu
thegreatwoz4271
Guan Yu
Level 120
God Stats
6W - 4L
1,883 SR
Queue Stats
333W - 306L
1,523 Elo+
Party 2
Team Averages
Level 119
1,553 SR
1,501 Elo+

VS

Team Averages
Level 118
1,653 SR
1,540 Elo+
Serqet
Serqet
GreatValueDirk
Serqet
Level 157
God Stats
9W - 8L
1,654 SR
Queue Stats
277W - 421L
1,495 Elo+
Solo
King Arthur
King Arthur
LordDemiurge688
King Arthur
Level 32
God Stats
6W - 2L
1,681 SR
Queue Stats
68W - 78L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
TheRaptoruk02
Jormungandr
Level 138
God Stats
42W - 20L
1,789 SR
Queue Stats
58W - 49L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
geronimo78541
Baron Samedi
Level 119
God Stats
68W - 44L
1,564 SR
Queue Stats
172W - 151L
1,513 Elo+
Solo
Janus
Janus
pyrateuno
Janus
Level 145
God Stats
8W - 6L
1,575 SR
Queue Stats
80W - 89L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
0 / 3 / 1
7,225
516
4,598
12,806
9,319
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Furii01
Ao Kuang
13
1 / 4 / 0
7,490
535
7,496
14,413
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SpcRS3
Cernunnos
11
0 / 4 / 0
6,235
445
3,996
12,243
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
12
0 / 5 / 0
6,473
462
3,182
15,397
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
6,289
449
3,695
12,825
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,474
605
7,826
9,989
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LordDemiurge688
King Arthur
13
5 / 0 / 5
8,322
594
9,771
11,808
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
TheRaptoruk02
Jormungandr
15
3 / 1 / 2
9,482
677
9,284
10,129
8,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
geronimo78541
Baron Samedi
15
3 / 0 / 5
8,634
617
11,890
5,730
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
pyrateuno
Janus
13
3 / 0 / 2
8,085
578
9,186
4,933
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
19
19
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
0
3
1
0.17
L
Ao Kuang
Furii01
Ao Kuang
1
4
0
0.25
W
5
0
3
6.5
W
King Arthur
LordDemiurge688
King Arthur
5
0
5
7.5
L
Cernunnos
SpcRS3
Cernunnos
0
4
0
0
W
Jormungandr
TheRaptoruk02
Jormungandr
3
1
2
4
W
Baron Samedi
geronimo78541
Baron Samedi
3
0
5
5.5
W
Janus
pyrateuno
Janus
3
0
2
4
L
Apollo
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
47,957
67,684
Taken
42,589
35,721
Mitigated
27,698
15,800
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,598
340
0
3,276
12,806
9,319
0
7,446
4,994
62,164
0
L
Ao Kuang
Furii01
Ao Kuang
7,496
1,999
0
869
14,413
5,608
0
4,615
9,402
71,364
0
W
7,826
1,571
0
1,190
9,989
4,334
77
3,333
6,656
0
58,750
W
King Arthur
LordDemiurge688
King Arthur
9,771
1,147
0
3,284
11,808
11,293
0
856
10,952
1,544
27,368
L
Cernunnos
SpcRS3
Cernunnos
3,996
1,521
0
4,055
12,243
4,467
0
6,121
5,610
0
40,685
W
Jormungandr
TheRaptoruk02
Jormungandr
9,284
2,918
0
2,922
10,129
8,146
0
5,746
4,383
85,138
187
W
Baron Samedi
geronimo78541
Baron Samedi
11,890
1,015
864
2,266
5,730
2,471
284
1,427
4,303
74,989
0
W
Janus
pyrateuno
Janus
9,186
34
0
1,355
4,933
1,454
225
911
4,022
56,483
0
L
Apollo
3,182
2,070
0
3,798
15,397
6,086
0
6,995
7,851
0
49,948
L
3,695
115
815
2,987
12,825
10,241
0
4,665
7,746
0
23,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
42,997
408
Minions Killed
466
0
Camps Cleared
0
1,393,826
Distance Traveled
1,465,771
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,225
516
100
7
0
277,791
0
L
Ao Kuang
7,490
535
114
8
0
315,057
0
W
Serqet
8,474
605
92
7
0
317,637
0
W
King Arthur
8,322
594
36
3
0
285,950
0
L
Cernunnos
6,235
445
65
5
0
250,194
4
W
Jormungandr
9,482
677
138
10
0
287,689
1
W
Baron Samedi
8,634
617
103
7
0
266,914
1
W
Janus
8,085
578
97
7
0
307,581
2
L
Apollo
6,473
462
95
7
0
241,560
0
L
Guan Yu
6,289
449
34
2
0
309,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role