Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Moonlyghts
Sol
Level 120
God Stats
2W - 2L
1,674 SR
Queue Stats
192W - 185L
1,515 Elo+
Solo
Bakasura
Bakasura
RomanianSquad
Bakasura
Level 122
God Stats
2W - 3L
1,393 SR
Queue Stats
117W - 120L
1,521 Elo+
Solo
Hel
Hel
ajay206
Hel
Level 104
God Stats
2W - 1L
1,742 SR
Queue Stats
37W - 30L
1,416 Elo+
Solo
Martichoras
Martichoras
pittythefool07
Martichoras
Level 158
God Stats
3W - 3L
1,397 SR
Queue Stats
71W - 60L
1,586 Elo+
Solo
Team Averages
Level 138
1,541 SR
1,508 Elo+

VS

Team Averages
Level 119
1,606 SR
1,492 Elo+
Cernunnos
Cernunnos
Eiliptic
Cernunnos
Level 84
God Stats
4W - 0L
1,817 SR
Queue Stats
227W - 204L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
Laivum
Amaterasu
Level 159
God Stats
10W - 6L
1,675 SR
Queue Stats
304W - 304L
1,547 Elo+
Party 1
Cerberus
Cerberus
PlayingOffense
Cerberus
Level 80
God Stats
21W - 23L
1,451 SR
Queue Stats
236W - 223L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
TTv_EzXp_Godly
Hun Batz
Level 156
God Stats
5W - 2L
1,719 SR
Queue Stats
472W - 457L
1,462 Elo+
Solo
Ra
Ra
Zamcookie
Ra
Level 118
God Stats
2W - 2L
1,366 SR
Queue Stats
47W - 42L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
6,744
562
4,677
10,510
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 0
6,465
539
5,434
11,528
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
RomanianSquad
Bakasura
10
1 / 3 / 2
6,067
506
4,530
12,105
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
9
3 / 1 / 1
5,929
494
3,628
6,443
3,170
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
pittythefool07
Martichoras
13
2 / 2 / 2
7,127
594
9,649
10,333
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eiliptic
Cernunnos
10
0 / 3 / 2
5,851
488
6,079
9,303
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Laivum
Amaterasu
14
4 / 0 / 2
8,314
693
8,953
11,766
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
2 / 1 / 4
5,971
498
5,979
11,268
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
10
4 / 2 / 2
6,312
526
6,100
8,209
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 4
7,433
619
4,326
6,358
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Cernunnos
Eiliptic
Cernunnos
0
3
2
0.33
W
Amaterasu
Laivum
Amaterasu
4
0
2
5
L
0
4
0
0
W
Cerberus
2
1
4
4
L
Bakasura
RomanianSquad
Bakasura
1
3
2
0.67
W
Hun Batz
4
2
2
2.5
W
2
0
4
4
L
Hel
3
1
1
3.5
L
Martichoras
pittythefool07
Martichoras
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
31,437
50,919
Taken
46,904
18,680
Mitigated
26,985
18,050
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,677
1,900
0
4,779
10,510
3,815
0
2,637
7,716
0
62,828
W
Cernunnos
Eiliptic
Cernunnos
6,079
2,973
0
4,005
9,303
3,657
314
1,050
8,072
0
41,791
W
Amaterasu
Laivum
Amaterasu
8,953
5,008
0
7,364
11,766
11,198
225
5,234
6,532
0
66,103
L
5,434
2,796
0
4,340
11,528
2,791
0
0
11,528
48,930
0
W
Cerberus
5,979
206
0
3,790
11,268
6,893
0
1,094
9,917
26,874
0
L
Bakasura
RomanianSquad
Bakasura
4,530
2,547
0
2,727
12,105
4,630
479
2,962
9,035
0
39,972
W
Hun Batz
6,100
1,887
0
2,997
8,209
2,944
0
1,457
6,197
0
34,492
W
4,326
571
485
2,594
6,358
2,293
0
304
5,934
71,308
0
L
Hel
3,628
406
1,182
2,628
6,443
3,170
0
2,336
3,821
14,519
0
L
Martichoras
pittythefool07
Martichoras
9,649
4,461
0
2,394
10,333
4,274
0
1,707
8,374
0
63,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
33,881
399
Minions Killed
385
0
Camps Cleared
0
1,219,278
Distance Traveled
1,237,365
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,744
562
101
8
0
227,284
0
W
Cernunnos
5,851
488
63
5
0
219,765
0
W
Amaterasu
8,314
693
106
9
0
253,145
2
L
Sol
6,465
539
93
8
0
226,711
0
W
Cerberus
5,971
498
46
4
0
243,253
0
L
Bakasura
6,067
506
72
6
0
295,433
0
W
Hun Batz
6,312
526
55
5
0
274,228
0
W
Ra
7,433
619
115
10
0
246,974
2
L
Hel
5,929
494
23
2
0
254,459
2
L
Martichoras
7,127
594
110
9
0
215,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role