Player Matchup

He Bo
He Bo
Mc-Philly1Phill
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,277 Elo+
Solo
Apollo
Apollo
Sh-t_Winds
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,350 Elo+
Solo
King Arthur
King Arthur
boos_q8i
King Arthur
Level 138
God Stats
7W - 10L
1,324 SR
Queue Stats
386W - 412L
1,505 Elo+
Solo
Yu Huang
Yu Huang
steirermadl007
Yu Huang
Level 143
God Stats
3W - 3L
1,753 SR
Queue Stats
164W - 181L
1,449 Elo+
Solo
Chiron
Chiron
tchonowa
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,527 Elo+
Solo
Team Averages
Level 128
1,515 SR
1,422 Elo+

VS

Team Averages
Level 74
1,537 SR
1,462 Elo+
Chiron
Chiron
Flashman45
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 1
Cerberus
Cerberus
Sakrill
Cerberus
Level 103
God Stats
6W - 3L
1,537 SR
Queue Stats
145W - 141L
1,459 Elo+
Party 2
Hachiman
Hachiman
WolfSaskia
Hachiman
Level 125
God Stats
3W - 4L
1,647 SR
Queue Stats
145W - 143L
1,455 Elo+
Party 2
He Bo
He Bo
streaksofbakon
He Bo
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 120L
1,533 Elo+
Solo
Jing Wei
Jing Wei
wellieszz
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
10,855
724
11,739
11,612
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Sh-t_Winds
Apollo
18
5 / 5 / 8
11,016
734
15,231
16,503
7,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
boos_q8i
King Arthur
15
3 / 9 / 7
10,760
717
11,625
20,097
23,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
17
2 / 4 / 7
10,424
695
17,623
11,714
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
tchonowa
Chiron
18
3 / 4 / 7
10,789
719
12,957
13,323
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Flashman45
Chiron
20
9 / 5 / 12
12,413
828
22,074
17,733
10,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Sakrill
Cerberus
17
1 / 5 / 15
10,911
727
7,267
27,001
32,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
WolfSaskia
Hachiman
20
8 / 1 / 15
12,238
816
15,490
12,530
6,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
5 / 5 / 12
11,235
749
12,186
13,712
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
wellieszz
Jing Wei
18
4 / 2 / 14
10,895
726
8,954
11,669
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
17
Kills
27
27
Deaths
18
37
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chiron
Flashman45
Chiron
9
5
12
3
L
4
5
8
1.6
W
Cerberus
Sakrill
Cerberus
1
5
15
1.7
L
Apollo
Sh-t_Winds
Apollo
5
5
8
1.8
W
Hachiman
WolfSaskia
Hachiman
8
1
15
15.5
L
King Arthur
boos_q8i
King Arthur
3
9
7
0.72
L
Yu Huang
2
4
7
1.38
W
5
5
12
2.2
L
Chiron
tchonowa
Chiron
3
4
7
1.63
W
Jing Wei
wellieszz
Jing Wei
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,175
Damage
65,971
73,249
Taken
82,645
47,952
Mitigated
62,599
18,045
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Flashman45
Chiron
22,074
4,137
2,478
2,814
17,733
10,220
1,354
6,925
10,808
0
37,900
L
11,739
757
734
536
11,612
4,841
660
3,876
7,736
18,187
0
W
Cerberus
Sakrill
Cerberus
7,267
420
2,849
10,596
27,001
32,540
305
8,645
18,356
22,028
0
L
Apollo
Sh-t_Winds
Apollo
15,231
8,051
1,924
4,415
16,503
7,879
2,027
5,789
10,638
0
34,224
W
Hachiman
WolfSaskia
Hachiman
15,490
7,665
2,099
2,668
12,530
6,938
2,033
4,365
8,009
0
41,609
L
King Arthur
boos_q8i
King Arthur
11,625
830
388
1,485
20,097
23,160
150
4,448
15,362
0
22,845
L
Yu Huang
17,623
772
1,053
2,055
11,714
5,602
844
2,736
8,900
39,051
0
W
12,186
1,054
432
437
13,712
6,868
1,317
5,280
8,348
28,461
0
L
Chiron
tchonowa
Chiron
12,957
4,323
3,116
2,339
13,323
6,470
897
2,811
10,458
0
27,136
W
Jing Wei
wellieszz
Jing Wei
8,954
6,999
1,378
1,181
11,669
6,033
2,778
4,315
7,258
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,844
Gold Earned
57,692
169
Minions Killed
181
0
Camps Cleared
0
1,338,575
Distance Traveled
1,417,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,413
828
40
3
0
263,958
0
L
He Bo
10,855
724
21
1
0
303,570
0
W
Cerberus
10,911
727
25
2
0
297,873
0
L
Apollo
11,016
734
46
3
0
264,184
0
W
Hachiman
12,238
816
52
3
0
290,054
0
L
King Arthur
10,760
717
20
1
0
204,105
0
L
Yu Huang
10,424
695
55
4
0
260,883
0
W
He Bo
11,235
749
34
2
0
273,948
0
L
Chiron
10,789
719
27
2
0
305,833
0
W
Jing Wei
10,895
726
30
2
0
291,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role