Player Matchup

Bastet
Bastet
Lykinos
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 80L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Nanaki23
Amaterasu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 115L
1,413 Elo+
Party 1
He Bo
He Bo
Sin Valo
He Bo
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 78L
1,535 Elo+
Solo
Ra
Ra
Wolframion
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,456 Elo+
Solo
Chronos
Chronos
wyatt0501
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,406 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,442 Elo+

VS

Team Averages
Level 113
1,569 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Stainlesssteel
Agni
Level 89
God Stats
1W - 0L
1,797 SR
Queue Stats
106W - 87L
1,405 Elo+
Solo
Sylvanus
Sylvanus
TemponTee
Sylvanus
Level 84
God Stats
3W - 0L
1,595 SR
Queue Stats
226W - 191L
1,497 Elo+
Solo
Apollo
Apollo
fetz111
Apollo
Level 129
God Stats
4W - 2L
1,344 SR
Queue Stats
283W - 300L
1,427 Elo+
Solo
Nike
Nike
xKosmicKarmax
Nike
Level 113
God Stats
6W - 6L
1,609 SR
Queue Stats
499W - 516L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lykinos
Bastet
13
5 / 5 / 2
7,429
929
3,782
8,021
3,579
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Nanaki23
Amaterasu
15
2 / 4 / 9
7,813
977
10,716
11,272
11,619
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Sin Valo
He Bo
13
1 / 4 / 7
7,397
925
5,640
5,657
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 3
7,576
947
9,490
7,984
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
wyatt0501
Chronos
8
0 / 5 / 1
5,258
657
76
5,877
1,999

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 2 / 12
7,213
902
4,333
5,629
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 17
7,524
941
10,777
7,468
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TemponTee
Sylvanus
15
2 / 1 / 17
8,070
1,009
4,006
9,539
7,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
fetz111
Apollo
14
9 / 4 / 11
8,558
1,070
6,268
8,922
4,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 3 / 13
7,912
989
7,612
14,226
7,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
11
Kills
23
24
Deaths
12
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
12
5
L
Bastet
Lykinos
Bastet
5
5
2
1.2
L
Amaterasu
Nanaki23
Amaterasu
2
4
9
1.63
L
He Bo
Sin Valo
He Bo
1
4
7
1.13
W
2
2
17
5.25
W
Sylvanus
TemponTee
Sylvanus
2
1
17
10.5
L
3
6
3
0.75
W
Apollo
fetz111
Apollo
9
4
11
3.63
L
Chronos
wyatt0501
Chronos
0
5
1
0.1
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
32,996
38,811
Taken
45,784
22,355
Mitigated
25,143
5,886
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,333
679
199
467
5,629
2,403
162
1,611
3,851
0
12,167
L
Bastet
Lykinos
Bastet
3,782
1,190
0
286
8,021
3,579
0
3,314
4,707
0
7,623
L
Amaterasu
Nanaki23
Amaterasu
10,716
1,761
376
3,415
11,272
11,619
35
3,994
7,278
4,675
11,550
L
He Bo
Sin Valo
He Bo
5,640
623
436
551
5,657
2,042
0
2,313
3,344
9,838
0
W
10,777
1,113
755
842
7,468
3,397
528
4,388
2,952
21,826
0
W
Sylvanus
TemponTee
Sylvanus
4,006
875
6,192
4,361
9,539
7,344
204
5,357
3,630
6,987
0
L
9,490
341
267
381
7,984
3,116
123
2,500
5,484
23,648
0
W
Apollo
fetz111
Apollo
6,268
4,230
772
716
8,922
4,079
691
4,573
4,232
0
14,660
L
Chronos
wyatt0501
Chronos
76
76
78
96
5,877
1,999
0
2,746
3,131
252
0
W
7,612
530
2,598
3,588
14,226
7,920
168
2,416
11,498
0
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
39,277
75
Minions Killed
84
0
Camps Cleared
0
652,108
Distance Traveled
663,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,213
902
18
2
0
94,750
0
L
Bastet
7,429
929
13
2
0
145,734
0
L
Amaterasu
7,813
977
13
2
0
141,990
0
L
He Bo
7,397
925
9
1
0
83,516
0
W
Agni
7,524
941
26
3
0
148,376
0
W
Sylvanus
8,070
1,009
7
1
0
150,245
0
L
Ra
7,576
947
38
5
0
144,232
0
W
Apollo
8,558
1,070
27
3
0
133,898
0
L
Chronos
5,258
657
2
0
0
136,636
0
W
Nike
7,912
989
6
1
0
136,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role