Player Matchup

Neith
Neith
CTB55
Neith
Level 85
God Stats
7W - 4L
1,609 SR
Queue Stats
65W - 69L
1,452 Elo+
Solo
Thor
Thor
ManolitoPRO_O
Thor
Level 127
God Stats
1W - 4L
1,535 SR
Queue Stats
58W - 72L
1,379 Elo+
Party 1
Da Ji
Da Ji
The_Laiot
Da Ji
Level 77
God Stats
3W - 1L
1,780 SR
Queue Stats
11W - 8L
1,587 Elo+
Solo
Skadi
Skadi
aVeRaGe42joe
Skadi
Level 86
God Stats
8W - 6L
1,547 SR
Queue Stats
83W - 68L
1,529 Elo+
Solo
Hades
Hades
itz_AngelPR26
Hades
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 68L
1,478 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,485 Elo+

VS

Team Averages
Level 80
1,464 SR
1,464 Elo+
Hera
Hera
Bakeweezy
Hera
Level 87
God Stats
2W - 2L
1,608 SR
Queue Stats
105W - 122L
1,431 Elo+
Solo
Ishtar
Ishtar
ImNotSonma
Ishtar
Level 77
God Stats
29W - 28L
1,536 SR
Queue Stats
234W - 240L
1,485 Elo+
Party 2
Kali
Kali
Mugz--47
Kali
Level 46
God Stats
4W - 6L
1,239 SR
Queue Stats
156W - 179L
1,371 Elo+
Solo
Medusa
Medusa
Sleepy Snail929
Medusa
Level 101
God Stats
16W - 24L
1,477 SR
Queue Stats
325W - 310L
1,538 Elo+
Solo
Ymir
Ymir
Verum Diablo
Ymir
Level 88
God Stats
34W - 46L
1,461 SR
Queue Stats
257W - 275L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CTB55
Neith
10
2 / 0 / 4
5,706
519
5,124
4,852
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 2
7,609
692
8,758
6,163
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
The_Laiot
Da Ji
10
1 / 1 / 4
5,984
544
5,689
12,717
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 5
5,605
510
6,172
5,707
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 3
6,873
625
6,486
6,871
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 4 / 0
5,532
503
5,221
8,010
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ImNotSonma
Ishtar
10
0 / 3 / 0
5,536
503
3,740
8,033
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kali
10
0 / 4 / 1
5,652
514
5,314
12,390
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,704
519
3,100
8,461
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,559
505
1,985
8,730
6,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
1
4
0
0.25
W
Neith
CTB55
Neith
2
0
4
4
L
Ishtar
ImNotSonma
Ishtar
0
3
0
0
W
6
0
2
7
L
Kali
0
4
1
0.13
L
0
3
0
0
W
Da Ji
The_Laiot
Da Ji
1
1
4
3
L
0
2
0
0
W
2
0
5
4.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
19,360
36,310
Taken
45,624
14,921
Mitigated
18,661
17,020
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,221
1,937
272
1,982
8,010
2,719
0
3,923
4,043
37,440
0
W
Neith
CTB55
Neith
5,124
1,642
0
1,435
4,852
1,515
240
601
4,161
0
40,950
L
Ishtar
ImNotSonma
Ishtar
3,740
1,741
0
3,275
8,033
2,942
600
7
8,026
0
43,600
W
8,758
1,383
0
2,301
6,163
3,343
0
258
5,905
0
48,424
L
Kali
5,314
3,570
0
2,374
12,390
4,475
0
723
11,546
0
41,411
L
3,100
1,015
0
625
8,461
2,225
0
633
7,136
0
36,341
W
Da Ji
The_Laiot
Da Ji
5,689
2,062
0
7,435
12,717
4,649
0
606
12,111
0
47,202
L
1,985
711
214
1,154
8,730
6,300
0
1,233
7,497
19,627
0
W
6,172
2,220
0
1,250
5,707
1,966
354
1,966
3,657
0
28,541
W
6,486
1,000
210
4,389
6,871
3,448
13
3,929
2,942
45,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
27,983
334
Minions Killed
302
0
Camps Cleared
0
1,048,472
Distance Traveled
1,042,861
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,532
503
64
6
0
189,857
4
W
Neith
5,706
519
67
6
0
196,998
0
L
Ishtar
5,536
503
70
6
0
207,582
3
W
Thor
7,609
692
75
7
0
219,920
3
L
Kali
5,652
514
67
6
0
234,756
0
L
Medusa
5,704
519
68
6
0
191,618
0
W
Da Ji
5,984
544
70
6
0
215,244
0
L
Ymir
5,559
505
33
3
0
219,048
2
W
Skadi
5,605
510
47
4
0
210,286
4
W
Hades
6,873
625
75
7
0
206,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role