Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Scorpinoo
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,453 Elo+
Solo
Jormungandr
Jormungandr
abooofahad
Jormungandr
Level 134
God Stats
0W - 4L
1,260 SR
Queue Stats
298W - 323L
1,546 Elo+
Party 1
Ymir
Ymir
ibra18502
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,506 Elo+

VS

Team Averages
Level 123
1,523 SR
1,670 Elo+
He Bo
He Bo
faxEi
He Bo
Level 108
God Stats
37W - 31L
1,289 SR
Queue Stats
196W - 186L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
levisama69
Baron Samedi
Level 103
God Stats
53W - 37L
1,584 SR
Queue Stats
232W - 209L
1,532 Elo+
Solo
Hades
Hades
nobobu
Hades
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 28L
1,642 Elo+
Party 2
Neith
Neith
salveca
Neith
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
140W - 123L
1,758 Elo+
Solo
Cu Chulainn
Cu Chulainn
soturi991
Cu Chulainn
Level 109
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 0L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 4 / 2
5,810
581
4,839
8,061
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
9
2 / 4 / 0
5,490
549
4,034
7,591
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Scorpinoo
Fenrir
8
1 / 5 / 1
4,984
498
2,460
10,186
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
abooofahad
Jormungandr
10
1 / 2 / 1
5,801
580
5,044
9,257
5,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
7
0 / 2 / 1
4,770
477
1,911
9,004
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
faxEi
He Bo
11
3 / 1 / 3
6,447
645
6,577
7,104
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
levisama69
Baron Samedi
10
3 / 3 / 0
5,372
537
5,172
8,174
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
nobobu
Hades
11
2 / 0 / 4
6,246
625
5,406
9,003
4,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
salveca
Neith
11
6 / 1 / 3
6,811
681
6,003
5,851
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
soturi991
Cu Chulainn
9
3 / 1 / 1
6,174
617
5,489
7,705
4,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
17
17
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Anhur
 
Anhur
2
4
0
0.5
L
Fenrir
Scorpinoo
Fenrir
1
5
1
0.3
L
Jormungandr
abooofahad
Jormungandr
1
2
1
0.75
W
He Bo
faxEi
He Bo
3
1
3
4.5
L
Ymir
0
2
1
0.25
W
Baron Samedi
levisama69
Baron Samedi
3
3
0
1
W
Hades
nobobu
Hades
2
0
4
4
W
Neith
salveca
Neith
6
1
3
7.5
W
Cu Chulainn
soturi991
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
28,647
44,099
Taken
37,837
20,884
Mitigated
18,459
11,739
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,839
364
336
1,974
8,061
3,092
0
2,842
5,137
42,913
0
L
Anhur
 
Anhur
4,034
2,245
0
1,613
7,591
2,455
0
3,468
4,123
0
26,968
L
Fenrir
Scorpinoo
Fenrir
2,460
759
0
3,406
10,186
3,696
0
3,247
6,868
0
19,073
L
Jormungandr
abooofahad
Jormungandr
5,044
1,995
0
2,895
9,257
5,176
10
4,051
4,629
40,127
0
W
He Bo
faxEi
He Bo
6,577
290
0
3,882
7,104
2,203
0
1,857
5,247
47,543
0
L
Ymir
1,911
448
0
1,515
9,004
6,465
0
2,899
6,105
11,996
0
W
Baron Samedi
levisama69
Baron Samedi
5,172
829
0
3,813
8,174
5,063
198
4,797
3,355
27,630
0
W
Hades
nobobu
Hades
5,406
1,157
1,031
6,801
9,003
4,082
352
848
8,155
52,421
0
W
Neith
salveca
Neith
6,003
1,534
0
1,512
5,851
2,196
41
2,413
3,362
0
46,031
W
Cu Chulainn
soturi991
Cu Chulainn
5,489
1,077
0
2,552
7,705
4,915
27
1,801
5,904
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
31,050
239
Minions Killed
280
0
Camps Cleared
0
1,017,914
Distance Traveled
991,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,810
581
77
8
0
194,454
0
L
Anhur
5,490
549
43
4
0
205,267
2
L
Fenrir
4,984
498
37
4
0
236,715
0
L
Jormungandr
5,801
580
61
6
0
180,197
0
W
He Bo
6,447
645
73
7
0
213,472
0
L
Ymir
4,770
477
21
2
0
201,281
2
W
Baron Samedi
5,372
537
25
3
0
184,735
0
W
Hades
6,246
625
88
9
0
190,376
0
W
Neith
6,811
681
75
8
0
183,145
0
W
Cu Chulainn
6,174
617
19
2
0
219,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role