Player Matchup

Guan Yu
Guan Yu
Jaofera
Guan Yu
Level 143
God Stats
2W - 3L
1,272 SR
Queue Stats
103W - 89L
1,442 Elo+
Solo
Mercury
Mercury
Koden13
Mercury
Level 62
God Stats
2W - 0L
1,690 SR
Queue Stats
20W - 16L
1,528 Elo+
Party 2
Vulcan
Vulcan
Rafael Junior12
Vulcan
Level 127
God Stats
19W - 15L
1,564 SR
Queue Stats
301W - 290L
1,485 Elo+
Solo
Apollo
Apollo
Smani7712
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
maceioda
Jormungandr
Level 123
God Stats
10W - 5L
1,348 SR
Queue Stats
670W - 652L
1,493 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,489 Elo+

VS

Team Averages
Level 98
1,410 SR
1,464 Elo+
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LegalizeJ4h
Arachne
Level 157
God Stats
4W - 8L
1,222 SR
Queue Stats
382W - 385L
1,495 Elo+
Solo
Awilix
Awilix
Nico_paglierino
Awilix
Level 108
God Stats
6W - 5L
1,524 SR
Queue Stats
261W - 301L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
francoboca99
Danzaburou
Level 29
God Stats
24W - 27L
1,479 SR
Queue Stats
233W - 250L
1,409 Elo+
Party 1
Zeus
Zeus
juanchomm
Zeus
Level 81
God Stats
2W - 3L
1,323 SR
Queue Stats
117W - 138L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jaofera
Guan Yu
4
0 / 1 / 1
3,467
578
1,388
4,368
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Koden13
Mercury
6
0 / 0 / 1
3,658
610
1,063
3,067
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 1
4,485
748
2,599
2,163
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Smani7712
Apollo
5
0 / 1 / 0
3,212
535
1,819
2,732
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
maceioda
Jormungandr
8
2 / 0 / 2
4,694
782
857
1,461
729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 2
3,547
591
1,357
4,815
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
LegalizeJ4h
Arachne
1
0 / 0 / 0
2,682
447
0
215
48
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 2 / 0
3,866
644
1,299
4,577
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
francoboca99
Danzaburou
6
0 / 0 / 2
3,546
591
2,299
2,993
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
7
0 / 1 / 0
3,375
563
1,597
1,586
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
2
1
W
Guan Yu
Jaofera
Guan Yu
0
1
1
0.5
W
Mercury
Koden13
Mercury
0
0
1
0.5
L
Arachne
LegalizeJ4h
Arachne
0
0
0
0
L
2
2
0
1
W
2
0
1
2.5
W
Apollo
Smani7712
Apollo
0
1
0
0
L
Danzaburou
francoboca99
Danzaburou
0
0
2
1
L
Zeus
0
1
0
0
W
Jormungandr
maceioda
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,726
Damage
6,552
13,791
Taken
14,186
5,105
Mitigated
5,230
4,307
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,357
51
0
2,164
4,815
2,345
0
1,317
3,409
5,293
0
W
Guan Yu
Jaofera
Guan Yu
1,388
475
535
1,358
4,368
2,069
0
1,433
2,935
0
6,877
W
Mercury
Koden13
Mercury
1,063
772
0
250
3,067
865
0
160
2,907
0
19,597
L
Arachne
LegalizeJ4h
Arachne
0
0
0
4
215
48
0
0
215
0
801
L
1,299
519
0
510
4,577
1,476
0
1,408
3,097
0
18,632
W
2,599
402
0
750
2,163
718
0
877
1,286
27,874
0
W
Apollo
Smani7712
Apollo
1,819
1,376
0
862
2,732
724
0
427
2,305
0
10,164
L
Danzaburou
francoboca99
Danzaburou
2,299
823
0
1,622
2,993
897
0
0
2,993
0
18,766
L
Zeus
1,597
308
0
250
1,586
464
0
530
1,016
18,455
0
W
Jormungandr
maceioda
Jormungandr
857
299
0
552
1,461
729
0
204
1,257
24,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
17,016
155
Minions Killed
103
0
Camps Cleared
0
631,127
Distance Traveled
493,408
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,547
591
11
2
0
123,669
1
W
Guan Yu
3,467
578
6
1
0
125,451
0
W
Mercury
3,658
610
38
6
0
169,172
3
L
Arachne
2,682
447
1
0
0
36,918
0
L
Awilix
3,866
644
34
6
0
135,663
0
W
Vulcan
4,485
748
50
8
0
120,818
0
W
Apollo
3,212
535
16
3
0
113,225
0
L
Danzaburou
3,546
591
21
4
0
91,669
0
L
Zeus
3,375
563
36
6
0
105,489
0
W
Jormungandr
4,694
782
45
8
0
102,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role