Player Matchup

Geb
Geb
Backflip
Geb
Level 106
God Stats
3W - 1L
1,501 SR
Queue Stats
70W - 59L
1,478 Elo+
Party 3
Anubis
Anubis
BlameUrWiFi
Anubis
Level 113
God Stats
6W - 4L
1,663 SR
Queue Stats
176W - 146L
1,481 Elo+
Party 2
Charybdis
Charybdis
HomieLorenzo
Charybdis
Level 127
God Stats
3W - 1L
1,325 SR
Queue Stats
157W - 149L
1,518 Elo+
Party 3
Ao Kuang
Ao Kuang
Taikxmxchi
Ao Kuang
Level 140
God Stats
5W - 0L
1,948 SR
Queue Stats
147W - 125L
1,558 Elo+
Solo
Amaterasu
Amaterasu
ThatNeptunez
Amaterasu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 62L
1,540 Elo+
Party 2
Team Averages
Level 115
1,587 SR
1,515 Elo+

VS

Team Averages
Level 70
1,689 SR
1,512 Elo+
Janus
Janus
COCHIFOREIGN
Janus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 24L
1,445 Elo+
Party 4
Hou Yi
Hou Yi
OneClipByWav
Hou Yi
Level 97
God Stats
2W - 2L
1,883 SR
Queue Stats
66W - 57L
1,533 Elo+
Party 1
Kali
Kali
Sonaltes
Kali
Level 104
God Stats
20W - 7L
1,916 SR
Queue Stats
375W - 351L
1,603 Elo+
Party 1
Artio
Artio
TempestQc
Artio
Level 74
God Stats
10W - 9L
1,508 SR
Queue Stats
232W - 200L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
WooziWitDaUzi
Amaterasu
Level 47
God Stats
4W - 4L
1,637 SR
Queue Stats
58W - 51L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
8,334
490
7,123
11,943
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
16
6 / 3 / 4
9,887
582
14,565
12,888
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
HomieLorenzo
Charybdis
17
0 / 0 / 1
9,808
577
6,591
6,071
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Taikxmxchi
Ao Kuang
17
8 / 2 / 4
10,567
622
11,944
17,008
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
ThatNeptunez
Amaterasu
16
3 / 0 / 4
9,810
577
12,755
22,077
16,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
7,853
462
9,130
11,914
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
15
0 / 1 / 0
8,597
506
3,630
10,079
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
15
1 / 3 / 1
8,959
527
9,181
17,036
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
TempestQc
Artio
11
0 / 3 / 2
7,467
439
3,991
17,968
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
WooziWitDaUzi
Amaterasu
13
1 / 2 / 0
8,215
483
13,777
17,310
15,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Anubis
6
3
4
2.67
L
3
8
0
0.38
W
Charybdis
HomieLorenzo
Charybdis
0
0
1
0.5
L
Hou Yi
0
1
0
0
L
Kali
1
3
1
0.5
W
Ao Kuang
Taikxmxchi
Ao Kuang
8
2
4
5
L
Artio
TempestQc
Artio
0
3
2
0.33
W
Amaterasu
ThatNeptunez
Amaterasu
3
0
4
5
L
Amaterasu
WooziWitDaUzi
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,978
Damage
39,709
69,987
Taken
74,307
42,216
Mitigated
46,114
31,389
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,123
459
296
2,615
11,943
9,585
105
3,297
8,427
24,411
0
W
Anubis
14,565
1,059
0
7,260
12,888
6,261
114
4,333
8,357
83,631
0
L
9,130
761
0
780
11,914
3,494
0
10,266
1,648
43,982
0
W
Charybdis
HomieLorenzo
Charybdis
6,591
4,160
0
5,033
6,071
2,881
1,574
479
5,540
0
97,531
L
Hou Yi
3,630
1,484
0
4,273
10,079
4,087
0
2,102
7,977
0
76,733
L
Kali
9,181
3,154
0
2,303
17,036
6,673
0
9,255
7,781
0
80,001
W
Ao Kuang
Taikxmxchi
Ao Kuang
11,944
3,110
0
3,973
17,008
7,241
182
3,430
13,354
88,454
0
L
Artio
TempestQc
Artio
3,991
718
830
4,504
17,968
16,856
0
9,674
8,202
20,440
0
W
Amaterasu
ThatNeptunez
Amaterasu
12,755
6,779
0
12,212
22,077
16,248
151
1,418
20,499
0
82,201
L
Amaterasu
WooziWitDaUzi
Amaterasu
13,777
7,168
0
5,623
17,310
15,004
0
2,317
14,993
0
58,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
41,091
538
Minions Killed
444
0
Camps Cleared
0
1,784,908
Distance Traveled
1,732,211
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,334
490
20
1
0
383,955
2
W
Anubis
9,887
582
123
7
0
315,091
2
L
Janus
7,853
462
78
5
0
304,595
0
W
Charybdis
9,808
577
173
10
0
321,236
0
L
Hou Yi
8,597
506
135
8
0
336,154
4
L
Kali
8,959
527
115
7
0
396,812
0
W
Ao Kuang
10,567
622
104
6
0
383,628
5
L
Artio
7,467
439
26
2
0
379,189
2
W
Amaterasu
9,810
577
118
7
0
380,998
0
L
Amaterasu
8,215
483
90
5
0
315,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role