Player Matchup

Danzaburou
Danzaburou
BoonkyFlex
Danzaburou
Level 128
God Stats
0W - 1L
1,633 SR
Queue Stats
39W - 53L
1,481 Elo+
Party 2
Loki
Loki
Chrischub9
Loki
Level 121
God Stats
59W - 38L
1,679 SR
Queue Stats
211W - 172L
1,598 Elo+
Solo
Persephone
Persephone
Drinsanity6six6
Persephone
Level 107
God Stats
2W - 9L
1,328 SR
Queue Stats
383W - 349L
1,501 Elo+
Solo
Cerberus
Cerberus
Pyro6116
Cerberus
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
294W - 321L
1,601 Elo+
Solo
Maui
Maui
Yvng_Nut-
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2
Team Averages
Level 81
1,528 SR
1,511 Elo+

VS

Team Averages
Level 121
1,546 SR
1,500 Elo+
Kuzenbo
Kuzenbo
JohnAllynMyth
Kuzenbo
Level 177
God Stats
8W - 12L
1,583 SR
Queue Stats
1,009W - 1,222L
1,502 Elo+
Party 1
Medusa
Medusa
P3PPer707
Medusa
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 120L
1,512 Elo+
Solo
Merlin
Merlin
Snowbunny0311
Merlin
Level 121
God Stats
10W - 15L
1,576 SR
Queue Stats
236W - 344L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
ViolasBlade
Ao Kuang
Level 140
God Stats
39W - 27L
1,574 SR
Queue Stats
451W - 405L
1,497 Elo+
Solo
Ymir
Ymir
rashaun317
Ymir
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 22L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoonkyFlex
Danzaburou
12
2 / 3 / 1
7,393
569
4,772
8,902
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 2
7,874
606
4,920
9,390
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Drinsanity6six6
Persephone
9
2 / 5 / 1
6,513
501
6,334
8,206
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Pyro6116
Cerberus
13
2 / 4 / 2
7,697
592
6,804
13,680
8,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
10
1 / 2 / 3
6,041
465
3,090
10,011
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 1 / 4
6,823
525
5,798
7,655
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
P3PPer707
Medusa
12
1 / 3 / 2
6,945
534
4,208
7,861
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 4
6,922
532
5,291
8,091
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
ViolasBlade
Ao Kuang
13
10 / 3 / 2
8,096
623
10,404
12,037
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 5
6,996
538
5,950
10,408
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
16
16
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoonkyFlex
Danzaburou
2
3
1
0.83
L
5
2
2
3
L
Persephone
Drinsanity6six6
Persephone
2
5
1
0.5
W
Kuzenbo
0
1
4
2
W
Medusa
P3PPer707
Medusa
1
3
2
0.67
L
Cerberus
Pyro6116
Cerberus
2
4
2
0.75
W
3
4
4
1.25
W
Ao Kuang
ViolasBlade
Ao Kuang
10
3
2
3.67
L
Maui
1
2
3
1.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
31,651
50,189
Taken
46,052
24,985
Mitigated
24,422
15,351
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoonkyFlex
Danzaburou
4,772
1,844
0
3,706
8,902
3,191
723
2,757
6,145
0
48,731
L
4,920
2,215
0
4,062
9,390
3,606
0
2,399
6,991
0
52,948
L
Persephone
Drinsanity6six6
Persephone
6,334
261
0
871
8,206
2,439
0
6,123
2,057
30,955
0
W
Kuzenbo
5,798
1,892
0
2,316
7,655
5,959
0
2,775
4,514
38,558
0
W
Medusa
P3PPer707
Medusa
4,208
1,257
0
250
7,861
2,906
606
866
6,995
0
54,399
L
Cerberus
Pyro6116
Cerberus
6,804
673
0
5,058
13,680
8,944
0
10,151
3,001
52,020
0
W
5,291
454
0
708
8,091
2,891
168
3,134
4,899
45,200
0
W
Ao Kuang
ViolasBlade
Ao Kuang
10,404
3,635
0
3,607
12,037
4,428
0
3,653
8,306
38,789
0
L
Maui
3,090
969
0
1,654
10,011
6,805
0
5,676
4,335
20,634
0
W
5,950
2,157
0
3,431
10,408
8,238
0
5,197
5,110
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
35,782
401
Minions Killed
297
0
Camps Cleared
0
1,136,816
Distance Traveled
1,233,578
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,393
569
83
6
0
223,219
0
L
Loki
7,874
606
86
7
0
255,996
0
L
Persephone
6,513
501
51
4
0
209,355
0
W
Kuzenbo
6,823
525
61
5
0
217,980
2
W
Medusa
6,945
534
81
6
0
257,100
1
L
Cerberus
7,697
592
150
12
0
209,471
0
W
Merlin
6,922
532
75
6
0
238,205
3
W
Ao Kuang
8,096
623
52
4
0
287,530
0
L
Maui
6,041
465
31
2
0
238,775
0
W
Ymir
6,996
538
28
2
0
232,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role