Player Matchup

Achilles
Achilles
CrippledNARWHAL
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,135 Elo+
Solo
Anubis
Anubis
FFMC_Austin420
Anubis
Level 76
God Stats
26W - 40L
1,362 SR
Queue Stats
80W - 134L
1,249 Elo+
Party 1
Skadi
Skadi
dressy_weather5
Skadi
Level 16
God Stats
2W - 3L
1,761 SR
Queue Stats
26W - 75L
1,088 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,157 Elo+

VS

Team Averages
Level 47
1,342 SR
1,445 Elo+
Horus
Horus
AlmightyDova
Horus
Level 51
God Stats
16W - 9L
1,500 SR
Queue Stats
99W - 87L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
ClearProfitsHere
Zhong Kui
Level 53
God Stats
9W - 8L
1,383 SR
Queue Stats
23W - 20L
1,391 Elo+
Solo
Charybdis
Charybdis
cybopo890
Charybdis
Level 36
God Stats
1W - 1L
1,143 SR
Queue Stats
19W - 20L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 3 / 1
8,830
736
8,246
14,578
14,736
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 2
8,879
740
11,791
10,638
6,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 4
8,182
682
4,726
11,998
4,768
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 11
9,336
778
4,652
15,480
12,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
14
6 / 0 / 8
10,438
870
12,555
11,254
10,008
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
cybopo890
Charybdis
15
7 / 0 / 5
10,858
905
12,605
9,678
3,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
Zhong Kui
6
0
8
10
L
Achilles
2
3
1
0.83
L
2
5
2
0.6
W
Charybdis
cybopo890
Charybdis
7
0
5
9.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
29,812
37,214
Taken
36,412
25,847
Mitigated
26,469
6,783
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,652
2,083
809
3,306
15,480
12,597
204
6,925
8,555
0
17,388
W
Zhong Kui
12,555
1,960
0
4,546
11,254
10,008
658
3,285
7,559
38,780
0
L
Achilles
8,246
1,538
0
2,061
14,578
14,736
0
4,189
10,308
0
29,432
L
11,791
1,057
491
2,842
10,638
6,343
86
5,134
5,450
42,642
0
W
Charybdis
cybopo890
Charybdis
12,605
8,097
0
4,030
9,678
3,864
2,315
3,133
6,352
0
64,514
L
4,726
2,746
0
1,389
11,998
4,768
135
3,827
8,141
0
19,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
30,632
122
Minions Killed
142
0
Camps Cleared
0
552,708
Distance Traveled
665,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,336
778
26
2
0
227,387
3
W
Zhong Kui
10,438
870
40
3
0
221,980
0
L
Achilles
8,830
736
42
4
0
220,585
0
L
Anubis
8,879
740
57
5
0
170,762
4
W
Charybdis
10,858
905
76
6
0
215,960
0
L
Skadi
8,182
682
23
2
0
161,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role