Player Matchup

Horus
Horus
 
Horus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JUST Joshin1027
Surtr
Level 87
God Stats
3W - 4L
1,640 SR
Queue Stats
17W - 17L
1,504 Elo+
Solo
Skadi
Skadi
RagingRussell69
Skadi
Level 118
God Stats
24W - 7L
1,760 SR
Queue Stats
528W - 491L
1,494 Elo+
Solo
Ix Chel
Ix Chel
xbossmnkyx
Ix Chel
Level 126
God Stats
21W - 16L
1,618 SR
Queue Stats
164W - 204L
1,452 Elo+
Solo
Zeus
Zeus
zipdee
Zeus
Level 124
God Stats
27W - 21L
1,619 SR
Queue Stats
71W - 70L
1,519 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,494 Elo+

VS

Team Averages
Level 127
1,515 SR
1,493 Elo+
Surtr
Surtr
BlackPrince01
Surtr
Level 134
God Stats
34W - 30L
1,573 SR
Queue Stats
242W - 224L
1,465 Elo+
Solo
Heimdallr
Heimdallr
MossAndStone
Heimdallr
Level 159
God Stats
2W - 5L
1,532 SR
Queue Stats
282W - 274L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
XDolphinzZ
Cliodhna
Level 89
God Stats
6W - 8L
1,554 SR
Queue Stats
148W - 144L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
ministeri0
Sylvanus
Level 139
God Stats
19W - 22L
1,456 SR
Queue Stats
227W - 214L
1,496 Elo+
Solo
Hades
Hades
tinysack816
Hades
Level 112
God Stats
10W - 13L
1,458 SR
Queue Stats
568W - 517L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 8
6,416
494
5,564
11,656
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
5,880
452
2,783
11,540
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 2 / 3
6,665
513
8,129
9,184
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
xbossmnkyx
Ix Chel
12
5 / 1 / 2
7,426
571
8,822
8,643
4,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
zipdee
Zeus
14
7 / 1 / 3
8,125
625
8,707
8,801
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,901
531
8,277
12,765
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MossAndStone
Heimdallr
11
2 / 2 / 3
7,013
539
6,799
11,409
4,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
XDolphinzZ
Cliodhna
9
0 / 4 / 0
5,798
446
3,108
12,711
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
ministeri0
Sylvanus
13
2 / 2 / 0
8,124
625
8,545
8,224
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 0
6,617
509
6,454
12,345
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
8
9
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
8
2
L
3
2
0
1.5
W
0
3
1
0.17
L
Heimdallr
MossAndStone
Heimdallr
2
2
3
1.75
W
3
2
3
2.25
L
Cliodhna
XDolphinzZ
Cliodhna
0
4
0
0
L
Sylvanus
ministeri0
Sylvanus
2
2
0
1
L
1
5
0
0.2
W
Ix Chel
xbossmnkyx
Ix Chel
5
1
2
6
W
Zeus
zipdee
Zeus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
33,183
49,824
Taken
57,454
26,259
Mitigated
26,243
16,432
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,564
2,712
1,100
4,967
11,656
8,694
231
955
10,669
0
22,228
L
8,277
2,908
78
3,492
12,765
6,016
127
2,649
10,116
423
41,434
W
2,783
1,273
0
1,721
11,540
6,003
983
7,395
4,145
473
35,082
L
Heimdallr
MossAndStone
Heimdallr
6,799
3,750
0
4,122
11,409
4,734
0
2,374
8,923
0
41,161
W
8,129
3,439
0
750
9,184
3,268
0
1,085
8,099
0
50,466
L
Cliodhna
XDolphinzZ
Cliodhna
3,108
484
0
524
12,711
4,315
0
4,181
8,530
0
45,159
L
Sylvanus
ministeri0
Sylvanus
8,545
2,692
0
2,618
8,224
5,072
720
1,685
6,539
55,123
15,336
L
6,454
229
0
3,956
12,345
6,106
528
6,583
5,762
41,305
0
W
Ix Chel
xbossmnkyx
Ix Chel
8,822
1,383
660
4,024
8,643
4,609
732
4,244
4,399
59,283
0
W
Zeus
zipdee
Zeus
8,707
1,566
0
3,210
8,801
3,685
12
1,207
7,594
63,442
5,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
34,453
384
Minions Killed
347
0
Camps Cleared
0
1,323,851
Distance Traveled
1,232,777
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,416
494
28
2
0
300,764
3
L
Surtr
6,901
531
58
4
0
272,448
4
W
Surtr
5,880
452
57
4
0
217,524
1
L
Heimdallr
7,013
539
58
4
0
231,421
2
W
Skadi
6,665
513
97
7
0
262,352
0
L
Cliodhna
5,798
446
66
5
0
305,530
2
L
Sylvanus
8,124
625
108
8
0
196,388
4
L
Hades
6,617
509
57
4
0
226,990
0
W
Ix Chel
7,426
571
99
8
0
264,394
0
W
Zeus
8,125
625
103
8
0
278,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role