Player Matchup

Heimdallr
Heimdallr
Diamond II
Cupidddd
Heimdallr
Diamond II
Level 155
God Stats
2W - 0L
1,741 SR
Queue Stats
255W - 231L
2,312 MMR
Solo
Susano
Susano
Diamond II
DiegoAliaga
Susano
Diamond II
Level 171
God Stats
22W - 13L
1,783 SR
Queue Stats
325W - 289L
2,350 MMR
Solo
Geb
Geb
Diamond II
G0KKU
Geb
Diamond II
Level 163
God Stats
11W - 8L
1,589 SR
Queue Stats
358W - 343L
2,265 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
LuxWet
Sun Wukong
Diamond IV
Level 106
God Stats
115W - 81L
1,779 SR
Queue Stats
351W - 342L
2,211 MMR
Solo
Discordia
Discordia
Diamond IV
jonathane9
Discordia
Diamond IV
Level 155
God Stats
4W - 0L
1,877 SR
Queue Stats
213W - 188L
2,221 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,754 SR
2,272 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,585 SR
1,987 MMR
Freya
Freya
Diamond IV
 
Freya
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
ignitor11
Nemesis
Diamond III
Level 148
God Stats
2W - 5L
1,501 SR
Queue Stats
197W - 180L
2,317 MMR
Solo
Fafnir
Fafnir
Diamond II
potatoeinabox
Fafnir
Diamond II
Level 173
God Stats
2W - 1L
1,727 SR
Queue Stats
156W - 125L
2,304 MMR
Solo
Skadi
Skadi
Diamond I
xXxRandy18xXx
Skadi
Diamond I
Level 129
God Stats
237W - 199L
1,697 SR
Queue Stats
248W - 220L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cupidddd
Heimdallr
5
0 / 0 / 0
3,111
622
1,663
2,814
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
5
1 / 0 / 0
3,356
671
1,144
3,121
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
G0KKU
Geb
5
0 / 0 / 0
3,397
679
718
2,602
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
LuxWet
Sun Wukong
7
0 / 0 / 0
3,821
764
2,916
3,695
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
jonathane9
Discordia
7
1 / 1 / 1
4,080
816
1,904
2,986
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KuzenboHe BoKaliMartichoras

VS

Bans
RavanaThorBakasuraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 2 / 0
3,584
717
2,136
4,705
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
 
Hercules
1
0 / 0 / 0
2,403
481
0
0
0
Nemesis
ignitor11
Nemesis
6
0 / 0 / 0
3,459
692
1,453
4,263
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 0
3,260
652
879
3,822
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
3,219
644
2,903
1,976
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
0
0.5
L
Hercules
 
Hercules
0
0
0
0
W
Heimdallr
Cupidddd
Heimdallr
0
0
0
0
W
Susano
1
0
0
1
W
Geb
G0KKU
Geb
0
0
0
0
W
Sun Wukong
LuxWet
Sun Wukong
0
0
0
0
L
Nemesis
ignitor11
Nemesis
0
0
0
0
W
Discordia
jonathane9
Discordia
1
1
1
1.5
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,345
Damage
7,371
15,218
Taken
14,766
5,679
Mitigated
6,513
6,110
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,136
648
0
1,719
4,705
1,463
0
1,904
2,801
15,174
0
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Cupidddd
Heimdallr
1,663
758
0
1,927
2,814
881
0
425
2,389
0
16,824
W
Susano
1,144
524
0
750
3,121
899
0
135
2,986
0
16,049
W
Geb
G0KKU
Geb
718
180
0
1,419
2,602
1,405
0
263
2,339
6,797
0
W
Sun Wukong
LuxWet
Sun Wukong
2,916
1,065
0
1,164
3,695
1,554
0
56
3,639
0
25,610
L
Nemesis
ignitor11
Nemesis
1,453
661
0
1,598
4,263
1,207
0
0
4,263
0
17,070
W
Discordia
jonathane9
Discordia
1,904
134
0
850
2,986
940
0
1,996
850
19,603
0
L
879
160
0
1,479
3,822
3,333
0
481
3,341
5,920
0
L
2,903
1,161
0
500
1,976
510
0
237
1,739
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,765
Gold Earned
15,925
153
Minions Killed
115
0
Camps Cleared
0
534,364
Distance Traveled
401,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,584
717
32
6
0
97,008
0
L
Hercules
2,403
481
0
0
0
32
0
W
Heimdallr
3,111
622
31
6
0
94,611
0
W
Susano
3,356
671
33
7
0
133,989
0
W
Geb
3,397
679
4
1
0
96,689
0
W
Sun Wukong
3,821
764
46
9
0
112,484
0
L
Nemesis
3,459
692
38
8
0
103,839
0
W
Discordia
4,080
816
39
8
0
96,591
0
L
Fafnir
3,260
652
7
1
0
104,023
2
L
Skadi
3,219
644
38
8
0
96,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role