Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PlanchoTablas
Anubis
Level 109
God Stats
4W - 7L
1,464 SR
Queue Stats
187W - 160L
1,626 Elo+
Solo
Apollo
Apollo
UncleRicardo
Apollo
Level 33
God Stats
1W - 0L
1,163 SR
Queue Stats
18W - 12L
1,511 Elo+
Party 2
Team Averages
Level 88
1,376 SR
1,546 Elo+

VS

Team Averages
Level 124
1,553 SR
1,492 Elo+
Tiamat
Tiamat
Nam3l3ss
Tiamat
Level 83
God Stats
3W - 2L
1,706 SR
Queue Stats
19W - 22L
1,534 Elo+
Solo
King Arthur
King Arthur
SrZorrilla
King Arthur
Level 142
God Stats
1W - 1L
1,600 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 1
Martichoras
Martichoras
alexfire0001
Martichoras
Level 146
God Stats
0W - 1L
1,353 SR
Queue Stats
47W - 47L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 2 / 8
7,733
773
4,233
7,803
6,843
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 2 / 1
9,171
917
12,302
10,758
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
1 / 1 / 10
7,688
769
6,359
7,557
3,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nam3l3ss
Tiamat
11
3 / 4 / 2
8,038
804
7,733
7,919
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SrZorrilla
King Arthur
11
1 / 4 / 2
7,345
735
6,561
11,027
8,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
alexfire0001
Martichoras
10
1 / 3 / 2
7,319
732
6,372
8,385
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
8
3
L
Tiamat
Nam3l3ss
Tiamat
3
4
2
1
W
8
2
1
4.25
L
King Arthur
SrZorrilla
King Arthur
1
4
2
0.5
W
Apollo
1
1
10
6
L
Martichoras
alexfire0001
Martichoras
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,894
Damage
20,666
26,118
Taken
27,331
15,630
Mitigated
14,762
6,277
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,233
878
1,084
1,172
7,803
6,843
47
2,272
5,531
10,898
0
L
Tiamat
Nam3l3ss
Tiamat
7,733
586
0
942
7,919
3,818
0
4,191
3,684
25,760
0
W
12,302
903
0
3,771
10,758
5,502
72
3,652
7,106
46,891
0
L
King Arthur
SrZorrilla
King Arthur
6,561
509
0
875
11,027
8,646
0
6,170
4,857
996
22,812
W
Apollo
6,359
4,665
0
250
7,557
3,285
596
2,657
4,900
0
28,484
L
Martichoras
alexfire0001
Martichoras
6,372
1,062
0
1,190
8,385
2,298
0
6,480
1,833
0
28,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
22,702
120
Minions Killed
103
0
Camps Cleared
0
498,055
Distance Traveled
527,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,733
773
13
1
0
160,614
0
L
Tiamat
8,038
804
44
4
0
157,729
0
W
Anubis
9,171
917
70
7
0
173,401
0
L
King Arthur
7,345
735
19
2
0
199,933
0
W
Apollo
7,688
769
37
4
0
164,040
0
L
Martichoras
7,319
732
40
4
0
170,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role