Player Matchup

Agni
Agni
 
Agni
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Al3xandru S
Cthulhu
Level 65
God Stats
0W - 2L
1,392 SR
Queue Stats
96W - 85L
1,497 Elo+
Solo
Da Ji
Da Ji
L4nx-03
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,266 Elo+
Solo
Loki
Loki
Maaanu22x
Loki
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 226L
1,510 Elo+
Solo
Chang'e
Chang'e
erte666
Chang'e
Level 40
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 30L
1,485 Elo+
Solo
Team Averages
Level 62
1,436 SR
1,452 Elo+

VS

Team Averages
Level 83
1,409 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AdrianaOR
Atlas
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,462 Elo+
Party 1
Da Ji
Da Ji
BlackSwordTM
Da Ji
Level 98
God Stats
1W - 1L
1,268 SR
Queue Stats
34W - 50L
1,402 Elo+
Solo
Achilles
Achilles
IluzZioN
Achilles
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,456 Elo+
Party 1
Terra
Terra
blackhawk973
Terra
Level 120
God Stats
1W - 1L
1,275 SR
Queue Stats
62W - 85L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 1
5,622
937
6,192
5,140
1,686
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Al3xandru S
Cthulhu
1
0 / 0 / 0
1,448
241
0
0
0
Da Ji
L4nx-03
Da Ji
10
0 / 3 / 3
5,343
891
2,127
5,815
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
9
1 / 4 / 2
5,187
865
3,607
5,930
1,518
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
erte666
Chang'e
12
1 / 3 / 3
5,811
969
4,554
7,581
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 7
6,851
1,142
5,868
2,870
1,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
AdrianaOR
Atlas
12
3 / 2 / 9
6,696
1,116
4,454
8,286
8,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 1 / 8
6,501
1,084
4,151
2,880
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
IluzZioN
Achilles
11
0 / 1 / 11
5,872
979
4,806
5,183
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 12
6,196
1,033
2,699
6,915
6,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
4
Kills
12
12
Deaths
5
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
W
Anubis
 
Anubis
5
0
7
8.5
W
Atlas
AdrianaOR
Atlas
3
2
9
3.75
L
Cthulhu
Al3xandru S
Cthulhu
0
0
0
0
W
4
1
8
8
W
Achilles
IluzZioN
Achilles
0
1
11
5.5
L
Da Ji
L4nx-03
Da Ji
0
3
3
0.5
L
Loki
1
4
2
0.5
W
0
1
12
6
L
Chang'e
erte666
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
21,978
24,466
Taken
26,134
7,658
Mitigated
23,624
7,678
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,192
387
38
283
5,140
1,686
0
3,122
1,979
13,119
0
W
Anubis
 
Anubis
5,868
177
611
1,057
2,870
1,894
476
1,207
1,587
20,980
0
W
Atlas
AdrianaOR
Atlas
4,454
1,276
442
1,045
8,286
8,469
353
2,981
5,169
8,938
0
L
Cthulhu
Al3xandru S
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
4,151
731
993
245
2,880
1,370
838
1,470
1,243
0
5,501
W
Achilles
IluzZioN
Achilles
4,806
1,348
422
372
5,183
5,544
289
2,138
2,956
0
7,415
L
Da Ji
L4nx-03
Da Ji
2,127
339
61
257
5,815
1,883
0
3,374
2,359
0
6,736
L
Loki
3,607
638
22
625
5,930
1,518
0
2,220
3,577
0
5,803
W
2,699
406
2,195
2,071
6,915
6,347
206
3,043
3,744
6,122
0
L
Chang'e
erte666
Chang'e
4,554
306
3,270
3,122
7,581
2,571
0
4,326
3,050
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
32,116
47
Minions Killed
61
0
Camps Cleared
0
381,752
Distance Traveled
588,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,622
937
12
2
0
81,700
0
W
Anubis
6,851
1,142
37
6
0
115,946
0
W
Atlas
6,696
1,116
5
1
0
96,046
0
L
Cthulhu
1,448
241
0
0
0
0
0
W
Da Ji
6,501
1,084
6
1
0
122,493
0
W
Achilles
5,872
979
9
2
0
125,789
0
L
Da Ji
5,343
891
17
3
0
107,188
0
L
Loki
5,187
865
11
2
0
92,903
0
W
Terra
6,196
1,033
4
1
0
127,915
0
L
Chang'e
5,811
969
7
1
0
99,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role