Player Matchup

Thor
Thor
Daddy_NumNums
Thor
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 136L
1,569 Elo+
Party 1
Serqet
Serqet
Hefekage
Serqet
Level 29
God Stats
1W - 0L
1,759 SR
Queue Stats
11W - 9L
1,594 Elo+
Solo
Persephone
Persephone
MaddenTom23
Persephone
Level 158
God Stats
7W - 7L
1,518 SR
Queue Stats
874W - 903L
1,531 Elo+
Solo
Discordia
Discordia
PleaseDontBahnMi
Discordia
Level 125
God Stats
7W - 3L
1,602 SR
Queue Stats
337W - 363L
1,485 Elo+
Solo
Terra
Terra
xRendi
Terra
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 66L
1,579 Elo+
Party 1
Team Averages
Level 120
1,576 SR
1,552 Elo+

VS

Team Averages
Level 122
1,485 SR
1,557 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MschesBit
Rama
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 279L
1,440 Elo+
Solo
Ra
Ra
Murder875
Ra
Level 80
God Stats
0W - 2L
1,248 SR
Queue Stats
292W - 362L
1,505 Elo+
Solo
Thoth
Thoth
xXDNMEXx
Thoth
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,822 Elo+
Solo
Zhong Kui
Zhong Kui
zykose
Zhong Kui
Level 81
God Stats
2W - 2L
1,676 SR
Queue Stats
104W - 102L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 13
10,406
946
12,463
13,987
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
Hefekage
Serqet
14
5 / 4 / 10
9,355
850
5,837
12,987
15,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
MaddenTom23
Persephone
18
3 / 1 / 22
10,399
945
19,345
12,932
8,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
18
8 / 3 / 14
10,436
949
16,290
11,159
5,275
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Terra
xRendi
Terra
17
3 / 1 / 14
9,919
902
7,597
16,692
16,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 4 / 7
8,538
776
11,818
11,964
8,646
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
15
2 / 5 / 7
8,142
740
9,217
12,131
5,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 3
7,830
712
6,423
13,947
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
xXDNMEXx
Thoth
15
5 / 6 / 5
9,173
834
14,755
11,395
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
zykose
Zhong Kui
14
0 / 7 / 6
7,534
685
11,488
16,586
16,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
27
Kills
11
13
Deaths
27
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
7
1.38
W
8
4
13
3.63
W
Serqet
Hefekage
Serqet
5
4
10
2.5
W
Persephone
MaddenTom23
Persephone
3
1
22
14
L
Rama
2
5
7
1.1
L
2
5
3
0.7
W
Discordia
8
3
14
5
W
Terra
xRendi
Terra
3
1
14
10
L
Thoth
xXDNMEXx
Thoth
5
6
5
1.25
L
Zhong Kui
zykose
Zhong Kui
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,532
Damage
53,701
67,757
Taken
66,023
52,705
Mitigated
49,868
29,394
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,818
1,125
1,410
2,711
11,964
8,646
0
6,652
4,477
0
24,216
W
12,463
2,007
923
1,658
13,987
7,631
2,554
7,231
6,253
0
21,189
W
Serqet
Hefekage
Serqet
5,837
1,020
1,065
1,988
12,987
15,210
0
6,469
6,167
0
8,231
W
Persephone
MaddenTom23
Persephone
19,345
1,506
433
3,919
12,932
8,299
2,078
3,939
8,905
43,388
0
L
Rama
9,217
4,722
552
639
12,131
5,584
577
8,315
3,314
0
17,057
L
6,423
649
5,665
3,537
13,947
14,911
0
10,147
3,714
17,615
0
W
Discordia
16,290
53
278
3,185
11,159
5,275
1,761
5,240
5,768
31,167
0
W
Terra
xRendi
Terra
7,597
414
8,458
7,487
16,692
16,290
592
9,034
6,829
12,899
0
L
Thoth
xXDNMEXx
Thoth
14,755
406
1,208
1,681
11,395
4,605
0
7,524
3,769
26,295
0
L
Zhong Kui
zykose
Zhong Kui
11,488
909
559
1,391
16,586
16,122
118
10,221
5,762
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
41,217
138
Minions Killed
116
0
Camps Cleared
0
1,099,467
Distance Traveled
977,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,538
776
21
2
0
234,521
0
W
Thor
10,406
946
30
3
0
207,977
0
W
Serqet
9,355
850
11
1
0
202,688
0
W
Persephone
10,399
945
46
4
0
224,328
0
L
Rama
8,142
740
14
1
0
174,125
0
L
Ra
7,830
712
17
2
0
160,152
0
W
Discordia
10,436
949
36
3
0
226,450
0
W
Terra
9,919
902
15
1
0
238,024
0
L
Thoth
9,173
834
45
4
0
228,592
0
L
Zhong Kui
7,534
685
19
2
0
179,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role