Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold I
HypezZ_XVIII
Guan Yu
Gold I
Level 141
God Stats
18W - 10L
1,678 SR
Queue Stats
108W - 110L
1,452 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
Jade_Lk4D4
Morgan Le Fay
Platinum III
Level 122
God Stats
9W - 12L
1,537 SR
Queue Stats
218W - 198L
1,693 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
ThaDooN
Ne Zha
Gold IV
Level 156
God Stats
7W - 5L
1,401 SR
Queue Stats
200W - 185L
1,581 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,523 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,482 SR
1,536 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
Will9rmx
Hera
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 149L
1,555 MMR
Solo
Odin
Odin
Gold II
iTrueViolEnce
Odin
Gold II
Level 158
God Stats
24W - 18L
1,586 SR
Queue Stats
209W - 211L
1,560 MMR
Solo
Hachiman
Hachiman
Gold III
poseidonn1233
Hachiman
Gold III
Level 139
God Stats
9W - 8L
1,326 SR
Queue Stats
674W - 693L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 0
3,512
702
2,466
2,944
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
 
Danzaburou
6
0 / 0 / 1
3,395
679
2,162
1,692
467
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
HypezZ_XVIII
Guan Yu
6
0 / 1 / 0
3,678
736
949
3,297
2,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
7
1 / 0 / 1
4,051
810
1,088
1,339
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
ThaDooN
Ne Zha
7
1 / 0 / 1
3,862
772
1,518
4,345
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
RavanaThanatosAo Kuang

VS

Bans
KaliThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 0 / 0
3,566
713
1,465
3,303
2,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
 
Bakasura
3
0 / 0 / 0
2,752
550
311
2,239
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hera
6
0 / 2 / 0
3,503
701
497
2,376
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,281
656
709
4,064
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
poseidonn1233
Hachiman
5
0 / 0 / 0
3,107
621
2,338
2,508
745
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
0
1
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Cerberus
 
Cerberus
1
0
0
1
L
Bakasura
 
Bakasura
0
0
0
0
W
Guan Yu
HypezZ_XVIII
Guan Yu
0
1
0
0
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
1
0
1
1.5
W
Ne Zha
ThaDooN
Ne Zha
1
0
1
1.5
L
Hera
0
2
0
0
L
0
1
0
0
L
Hachiman
poseidonn1233
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,183
Damage
5,320
13,617
Taken
14,490
6,581
Mitigated
6,387
7,698
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,466
509
0
1,790
2,944
2,157
0
0
2,944
7,898
0
W
Danzaburou
 
Danzaburou
2,162
1,338
0
911
1,692
467
0
0
1,692
0
17,880
L
Cerberus
 
Cerberus
1,465
186
0
1,540
3,303
2,149
0
0
3,303
17,045
44
L
Bakasura
 
Bakasura
311
111
0
1,050
2,239
643
0
356
1,883
0
4,505
W
Guan Yu
HypezZ_XVIII
Guan Yu
949
325
0
1,649
3,297
2,228
0
1,421
1,876
0
20,820
W
Morgan Le Fay
Jade_Lk4D4
Morgan Le Fay
1,088
196
0
500
1,339
411
0
330
951
23,798
0
W
Ne Zha
ThaDooN
Ne Zha
1,518
426
0
2,848
4,345
1,318
0
172
4,152
0
21,457
L
Hera
497
211
0
500
2,376
633
0
732
1,644
18,165
0
L
709
71
0
1,591
4,064
2,217
0
1,182
2,882
0
9,005
L
Hachiman
poseidonn1233
Hachiman
2,338
1,534
0
1,506
2,508
745
0
1,284
1,224
0
17,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,498
Gold Earned
16,209
166
Minions Killed
150
0
Camps Cleared
0
539,719
Distance Traveled
463,747
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,512
702
7
1
0
114,666
2
W
Danzaburou
3,395
679
28
6
0
91,184
2
L
Cerberus
3,566
713
49
10
0
105,873
0
L
Bakasura
2,752
550
10
2
0
61,926
0
W
Guan Yu
3,678
736
40
8
0
107,951
0
W
Morgan Le Fay
4,051
810
51
10
0
107,333
0
W
Ne Zha
3,862
772
40
8
0
118,585
0
L
Hera
3,503
701
43
9
0
101,204
2
L
Odin
3,281
656
5
1
0
105,229
0
L
Hachiman
3,107
621
43
9
0
89,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role