Player Matchup

Nu Wa
Nu Wa
C0He
Nu Wa
Level 74
God Stats
1W - 0L
1,234 SR
Queue Stats
48W - 50L
1,404 Elo+
Solo
Athena
Athena
SEXYGRANDMABABY
Athena
Level 85
God Stats
2W - 3L
1,654 SR
Queue Stats
39W - 39L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
SUPER17SS
Tsukuyomi
Level 162
God Stats
5W - 4L
1,431 SR
Queue Stats
250W - 268L
1,505 Elo+
Solo
Team Averages
Level 107
1,440 SR
1,512 Elo+

VS

Team Averages
Level 116
1,538 SR
1,491 Elo+
Susano
Susano
DR_OCHOA
Susano
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 297L
1,508 Elo+
Party 1
Ishtar
Ishtar
LargeBones
Ishtar
Level 92
God Stats
10W - 8L
1,614 SR
Queue Stats
18W - 19L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
oRuLaZz
Zhong Kui
Level 128
God Stats
23W - 9L
1,500 SR
Queue Stats
650W - 645L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
C0He
Nu Wa
14
2 / 2 / 7
11,397
712
11,185
9,223
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 8
11,580
724
9,900
18,740
21,978
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SUPER17SS
Tsukuyomi
15
6 / 3 / 4
12,179
761
19,361
11,049
5,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DR_OCHOA
Susano
13
2 / 4 / 3
10,669
667
8,218
18,821
18,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
LargeBones
Ishtar
14
1 / 3 / 3
10,749
672
7,021
11,822
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
oRuLaZz
Zhong Kui
14
1 / 3 / 2
10,423
651
16,092
16,519
13,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
4
5
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
C0He
Nu Wa
2
2
7
2.75
L
Susano
DR_OCHOA
Susano
2
4
3
0.88
L
Ishtar
LargeBones
Ishtar
1
3
3
0.83
W
2
0
8
6
W
Tsukuyomi
SUPER17SS
Tsukuyomi
6
3
4
2.67
L
Zhong Kui
oRuLaZz
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
31,331
39,012
Taken
47,162
31,714
Mitigated
35,960
7,129
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
C0He
Nu Wa
11,185
3,089
281
1,000
9,223
3,764
1,107
4,829
4,394
57,564
0
L
Susano
DR_OCHOA
Susano
8,218
502
343
2,982
18,821
18,498
0
9,684
9,137
0
31,005
L
Ishtar
LargeBones
Ishtar
7,021
3,269
0
2,044
11,822
3,847
0
5,621
5,964
0
48,723
W
9,900
2,134
534
4,876
18,740
21,978
53
7,474
11,031
32,709
0
W
Tsukuyomi
SUPER17SS
Tsukuyomi
19,361
3,694
0
438
11,049
5,972
329
4,176
6,857
0
54,183
L
Zhong Kui
oRuLaZz
Zhong Kui
16,092
2,387
64
5,032
16,519
13,615
0
6,816
9,655
55,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
31,841
157
Minions Killed
188
0
Camps Cleared
0
931,035
Distance Traveled
808,487
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,397
712
70
4
0
265,376
0
L
Susano
10,669
667
25
2
0
280,580
0
L
Ishtar
10,749
672
87
5
0
274,879
8
W
Athena
11,580
724
31
2
0
345,316
4
W
Tsukuyomi
12,179
761
56
4
0
320,343
0
L
Zhong Kui
10,423
651
76
5
0
253,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role