Player Matchup

Janus
Janus
Carlitosdebarrio
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Jormungandr
Jormungandr
MaxPowersFTW
Jormungandr
Level 170
God Stats
2W - 3L
1,318 SR
Queue Stats
257W - 262L
1,451 Elo+
Solo
Neith
Neith
squallito974
Neith
Level 128
God Stats
4W - 1L
1,742 SR
Queue Stats
176W - 168L
1,456 Elo+
Solo
Tiamat
Tiamat
twili874
Tiamat
Level 137
God Stats
1W - 3L
1,296 SR
Queue Stats
281W - 279L
1,486 Elo+
Solo
Susano
Susano
yunes_10y
Susano
Level 123
God Stats
56W - 33L
1,633 SR
Queue Stats
151W - 124L
1,531 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,471 Elo+

VS

Team Averages
Level 133
1,569 SR
1,502 Elo+
Agni
Agni
 
Agni
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
D4rk_L1NK_101111
Thoth
Level 159
God Stats
20W - 18L
1,532 SR
Queue Stats
213W - 213L
1,527 Elo+
Party 1
Hachiman
Hachiman
Elum1nous
Hachiman
Level 172
God Stats
2W - 3L
1,625 SR
Queue Stats
257W - 237L
1,543 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 181
God Stats
195W - 176L
1,562 SR
Queue Stats
630W - 607L
1,480 Elo+
Solo
Bakasura
Bakasura
pop_capp
Bakasura
Level 119
God Stats
2W - 2L
1,626 SR
Queue Stats
30W - 28L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,546
610
6,841
5,407
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MaxPowersFTW
Jormungandr
14
3 / 0 / 3
8,856
633
6,347
6,996
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 1
7,867
562
3,588
7,773
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
twili874
Tiamat
11
0 / 3 / 7
6,603
472
4,464
6,499
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
yunes_10y
Susano
14
7 / 1 / 4
8,450
604
7,298
8,769
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 7 / 0
6,181
442
2,496
10,905
3,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
6,768
483
2,458
7,213
2,085
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Elum1nous
Hachiman
14
7 / 2 / 0
8,616
615
6,463
7,008
2,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Larzen_91
Bacchus
8
0 / 4 / 5
5,917
423
6,285
11,552
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
pop_capp
Bakasura
10
0 / 3 / 1
6,238
446
1,651
9,733
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
0
0
W
4
0
4
6
L
0
2
1
0.25
L
Hachiman
Elum1nous
Hachiman
7
2
0
3.5
L
Bacchus
Larzen_91
Bacchus
0
4
5
0.63
W
Jormungandr
MaxPowersFTW
Jormungandr
3
0
3
4.5
L
Bakasura
pop_capp
Bakasura
0
3
1
0.17
W
3
3
1
1.17
W
Tiamat
twili874
Tiamat
0
3
7
1.17
W
Susano
yunes_10y
Susano
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
19,353
35,444
Taken
46,411
17,490
Mitigated
21,032
11,986
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,496
419
0
1,686
10,905
3,708
0
5,462
5,153
33,565
0
W
6,841
485
0
500
5,407
2,182
0
2,464
2,729
90,351
0
L
2,458
360
0
1,945
7,213
2,085
0
1,794
5,329
57,945
0
L
Hachiman
Elum1nous
Hachiman
6,463
2,907
0
3,135
7,008
2,392
1,169
716
6,190
0
58,820
L
Bacchus
Larzen_91
Bacchus
6,285
540
0
3,212
11,552
9,339
0
6,250
4,928
20,018
0
W
Jormungandr
MaxPowersFTW
Jormungandr
6,347
1,589
0
2,330
6,996
5,395
0
2,625
4,206
61,861
289
L
Bakasura
pop_capp
Bakasura
1,651
1,081
0
2,595
9,733
3,508
0
2,405
7,184
0
26,630
W
3,588
1,200
0
2,601
7,773
3,301
0
1,189
6,404
0
53,767
W
Tiamat
twili874
Tiamat
4,464
354
0
1,295
6,499
2,999
0
2,432
3,547
26,236
0
W
Susano
yunes_10y
Susano
7,298
1,852
0
5,260
8,769
3,613
0
1,855
6,616
26
62,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,322
Gold Earned
33,720
528
Minions Killed
382
0
Camps Cleared
0
1,478,615
Distance Traveled
1,361,527
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,181
442
61
4
0
245,157
1
W
Janus
8,546
610
143
10
0
313,146
0
L
Thoth
6,768
483
110
8
0
253,322
4
L
Hachiman
8,616
615
120
9
0
281,551
4
L
Bacchus
5,917
423
19
1
0
276,863
6
W
Jormungandr
8,856
633
131
9
0
265,945
3
L
Bakasura
6,238
446
72
5
0
304,634
0
W
Neith
7,867
562
113
8
0
262,740
2
W
Tiamat
6,603
472
54
4
0
317,166
0
W
Susano
8,450
604
87
6
0
319,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role