Player Matchup

Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DonnyUzumaki886
Baron Samedi
Level 126
God Stats
13W - 12L
1,535 SR
Queue Stats
167W - 205L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Im FRieDDD
Danzaburou
Level 49
God Stats
6W - 9L
1,181 SR
Queue Stats
55W - 83L
1,316 Elo+
Party 1
Hun Batz
Hun Batz
Lassoou
Hun Batz
Level 104
God Stats
1W - 3L
1,464 SR
Queue Stats
130W - 152L
1,389 Elo+
Party 1
Surtr
Surtr
Mixitus
Surtr
Level 148
God Stats
8W - 7L
1,480 SR
Queue Stats
110W - 155L
1,339 Elo+
Party 1
Team Averages
Level 110
1,432 SR
1,385 Elo+

VS

Team Averages
Level 111
1,549 SR
1,464 Elo+
Apollo
Apollo
 
Apollo
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CroakiAesir
Cliodhna
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
154W - 158L
1,422 Elo+
Solo
Athena
Athena
Komourdian
Athena
Level 102
God Stats
2W - 1L
1,811 SR
Queue Stats
30W - 38L
1,425 Elo+
Solo
Nox
Nox
Mersenario2008
Nox
Level 79
God Stats
2W - 2L
1,435 SR
Queue Stats
320W - 321L
1,423 Elo+
Solo
Achilles
Achilles
SBT02
Achilles
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 128L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 3 / 6
8,515
501
4,305
12,572
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
DonnyUzumaki886
Baron Samedi
13
4 / 5 / 4
8,532
502
9,518
11,555
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Im FRieDDD
Danzaburou
13
2 / 3 / 3
8,499
500
3,651
11,747
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Lassoou
Hun Batz
14
2 / 4 / 2
8,852
521
6,269
16,374
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Mixitus
Surtr
16
6 / 0 / 2
10,398
612
14,540
16,391
14,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
4,701
277
0
0
0
Cliodhna
CroakiAesir
Cliodhna
13
8 / 4 / 4
8,589
505
12,730
15,985
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Komourdian
Athena
13
2 / 2 / 6
7,972
469
6,643
13,835
12,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 3
8,394
494
8,926
12,628
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SBT02
Achilles
14
1 / 2 / 2
7,830
461
9,816
16,626
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
15
15
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
6
1.33
L
Apollo
 
Apollo
0
0
0
0
L
Cliodhna
CroakiAesir
Cliodhna
8
4
4
2.5
W
Baron Samedi
DonnyUzumaki886
Baron Samedi
4
5
4
1.2
W
Danzaburou
Im FRieDDD
Danzaburou
2
3
3
1.17
L
Athena
Komourdian
Athena
2
2
6
2.5
W
Hun Batz
Lassoou
Hun Batz
2
4
2
0.75
L
4
7
3
0.79
W
Surtr
Mixitus
Surtr
6
0
2
7
L
Achilles
SBT02
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
38,115
68,639
Taken
59,074
42,692
Mitigated
45,403
16,886
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,305
689
423
2,267
12,572
12,636
599
3,312
9,086
27,300
0
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
CroakiAesir
Cliodhna
12,730
1,955
0
2,542
15,985
6,800
0
4,653
11,332
0
44,932
W
Baron Samedi
DonnyUzumaki886
Baron Samedi
9,518
675
1,420
2,971
11,555
5,329
1,472
4,365
7,111
46,555
0
W
Danzaburou
Im FRieDDD
Danzaburou
3,651
2,003
0
4,160
11,747
3,951
5,156
741
10,957
0
52,995
L
Athena
Komourdian
Athena
6,643
1,859
1,655
2,484
13,835
12,775
0
2,454
11,087
30,583
596
W
Hun Batz
Lassoou
Hun Batz
6,269
2,520
0
2,297
16,374
6,735
2,244
3,293
12,928
0
70,390
L
8,926
831
0
500
12,628
6,419
432
5,917
6,711
59,814
0
W
Surtr
Mixitus
Surtr
14,540
4,956
0
3,348
16,391
14,041
863
2,809
12,448
1,465
77,433
L
Achilles
SBT02
Achilles
9,816
2,567
0
4,386
16,626
19,409
0
1,719
14,907
0
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
37,486
393
Minions Killed
287
0
Camps Cleared
0
1,576,376
Distance Traveled
1,339,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,515
501
37
2
0
314,108
0
L
Apollo
4,701
277
0
0
0
0
0
L
Cliodhna
8,589
505
66
4
0
339,984
0
W
Baron Samedi
8,532
502
60
4
0
245,770
0
W
Danzaburou
8,499
500
88
5
0
320,298
0
L
Athena
7,972
469
30
2
0
359,528
2
W
Hun Batz
8,852
521
97
6
0
366,799
0
L
Nox
8,394
494
96
6
0
315,691
0
W
Surtr
10,398
612
111
7
0
329,401
0
L
Achilles
7,830
461
95
6
0
324,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role