Player Matchup

Baron Samedi
Baron Samedi
AgenTOFErebuS
Baron Samedi
Level 156
God Stats
6W - 6L
1,618 SR
Queue Stats
283W - 258L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Boffjamin
Danzaburou
Level 147
God Stats
11W - 6L
1,682 SR
Queue Stats
227W - 194L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Leak Lito
Cliodhna
Level 219
God Stats
66W - 27L
1,875 SR
Queue Stats
988W - 386L
1,798 Elo+
Solo
Kuzenbo
Kuzenbo
i LOVExxCAKE
Kuzenbo
Level 144
God Stats
6W - 3L
1,746 SR
Queue Stats
357W - 378L
1,571 Elo+
Party 3
Odin
Odin
iDream Truth
Odin
Level 143
God Stats
4W - 5L
1,635 SR
Queue Stats
263W - 270L
1,526 Elo+
Party 3
Team Averages
Level 162
1,711 SR
1,599 Elo+

VS

Team Averages
Level 126
1,478 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
Elfychooo
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,302 SR
Queue Stats
46W - 52L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
God_Grease
Cernunnos
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 57L
1,450 Elo+
Solo
Ix Chel
Ix Chel
GrimmRWBY
Ix Chel
Level 187
God Stats
6W - 5L
1,503 SR
Queue Stats
338W - 248L
1,675 Elo+
Solo
Kali
Kali
KD 50 V2
Kali
Level 149
God Stats
6W - 1L
1,624 SR
Queue Stats
24W - 20L
1,640 Elo+
Solo
King Arthur
King Arthur
Nagashika
King Arthur
Level 175
God Stats
1W - 3L
1,460 SR
Queue Stats
168W - 226L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgenTOFErebuS
Baron Samedi
14
1 / 4 / 2
9,007
450
6,303
12,264
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Boffjamin
Danzaburou
15
1 / 6 / 4
9,594
480
9,540
19,830
8,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Leak Lito
Cliodhna
19
6 / 3 / 2
11,422
571
13,221
18,308
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
i LOVExxCAKE
Kuzenbo
14
1 / 2 / 5
9,160
458
7,300
15,103
20,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 3 / 5
9,861
493
6,849
19,204
18,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elfychooo
Morgan Le Fay
16
4 / 2 / 4
9,817
491
12,837
10,391
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
God_Grease
Cernunnos
17
1 / 1 / 4
10,197
510
10,088
10,307
5,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
GrimmRWBY
Ix Chel
15
1 / 1 / 3
9,446
472
6,609
10,221
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
17
8 / 5 / 5
11,094
555
14,855
19,725
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Nagashika
King Arthur
17
4 / 2 / 6
11,004
550
16,527
19,635
22,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
18
18
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgenTOFErebuS
Baron Samedi
1
4
2
0.5
L
Danzaburou
Boffjamin
Danzaburou
1
6
4
0.5
W
Morgan Le Fay
Elfychooo
Morgan Le Fay
4
2
4
3
W
Cernunnos
God_Grease
Cernunnos
1
1
4
3
W
Ix Chel
GrimmRWBY
Ix Chel
1
1
3
2.5
W
Kali
8
5
5
2.1
L
Cliodhna
Leak Lito
Cliodhna
6
3
2
2.33
W
King Arthur
Nagashika
King Arthur
4
2
6
3.5
L
Kuzenbo
i LOVExxCAKE
Kuzenbo
1
2
5
1.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
60,916
84,709
Taken
70,279
61,680
Mitigated
49,149
17,192
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgenTOFErebuS
Baron Samedi
6,303
214
597
3,229
12,264
5,836
0
8,116
4,148
63,576
0
L
Danzaburou
Boffjamin
Danzaburou
9,540
4,016
0
5,223
19,830
8,628
973
3,845
15,985
0
73,231
W
Morgan Le Fay
Elfychooo
Morgan Le Fay
12,837
1,875
0
2,019
10,391
3,782
388
3,810
6,581
73,432
0
W
Cernunnos
God_Grease
Cernunnos
10,088
6,611
0
6,104
10,307
5,248
695
1,417
8,890
0
94,471
W
Ix Chel
GrimmRWBY
Ix Chel
6,609
983
1,418
3,525
10,221
8,762
0
2,469
7,752
54,737
0
W
Kali
14,855
7,178
0
3,730
19,725
9,285
0
2,512
17,105
0
89,405
L
Cliodhna
Leak Lito
Cliodhna
13,221
2,020
0
1,876
18,308
8,172
0
2,499
15,809
0
112,565
W
King Arthur
Nagashika
King Arthur
16,527
1,935
0
3,952
19,635
22,072
309
3,582
16,053
1,671
76,987
L
Kuzenbo
i LOVExxCAKE
Kuzenbo
7,300
3,671
0
1,912
15,103
20,589
0
4,644
10,459
30,606
289
L
6,849
1,144
0
4,355
19,204
18,455
567
1,246
17,958
425
60,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
51,558
505
Minions Killed
559
0
Camps Cleared
0
1,865,584
Distance Traveled
1,903,766
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,007
450
110
6
0
321,988
3
L
Danzaburou
9,594
480
112
6
0
342,989
5
W
Morgan Le Fay
9,817
491
114
6
0
403,314
2
W
Cernunnos
10,197
510
158
8
0
347,635
4
W
Ix Chel
9,446
472
74
4
0
382,246
5
W
Kali
11,094
555
120
6
0
414,945
1
L
Cliodhna
11,422
571
143
7
0
452,025
0
W
King Arthur
11,004
550
93
5
0
355,626
2
L
Kuzenbo
9,160
458
42
2
0
390,572
0
L
Odin
9,861
493
98
5
0
358,010
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role