Player Matchup

Cerberus
Cerberus
Distrucktor
Cerberus
Level 17
God Stats
1W - 3L
1,260 SR
Queue Stats
13W - 18L
1,242 Elo+
Party 2
Baron Samedi
Baron Samedi
MrBlickyBlack
Baron Samedi
Level 44
God Stats
0W - 2L
1,275 SR
Queue Stats
120W - 130L
1,387 Elo+
Party 2
Thanatos
Thanatos
TheJazzof2018
Thanatos
Level 78
God Stats
1W - 12L
1,092 SR
Queue Stats
144W - 142L
1,472 Elo+
Solo
Team Averages
Level 46
1,209 SR
1,367 Elo+

VS

Team Averages
Level 77
1,504 SR
1,381 Elo+
Ymir
Ymir
Mattyice0525
Ymir
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
205W - 197L
1,385 Elo+
Party 1
Izanami
Izanami
Ricardplay50
Izanami
Level 77
God Stats
5W - 2L
1,610 SR
Queue Stats
15W - 18L
1,377 Elo+
Solo
Anubis
Anubis
elrompet0t092
Anubis
Level 88
God Stats
18W - 19L
1,402 SR
Queue Stats
252W - 264L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Distrucktor
Cerberus
14
3 / 3 / 7
11,315
707
6,748
15,911
10,270
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Baron Samedi
MrBlickyBlack
Baron Samedi
17
6 / 3 / 5
13,077
817
12,945
12,606
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
TheJazzof2018
Thanatos
16
6 / 7 / 6
12,618
789
15,081
16,497
4,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
11,363
710
5,193
16,048
16,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Ricardplay50
Izanami
17
7 / 3 / 5
14,003
875
15,684
11,812
4,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 7 / 5
12,381
774
12,735
14,520
5,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
15
Kills
13
13
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Distrucktor
Cerberus
3
3
7
2.17
W
1
5
9
1.1
L
Baron Samedi
MrBlickyBlack
Baron Samedi
6
3
5
2.83
W
Izanami
Ricardplay50
Izanami
7
3
5
3.17
L
Thanatos
TheJazzof2018
Thanatos
6
7
6
1.29
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
33,612
45,014
Taken
42,380
20,753
Mitigated
25,957
16,059
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Distrucktor
Cerberus
6,748
474
57
3,482
15,911
10,270
456
6,333
8,868
22,332
0
W
5,193
296
0
750
16,048
16,347
29
7,410
8,442
10,465
0
L
Baron Samedi
MrBlickyBlack
Baron Samedi
12,945
561
1,514
4,009
12,606
5,502
671
4,720
7,714
83,728
0
W
Izanami
Ricardplay50
Izanami
15,684
10,411
233
2,110
11,812
4,535
2,215
5,879
5,798
0
94,651
L
Thanatos
TheJazzof2018
Thanatos
15,081
5,692
0
6,997
16,497
4,981
0
6,736
9,625
0
34,846
W
12,735
325
0
706
14,520
5,075
434
6,710
7,657
32,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
37,747
179
Minions Killed
177
0
Camps Cleared
0
783,818
Distance Traveled
729,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,315
707
38
2
0
235,879
0
W
Ymir
11,363
710
4
0
0
242,926
0
L
Baron Samedi
13,077
817
116
7
0
257,114
0
W
Izanami
14,003
875
142
9
0
257,567
0
L
Thanatos
12,618
789
25
2
0
290,825
0
W
Anubis
12,381
774
31
2
0
228,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role