Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cocojnr
Apollo
Level 148
God Stats
4W - 5L
1,209 SR
Queue Stats
335W - 302L
1,537 Elo+
Solo
King Arthur
King Arthur
Crimzon89
King Arthur
Level 100
God Stats
4W - 3L
1,698 SR
Queue Stats
422W - 392L
1,487 Elo+
Solo
Loki
Loki
OneClipByWav
Loki
Level 97
God Stats
2W - 5L
1,312 SR
Queue Stats
66W - 57L
1,533 Elo+
Party 1
Artio
Artio
TempestQc
Artio
Level 74
God Stats
10W - 9L
1,514 SR
Queue Stats
232W - 200L
1,432 Elo+
Party 1
Team Averages
Level 100
1,447 SR
1,498 Elo+

VS

Team Averages
Level 134
1,566 SR
1,545 Elo+
Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ghuad
Hades
Level 152
God Stats
106W - 63L
1,732 SR
Queue Stats
210W - 188L
1,621 Elo+
Party 2
Anubis
Anubis
Whyrus
Anubis
Level 123
God Stats
15W - 15L
1,562 SR
Queue Stats
198W - 168L
1,608 Elo+
Party 2
Ymir
Ymir
illoll
Ymir
Level 101
God Stats
14W - 14L
1,538 SR
Queue Stats
34W - 32L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 1
5,114
511
5,761
6,299
4,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Cocojnr
Apollo
11
0 / 1 / 0
5,544
554
2,269
5,872
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
Crimzon89
King Arthur
8
0 / 4 / 1
4,958
496
2,067
9,431
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,080
508
1,416
5,951
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
TempestQc
Artio
7
0 / 3 / 1
4,474
447
1,572
8,577
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 0 / 1
6,868
687
4,311
1,994
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
 
Ishtar
10
0 / 0 / 1
5,765
577
3,734
4,805
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Ghuad
Hades
11
2 / 0 / 2
5,811
581
4,230
6,534
3,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Whyrus
Anubis
10
4 / 2 / 3
6,111
611
7,131
6,054
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
illoll
Ymir
9
1 / 0 / 5
5,695
570
2,156
6,275
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Ravana
 
Ravana
3
0
1
3.5
W
Ishtar
 
Ishtar
0
0
1
0.5
L
Apollo
Cocojnr
Apollo
0
1
0
0
L
King Arthur
Crimzon89
King Arthur
0
4
1
0.13
W
Hades
Ghuad
Hades
2
0
2
3
L
1
0
0
1
L
Artio
TempestQc
Artio
0
3
1
0.17
W
Anubis
Whyrus
Anubis
4
2
3
2.75
W
Ymir
illoll
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,085
Damage
21,562
36,130
Taken
25,662
18,792
Mitigated
14,272
14,434
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,761
1,156
0
2,702
6,299
4,478
0
3,868
2,431
41,583
0
W
Ravana
 
Ravana
4,311
868
0
943
1,994
1,686
0
0
1,994
1,498
42,526
W
Ishtar
 
Ishtar
3,734
2,593
0
3,239
4,805
1,613
273
309
4,496
0
44,753
L
Apollo
Cocojnr
Apollo
2,269
1,876
0
3,397
5,872
1,827
0
604
5,268
0
44,952
L
King Arthur
Crimzon89
King Arthur
2,067
411
0
1,836
9,431
5,032
0
2,275
6,580
893
22,697
W
Hades
Ghuad
Hades
4,230
751
345
3,566
6,534
3,979
0
3,110
3,424
41,194
0
L
1,416
131
0
3,563
5,951
1,759
0
1,914
4,037
0
32,900
L
Artio
TempestQc
Artio
1,572
260
206
2,730
8,577
5,696
0
5,157
3,420
10,413
0
W
Anubis
Whyrus
Anubis
7,131
543
0
2,944
6,054
2,886
525
2,167
3,887
48,073
0
W
Ymir
illoll
Ymir
2,156
437
0
2,354
6,275
4,108
0
2,416
3,859
13,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
30,250
282
Minions Killed
327
0
Camps Cleared
0
939,578
Distance Traveled
898,296
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,114
511
72
7
0
175,730
0
W
Ravana
6,868
687
88
9
0
171,155
1
W
Ishtar
5,765
577
68
7
0
167,449
4
L
Apollo
5,544
554
86
9
0
164,416
2
L
King Arthur
4,958
496
52
5
0
149,553
0
W
Hades
5,811
581
77
8
0
188,305
0
L
Loki
5,080
508
62
6
0
240,663
0
L
Artio
4,474
447
10
1
0
209,216
0
W
Anubis
6,111
611
75
8
0
189,071
0
W
Ymir
5,695
570
19
2
0
182,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role