Player Matchup

Achilles
Achilles
Berrueco1579
Achilles
Level 69
God Stats
67W - 65L
1,514 SR
Queue Stats
258W - 238L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Divine-Mattt
Zhong Kui
Level 46
God Stats
14W - 14L
1,684 SR
Queue Stats
304W - 282L
1,456 Elo+
Solo
Fenrir
Fenrir
Im_JimBeamed_Up
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
SilentShadow876
Olorun
Level 101
God Stats
2W - 1L
1,467 SR
Queue Stats
14W - 14L
1,563 Elo+
Solo
Artio
Artio
baki_yakelino
Artio
Level 149
God Stats
7W - 15L
1,327 SR
Queue Stats
325W - 331L
1,515 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,505 Elo+

VS

Team Averages
Level 126
1,648 SR
1,520 Elo+
Chaac
Chaac
Cozsus908
Chaac
Level 67
God Stats
13W - 11L
1,853 SR
Queue Stats
164W - 157L
1,493 Elo+
Solo
Thanatos
Thanatos
Quipscop
Thanatos
Level 117
God Stats
4W - 1L
1,669 SR
Queue Stats
19W - 7L
1,612 Elo+
Solo
Thoth
Thoth
SukunavsGojo
Thoth
Level 149
God Stats
5W - 5L
1,660 SR
Queue Stats
548W - 542L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
To0khertodaO
Xbalanque
Level 170
God Stats
2W - 3L
1,559 SR
Queue Stats
632W - 620L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
cjgamer1243
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 168L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Berrueco1579
Achilles
10
3 / 0 / 1
5,853
532
5,520
6,990
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Divine-Mattt
Zhong Kui
11
1 / 0 / 2
6,012
547
6,994
8,771
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
4,203
382
1,355
5,199
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 0
6,065
551
1,689
4,032
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,685
517
5,849
10,937
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cozsus908
Chaac
12
2 / 1 / 3
7,260
660
6,116
10,483
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Quipscop
Thanatos
11
4 / 1 / 1
6,527
593
4,594
9,320
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 0
5,831
530
3,312
3,808
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
To0khertodaO
Xbalanque
11
0 / 0 / 1
6,154
559
2,631
5,261
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
cjgamer1243
Xing Tian
9
0 / 1 / 0
5,582
507
4,470
8,500
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Berrueco1579
Achilles
3
0
1
3.5
W
Chaac
Cozsus908
Chaac
2
1
3
3.5
L
Zhong Kui
Divine-Mattt
Zhong Kui
1
0
2
2
L
0
3
0
0
W
Thanatos
Quipscop
Thanatos
4
1
1
4.5
L
0
0
0
0
W
0
1
0
0
W
Xbalanque
To0khertodaO
Xbalanque
0
0
1
0.5
L
0
3
1
0.17
W
Xing Tian
cjgamer1243
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
21,123
35,929
Taken
37,372
19,829
Mitigated
19,365
12,404
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Berrueco1579
Achilles
5,520
896
0
1,096
6,990
4,946
0
2,553
4,221
0
25,015
W
Chaac
Cozsus908
Chaac
6,116
1,696
0
4,440
10,483
6,187
498
4,666
5,681
0
55,143
L
Zhong Kui
Divine-Mattt
Zhong Kui
6,994
1,014
0
4,521
8,771
7,076
0
4,362
4,087
45,588
0
L
1,355
490
0
1,106
5,199
1,249
0
0
5,199
0
11,594
W
Thanatos
Quipscop
Thanatos
4,594
1,960
0
4,809
9,320
3,824
0
2,946
6,374
0
42,372
L
1,689
1,195
60
2,062
4,032
1,531
0
372
3,660
46,771
0
W
3,312
214
0
1,082
3,808
1,334
0
2,090
1,718
42,117
0
W
Xbalanque
To0khertodaO
Xbalanque
2,631
463
0
3,594
5,261
1,817
306
885
4,376
0
45,360
L
5,849
408
40
3,519
10,937
5,027
0
147
10,790
37,847
0
W
Xing Tian
cjgamer1243
Xing Tian
4,470
338
0
1,801
8,500
6,203
0
3,872
4,628
18,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
31,354
313
Minions Killed
321
0
Camps Cleared
0
1,031,690
Distance Traveled
1,085,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,853
532
36
3
0
236,126
0
W
Chaac
7,260
660
79
7
0
213,236
0
L
Zhong Kui
6,012
547
67
6
0
228,142
0
L
Fenrir
4,203
382
21
2
0
111,214
0
W
Thanatos
6,527
593
70
6
0
216,754
0
L
Olorun
6,065
551
109
10
0
217,400
0
W
Thoth
5,831
530
79
7
0
214,205
2
W
Xbalanque
6,154
559
74
7
0
203,245
0
L
Artio
5,685
517
80
7
0
238,808
0
W
Xing Tian
5,582
507
19
2
0
238,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role