Player Matchup

Tsukuyomi
Tsukuyomi
MR-WEEB-100
Tsukuyomi
Level 56
God Stats
4W - 6L
1,358 SR
Queue Stats
414W - 481L
1,261 Elo+
Solo
Chang'e
Chang'e
SHADOW SUCKER9
Chang'e
Level 65
God Stats
1W - 0L
1,326 SR
Queue Stats
86W - 86L
1,420 Elo+
Solo
King Arthur
King Arthur
ValarMorgulis335
King Arthur
Level 87
God Stats
16W - 25L
1,777 SR
Queue Stats
510W - 462L
1,367 Elo+
Solo
Team Averages
Level 69
1,487 SR
1,349 Elo+

VS

Team Averages
Level 45
1,367 SR
1,230 Elo+
Anubis
Anubis
FFMC_Austin420
Anubis
Level 76
God Stats
26W - 40L
1,371 SR
Queue Stats
80W - 134L
1,244 Elo+
Party 1
King Arthur
King Arthur
Zinculberg
King Arthur
Level 44
God Stats
5W - 8L
1,524 SR
Queue Stats
370W - 376L
1,379 Elo+
Solo
Neith
Neith
dressy_weather5
Neith
Level 16
God Stats
12W - 41L
1,205 SR
Queue Stats
26W - 75L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MR-WEEB-100
Tsukuyomi
15
6 / 2 / 8
12,126
808
11,861
13,091
4,703
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 8
11,072
738
9,137
14,983
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ValarMorgulis335
King Arthur
16
6 / 1 / 8
12,129
809
11,994
17,007
10,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
11,194
746
18,798
13,827
6,580
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zinculberg
King Arthur
12
0 / 6 / 5
10,131
675
4,799
15,823
14,412
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 3
10,364
691
8,362
14,657
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Tsukuyomi
MR-WEEB-100
Tsukuyomi
6
2
8
5
W
4
3
8
2.67
W
King Arthur
ValarMorgulis335
King Arthur
6
1
8
10
L
King Arthur
Zinculberg
King Arthur
0
6
5
0.42
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,992
Damage
31,959
45,081
Taken
44,307
19,920
Mitigated
26,062
14,488
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,798
1,437
268
5,667
13,827
6,580
462
2,577
11,009
58,538
0
W
Tsukuyomi
MR-WEEB-100
Tsukuyomi
11,861
2,189
0
1,685
13,091
4,703
2,226
4,842
8,101
0
45,146
W
9,137
1,349
2,661
4,319
14,983
4,296
546
7,699
7,284
32,072
0
W
King Arthur
ValarMorgulis335
King Arthur
11,994
1,256
0
5,823
17,007
10,921
235
7,049
9,640
0
50,473
L
King Arthur
Zinculberg
King Arthur
4,799
418
0
452
15,823
14,412
72
4,440
11,054
0
27,590
L
8,362
2,693
0
2,114
14,657
5,070
1,163
3,414
11,067
0
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
31,689
140
Minions Killed
138
0
Camps Cleared
0
854,355
Distance Traveled
624,247
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,194
746
70
5
0
202,861
4
W
Tsukuyomi
12,126
808
48
3
0
288,724
0
W
Chang'e
11,072
738
36
2
0
242,996
0
W
King Arthur
12,129
809
56
4
0
322,635
0
L
King Arthur
10,131
675
32
2
0
220,033
0
L
Neith
10,364
691
36
2
0
201,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role