Player Matchup

Cerberus
Cerberus
CV-O6_Enterprise
Cerberus
Level 51
God Stats
0W - 1L
1,471 SR
Queue Stats
33W - 49L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
SnappyLP
Danzaburou
Level 127
God Stats
0W - 1L
1,302 SR
Queue Stats
33W - 49L
1,338 Elo+
Party 1
Fenrir
Fenrir
xLFC1892x_
Fenrir
Level 124
God Stats
0W - 1L
1,835 SR
Queue Stats
19W - 19L
1,459 Elo+
Party 1
Team Averages
Level 101
1,536 SR
1,363 Elo+

VS

Team Averages
Level 92
1,572 SR
1,311 Elo+
Hou Yi
Hou Yi
Blondie5072
Hou Yi
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
239W - 236L
1,487 Elo+
Solo
Chaac
Chaac
Pah min dok8886
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,175 Elo+
Party 2
Ix Chel
Ix Chel
RIP Tuco
Ix Chel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
8,108
737
7,397
14,089
7,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SnappyLP
Danzaburou
11
1 / 1 / 5
7,728
703
5,347
12,687
12,452
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
xLFC1892x_
Fenrir
11
5 / 4 / 0
8,464
769
7,057
11,544
6,850
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 3 / 3
8,189
744
13,779
9,270
3,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 3
8,954
814
10,965
11,886
8,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ix Chel
RIP Tuco
Ix Chel
10
1 / 4 / 5
8,028
730
7,447
9,054
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
8
8
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
3
3
1.17
L
2
3
5
1.5
W
5
1
3
6.5
W
Ix Chel
RIP Tuco
Ix Chel
1
4
5
0.88
L
Danzaburou
SnappyLP
Danzaburou
1
1
5
3.5
L
Fenrir
xLFC1892x_
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
32,191
38,320
Taken
30,210
26,340
Mitigated
14,635
4,838
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
13,779
8,373
0
1,412
9,270
3,240
688
2,181
6,985
0
35,396
L
7,397
0
0
2,574
14,089
7,038
81
4,400
9,689
20,371
0
W
10,965
1,620
0
3,583
11,886
8,695
0
2,210
9,568
10,878
23,295
W
Ix Chel
RIP Tuco
Ix Chel
7,447
420
1,198
1,371
9,054
2,700
0
3,909
5,145
25,199
0
L
Danzaburou
SnappyLP
Danzaburou
5,347
1,159
0
745
12,687
12,452
144
2,895
9,792
2,748
21,716
L
Fenrir
xLFC1892x_
Fenrir
7,057
1,556
0
1,519
11,544
6,850
0
2,972
8,572
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
25,171
91
Minions Killed
114
0
Camps Cleared
0
552,640
Distance Traveled
579,649
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,189
744
33
3
0
186,531
0
L
Cerberus
8,108
737
34
3
0
212,656
0
W
Chaac
8,954
814
41
4
0
211,617
2
W
Ix Chel
8,028
730
40
4
0
181,501
0
L
Danzaburou
7,728
703
39
4
0
182,325
0
L
Fenrir
8,464
769
18
2
0
157,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role