Player Matchup

Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
HDCoBRaZ
Awilix
Platinum I
Level 154
God Stats
71W - 42L
1,621 SR
Queue Stats
114W - 84L
2,011 MMR
Solo
Mulan
Mulan
Diamond II
Nisio
Mulan
Diamond II
Level 190
God Stats
3W - 9L
1,201 SR
Queue Stats
182W - 163L
2,408 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Pablo_0134
Morgan Le Fay
Masters
Level 157
God Stats
31W - 35L
1,432 SR
Queue Stats
372W - 361L
2,694 MMR
Solo
Anhur
Anhur
Diamond I
SpectreDot
Anhur
Diamond I
Level 145
God Stats
6W - 9L
1,459 SR
Queue Stats
266W - 239L
2,450 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,443 SR
2,212 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,507 SR
2,186 MMR
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Diamond I
BigWiffa
Bakasura
Diamond I
Level 67
God Stats
3W - 0L
1,717 SR
Queue Stats
112W - 81L
2,431 MMR
Party 1
Merlin
Merlin
Masters
FakeReptileFraud
Merlin
Masters
Level 69
God Stats
4W - 1L
1,316 SR
Queue Stats
82W - 41L
2,540 MMR
Solo
Ullr
Ullr
Diamond II
Greninјa
Ullr
Diamond II
Level 197
God Stats
2W - 3L
1,510 SR
Queue Stats
41W - 28L
2,448 MMR
Solo
Thor
Thor
Platinum I
xMaCoZ
Thor
Platinum I
Level 140
God Stats
3W - 9L
1,491 SR
Queue Stats
414W - 408L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 3
7,393
493
6,822
13,974
11,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
HDCoBRaZ
Awilix
13
1 / 5 / 4
7,753
517
5,300
14,856
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Nisio
Mulan
14
2 / 5 / 1
8,136
542
11,918
17,578
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Pablo_0134
Morgan Le Fay
14
3 / 6 / 2
8,124
542
12,151
12,865
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
1 / 5 / 0
7,764
518
6,232
11,967
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaAo KuangMartichorasSusano

VS

Bans
KaliAchillesBaba YagaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 2 / 7
9,194
613
8,589
9,935
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
BigWiffa
Bakasura
18
9 / 1 / 7
10,998
733
15,081
18,455
9,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 6
9,948
663
14,118
10,757
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
4 / 1 / 2
8,800
587
8,187
9,758
3,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
xMaCoZ
Thor
14
2 / 2 / 5
8,639
576
9,326
15,994
13,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
22
23
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
3
0.75
W
Bacchus
 
Bacchus
5
2
7
4.25
W
Bakasura
BigWiffa
Bakasura
9
1
7
12.5
W
2
1
6
5
W
Ullr
4
1
2
5
L
Awilix
HDCoBRaZ
Awilix
1
5
4
0.6
L
Mulan
Nisio
Mulan
2
5
1
0.5
L
Morgan Le Fay
Pablo_0134
Morgan Le Fay
3
6
2
0.67
L
Anhur
1
5
0
0.2
W
Thor
xMaCoZ
Thor
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
55,301
71,240
Taken
64,899
40,489
Mitigated
39,350
15,995
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,822
700
0
1,909
13,974
11,773
0
6,218
7,216
27,496
0
W
Bacchus
 
Bacchus
8,589
1,163
0
2,226
9,935
7,902
297
3,920
6,015
22,675
0
W
Bakasura
BigWiffa
Bakasura
15,081
9,098
0
8,112
18,455
9,229
499
5,017
13,301
0
95,909
W
14,118
1,868
0
3,007
10,757
4,797
198
3,052
7,705
90,188
0
W
Ullr
8,187
2,885
0
1,448
9,758
3,635
690
5,755
4,003
0
69,091
L
Awilix
HDCoBRaZ
Awilix
5,300
1,436
0
3,806
14,856
5,538
0
3,399
10,687
0
64,201
L
Mulan
Nisio
Mulan
11,918
2,505
0
6,622
17,578
13,496
0
0
15,436
0
62,064
L
Morgan Le Fay
Pablo_0134
Morgan Le Fay
12,151
789
0
1,014
12,865
5,473
0
3,339
8,512
69,783
0
L
Anhur
6,232
3,968
0
2,644
11,967
4,209
0
9,769
2,198
0
69,010
W
Thor
xMaCoZ
Thor
9,326
2,625
0
2,699
15,994
13,787
129
1,799
13,281
0
54,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
47,579
462
Minions Killed
548
0
Camps Cleared
0
1,521,653
Distance Traveled
1,625,449
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,393
493
21
1
0
338,593
5
W
Bacchus
9,194
613
28
2
0
340,495
5
W
Bakasura
10,998
733
165
11
0
405,750
1
W
Merlin
9,948
663
155
10
0
287,265
0
W
Ullr
8,800
587
108
7
0
291,867
5
L
Awilix
7,753
517
109
7
0
368,367
0
L
Mulan
8,136
542
100
7
0
259,127
3
L
Morgan Le Fay
8,124
542
111
7
0
287,796
2
L
Anhur
7,764
518
121
8
0
267,770
2
W
Thor
8,639
576
92
6
0
300,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role