Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IrlshSaint
Medusa
Level 64
God Stats
7W - 7L
1,523 SR
Queue Stats
298W - 301L
1,450 Elo+
Solo
Susano
Susano
Wrightna
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,475 Elo+

VS

Team Averages
Level 74
1,496 SR
1,418 Elo+
Yu Huang
Yu Huang
DarkOrrin
Yu Huang
Level 149
God Stats
4W - 2L
1,745 SR
Queue Stats
159W - 142L
1,498 Elo+
Solo
Apollo
Apollo
lProwlerl
Apollo
Level 68
God Stats
1W - 3L
1,305 SR
Queue Stats
48W - 55L
1,395 Elo+
Party 2
Odin
Odin
omegakira66
Odin
Level 50
God Stats
3W - 2L
1,512 SR
Queue Stats
532W - 548L
1,420 Elo+
Solo
Bacchus
Bacchus
seedstomper420
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Charybdis
Charybdis
shanehero
Charybdis
Level 79
God Stats
2W - 5L
1,420 SR
Queue Stats
174W - 187L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 5 / 3
9,317
776
11,502
19,693
12,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
 
Rama
15
1 / 7 / 5
8,449
704
7,037
12,114
4,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
 
Chaac
1
0 / 0 / 0
2,924
244
0
0
0
Medusa
IrlshSaint
Medusa
18
6 / 7 / 2
10,379
865
14,200
12,987
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Wrightna
Susano
16
2 / 7 / 5
9,062
755
11,081
15,214
7,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarkOrrin
Yu Huang
17
6 / 2 / 13
10,112
843
7,963
7,975
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
lProwlerl
Apollo
18
10 / 3 / 10
11,022
919
14,077
11,957
6,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 20
9,800
817
8,517
9,654
11,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 13
9,987
832
3,265
10,471
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
shanehero
Charybdis
17
5 / 5 / 12
10,265
855
18,138
10,633
5,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
14
Kills
26
26
Deaths
14
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
5
3
1.3
L
Rama
 
Rama
1
7
5
0.5
L
Chaac
 
Chaac
0
0
0
0
W
Yu Huang
DarkOrrin
Yu Huang
6
2
13
6.25
L
Medusa
IrlshSaint
Medusa
6
7
2
1
L
Susano
Wrightna
Susano
2
7
5
0.64
W
Apollo
lProwlerl
Apollo
10
3
10
5
W
3
1
20
13
W
2
3
13
2.83
W
Charybdis
shanehero
Charybdis
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
51,960
60,008
Taken
50,690
31,318
Mitigated
39,135
8,892
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,502
584
462
4,244
19,693
12,811
0
3,530
15,905
0
20,538
L
Rama
 
Rama
7,037
4,507
355
830
12,114
4,901
0
2,903
9,211
0
10,872
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
DarkOrrin
Yu Huang
7,963
290
2,422
1,989
7,975
4,107
1,064
72
7,903
16,591
0
L
Medusa
IrlshSaint
Medusa
14,200
3,686
275
601
12,987
6,484
462
3,310
9,677
0
37,025
L
Susano
Wrightna
Susano
11,081
2,281
258
1,867
15,214
7,122
263
2,891
12,323
0
23,370
W
Apollo
lProwlerl
Apollo
14,077
8,830
3,173
4,712
11,957
6,113
2,221
35
11,922
0
30,203
W
8,517
1,109
512
1,738
9,654
11,584
497
18
9,571
2,441
10,678
W
3,265
217
317
1,152
10,471
12,143
671
0
10,471
9,585
0
W
Charybdis
shanehero
Charybdis
18,138
13,186
262
997
10,633
5,188
0
0
10,533
0
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
51,186
108
Minions Killed
119
0
Camps Cleared
0
813,266
Distance Traveled
1,086,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,317
776
24
2
0
231,198
0
L
Rama
8,449
704
6
1
0
182,960
1
L
Chaac
2,924
244
0
0
0
0
0
W
Yu Huang
10,112
843
17
1
0
214,853
0
L
Medusa
10,379
865
45
4
0
205,459
0
L
Susano
9,062
755
33
3
0
193,649
0
W
Apollo
11,022
919
33
3
0
245,087
0
W
Odin
9,800
817
10
1
0
250,453
0
W
Bacchus
9,987
832
17
1
0
186,361
0
W
Charybdis
10,265
855
42
4
0
189,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role