Player Matchup

Horus
Horus
Gold II
Mjažo
Horus
Gold II
Level 87
God Stats
1W - 5L
1,283 SR
Queue Stats
83W - 91L
1,588 MMR
Party 1
Neith
Neith
Gold IV
Orfang
Neith
Gold IV
Level 207
God Stats
3W - 6L
1,629 SR
Queue Stats
112W - 132L
1,558 MMR
Solo
Ix Chel
Ix Chel
Gold II
misenko123
Ix Chel
Gold II
Level 101
God Stats
4W - 6L
1,526 SR
Queue Stats
82W - 89L
1,606 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,479 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,446 SR
1,565 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
DarkArcherrr
Morgan Le Fay
Gold III
Level 110
God Stats
51W - 41L
1,610 SR
Queue Stats
400W - 456L
1,499 MMR
Solo
Apollo
Apollo
Gold III
Eliseo-Gazzo
Apollo
Gold III
Level 152
God Stats
0W - 4L
1,238 SR
Queue Stats
505W - 586L
1,597 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Shiro_wr
Gilgamesh
Bronze III
Level 62
God Stats
0W - 1L
1,490 SR
Queue Stats
65W - 71L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mjažo
Horus
15
3 / 0 / 7
12,308
724
9,507
19,155
26,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Orfang
Neith
14
1 / 2 / 6
12,102
712
18,406
17,567
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
misenko123
Ix Chel
16
6 / 0 / 3
13,209
777
15,487
8,266
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HachimanBaba YagaJanusDanzaburou

VS

Bans
HerculesThanatosDiscordiaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
14
0 / 4 / 1
11,021
648
15,176
14,637
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
14
2 / 4 / 0
11,111
654
8,976
18,623
8,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Shiro_wr
Gilgamesh
12
0 / 2 / 0
10,301
606
9,750
18,093
25,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
0
4
1
0.13
L
Apollo
2
4
0
0.5
W
Horus
Mjažo
Horus
3
0
7
6.5
W
Neith
Orfang
Neith
1
2
6
2
L
Gilgamesh
Shiro_wr
Gilgamesh
0
2
0
0
W
Ix Chel
misenko123
Ix Chel
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,400
Damage
33,902
44,988
Taken
51,353
38,331
Mitigated
41,728
18,128
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
15,176
614
0
3,646
14,637
7,608
0
5,175
9,462
77,176
0
L
Apollo
8,976
4,441
0
5,114
18,623
8,709
0
5,746
12,877
0
50,235
W
Horus
Mjažo
Horus
9,507
3,400
3,103
3,912
19,155
26,360
617
4,472
14,683
876
21,295
W
Neith
Orfang
Neith
18,406
7,538
0
5,593
17,567
8,060
1,008
7,869
9,698
0
65,751
L
Gilgamesh
Shiro_wr
Gilgamesh
9,750
1,021
237
561
18,093
25,411
0
5,534
12,515
892
20,330
W
Ix Chel
misenko123
Ix Chel
15,487
620
3,261
2,259
8,266
3,911
1,071
3,612
4,654
72,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
32,433
182
Minions Killed
175
0
Camps Cleared
0
1,024,999
Distance Traveled
948,437
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,021
648
88
5
0
284,040
0
L
Apollo
11,111
654
70
4
0
319,583
6
W
Horus
12,308
724
25
1
0
359,612
0
W
Neith
12,102
712
82
5
0
316,644
2
L
Gilgamesh
10,301
606
17
1
0
344,814
0
W
Ix Chel
13,209
777
75
4
0
348,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role