Player Matchup

Izanami
Izanami
Bronze III
MarieClère
Izanami
Bronze III
Level 65
God Stats
0W - 3L
1,461 SR
Queue Stats
3W - 13L
1,394 MMR
Party 2
Athena
Athena
Silver I
XMZ_NlNJA
Athena
Silver I
Level 79
God Stats
12W - 10L
1,505 SR
Queue Stats
52W - 61L
1,144 MMR
Party 3
Bellona
Bellona
Silver III
XMZ_PUNISHER
Bellona
Silver III
Level 69
God Stats
8W - 9L
1,616 SR
Queue Stats
42W - 54L
1,016 MMR
Party 3
Baba Yaga
Baba Yaga
Gold III
lTheThingl
Baba Yaga
Gold III
Level 170
God Stats
2W - 3L
1,552 SR
Queue Stats
264W - 268L
1,322 MMR
Solo
Achilles
Achilles
Silver II
zF V1P3RZ
Achilles
Silver II
Level 123
God Stats
1W - 1L
1,875 SR
Queue Stats
44W - 52L
1,232 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,602 SR
1,222 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,539 SR
1,328 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Bad-Panda85
Cu Chulainn
Gold V
Level 147
God Stats
4W - 3L
1,269 SR
Queue Stats
486W - 497L
1,222 MMR
Solo
Vulcan
Vulcan
Silver II
PanzeeHunter
Vulcan
Silver II
Level 129
God Stats
9W - 4L
1,757 SR
Queue Stats
238W - 245L
1,063 MMR
Solo
Lancelot
Lancelot
Gold V
duhooligan
Lancelot
Gold V
Level 134
God Stats
6W - 10L
1,564 SR
Queue Stats
299W - 308L
1,266 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
xMuscles999x
Cthulhu
Platinum V
Level 126
God Stats
48W - 34L
1,605 SR
Queue Stats
209W - 198L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarieClère
Izanami
15
0 / 2 / 3
9,628
458
9,745
10,935
4,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
XMZ_NlNJA
Athena
15
3 / 6 / 4
9,411
448
11,983
22,675
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
XMZ_PUNISHER
Bellona
13
2 / 4 / 6
9,245
440
8,708
21,442
20,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
lTheThingl
Baba Yaga
15
4 / 4 / 4
9,793
466
13,580
15,786
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
zF V1P3RZ
Achilles
13
1 / 7 / 4
9,039
430
7,104
21,674
12,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
FenrirThanatosHerculesKali

VS

Bans
BakasuraJanusThorRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
2 / 1 / 4
11,981
571
7,568
14,593
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Bad-Panda85
Cu Chulainn
17
4 / 1 / 4
11,652
555
13,048
18,718
17,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
17
3 / 4 / 7
11,180
532
15,045
12,280
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
duhooligan
Lancelot
18
10 / 2 / 7
12,178
580
15,741
17,707
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
xMuscles999x
Cthulhu
16
4 / 2 / 10
11,596
552
12,359
21,406
21,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
10
Kills
23
23
Deaths
10
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
4
4
W
Cu Chulainn
Bad-Panda85
Cu Chulainn
4
1
4
6
L
Izanami
MarieClère
Izanami
0
2
3
0.75
W
Vulcan
3
4
7
1.63
L
Athena
XMZ_NlNJA
Athena
3
6
4
0.83
L
Bellona
XMZ_PUNISHER
Bellona
2
4
6
1.25
W
Lancelot
duhooligan
Lancelot
10
2
7
6.75
L
Baba Yaga
lTheThingl
Baba Yaga
4
4
4
1.5
W
Cthulhu
xMuscles999x
Cthulhu
4
2
10
4.5
L
Achilles
zF V1P3RZ
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,120
Damage
63,761
92,512
Taken
84,704
66,084
Mitigated
59,289
15,844
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,568
5,738
0
6,779
14,593
6,690
4,587
1,069
13,524
0
116,581
W
Cu Chulainn
Bad-Panda85
Cu Chulainn
13,048
1,170
0
3,240
18,718
17,481
411
7,560
10,332
13,663
71,997
L
Izanami
MarieClère
Izanami
9,745
5,402
0
3,430
10,935
4,588
668
2,466
8,441
0
89,125
W
Vulcan
15,045
2,884
0
1,783
12,280
5,542
0
4,801
7,379
87,969
0
L
Athena
XMZ_NlNJA
Athena
11,983
1,467
0
4,509
22,675
20,709
0
6,136
16,346
56,484
384
L
Bellona
XMZ_PUNISHER
Bellona
8,708
2,574
0
3,210
21,442
20,010
535
5,617
15,613
0
53,852
W
Lancelot
duhooligan
Lancelot
15,741
2,802
0
5,029
17,707
8,244
0
6,494
11,027
0
100,142
L
Baba Yaga
lTheThingl
Baba Yaga
13,580
681
0
3,307
15,786
8,649
20
6,456
8,946
72,617
0
W
Cthulhu
xMuscles999x
Cthulhu
12,359
529
3,564
4,607
21,406
21,332
251
4,972
16,194
54,039
1,506
L
Achilles
zF V1P3RZ
Achilles
7,104
2,199
0
1,388
21,674
12,128
0
6,902
14,344
0
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
58,587
491
Minions Killed
630
0
Camps Cleared
0
2,099,769
Distance Traveled
2,226,328
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,981
571
189
9
0
375,993
6
W
Cu Chulainn
11,652
555
140
7
0
442,304
0
L
Izanami
9,628
458
152
7
0
407,996
5
W
Vulcan
11,180
532
123
6
0
433,567
3
L
Athena
9,411
448
63
3
0
414,367
0
L
Bellona
9,245
440
83
4
0
422,507
10
W
Lancelot
12,178
580
106
5
0
532,977
2
L
Baba Yaga
9,793
466
124
6
0
399,938
0
W
Cthulhu
11,596
552
72
3
0
441,487
9
L
Achilles
9,039
430
69
3
0
454,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role