Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Aron48
Pele
Level 25
God Stats
4W - 3L
1,403 SR
Queue Stats
18W - 21L
1,412 Elo+
Party 3
Geb
Geb
SmileKiller96
Geb
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,133 Elo+
Party 1
Heimdallr
Heimdallr
XenomorphDNA
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
龙的传人中国心
Guan Yu
Level 128
God Stats
37W - 30L
1,590 SR
Queue Stats
606W - 605L
1,420 Elo+
Solo
Team Averages
Level 71
1,499 SR
1,362 Elo+

VS

Team Averages
Level 52
1,452 SR
1,418 Elo+
Thor
Thor
Bruehwurst
Thor
Level 109
God Stats
1W - 5L
1,258 SR
Queue Stats
129W - 116L
1,439 Elo+
Party 4
Discordia
Discordia
Eskxe
Discordia
Level 43
God Stats
7W - 11L
1,596 SR
Queue Stats
439W - 396L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
INOSC0PXDJFK
Xbalanque
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
227W - 214L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Tourettetobi
Cthulhu
Level 29
God Stats
2W - 3L
1,407 SR
Queue Stats
55W - 57L
1,419 Elo+
Party 4
Mulan
Mulan
gekomor
Mulan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 2 / 1
9,345
584
8,231
7,751
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Aron48
Pele
15
7 / 1 / 4
9,327
583
12,506
15,026
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 7
7,777
486
2,574
7,856
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
XenomorphDNA
Heimdallr
12
3 / 1 / 6
7,832
490
10,591
10,486
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 0
10,213
638
10,653
15,551
14,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,951
497
7,436
15,655
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Eskxe
Discordia
13
0 / 5 / 2
7,569
473
4,493
8,654
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
INOSC0PXDJFK
Xbalanque
10
0 / 3 / 4
6,622
414
5,388
11,390
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tourettetobi
Cthulhu
10
1 / 6 / 2
7,096
444
8,696
15,901
11,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
gekomor
Mulan
13
3 / 4 / 0
7,974
498
8,382
13,514
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
8
8
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
1
2.75
W
Pele
Aron48
Pele
7
1
4
9
L
4
3
1
1.5
L
Discordia
Eskxe
Discordia
0
5
2
0.2
L
Xbalanque
INOSC0PXDJFK
Xbalanque
0
3
4
0.67
W
0
1
7
3.5
L
Cthulhu
Tourettetobi
Cthulhu
1
6
2
0.33
W
Heimdallr
XenomorphDNA
Heimdallr
3
1
6
6
L
Mulan
gekomor
Mulan
3
4
0
0.75
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
34,395
56,670
Taken
65,114
34,280
Mitigated
32,630
14,985
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,231
716
0
843
7,751
3,111
206
1,587
5,954
72,789
0
W
Pele
Aron48
Pele
12,506
2,474
0
3,988
15,026
6,028
327
3,567
11,299
0
86,071
L
7,436
1,336
0
2,110
15,655
5,772
0
4,739
10,916
0
46,078
L
Discordia
Eskxe
Discordia
4,493
762
0
807
8,654
3,097
0
3,718
4,936
52,131
0
L
Xbalanque
INOSC0PXDJFK
Xbalanque
5,388
1,514
0
3,134
11,390
3,549
868
298
11,092
0
41,689
W
2,574
287
0
2,033
7,856
6,475
251
2,499
5,269
17,204
0
L
Cthulhu
Tourettetobi
Cthulhu
8,696
1,105
1,853
2,346
15,901
11,014
0
2,524
13,377
19,439
0
W
Heimdallr
XenomorphDNA
Heimdallr
10,591
5,408
0
4,393
10,486
3,994
0
5,187
5,123
0
46,470
L
Mulan
gekomor
Mulan
8,382
2,025
0
3,068
13,514
9,198
0
2,046
11,344
0
42,115
W
10,653
1,375
0
3,728
15,551
14,672
443
573
14,043
18,214
62,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,494
Gold Earned
37,212
428
Minions Killed
307
0
Camps Cleared
0
1,587,829
Distance Traveled
1,588,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,345
584
108
7
0
321,775
0
W
Pele
9,327
583
107
7
0
381,811
0
L
Thor
7,951
497
62
4
0
360,358
0
L
Discordia
7,569
473
91
6
0
277,987
0
L
Xbalanque
6,622
414
61
4
0
366,253
0
W
Geb
7,777
486
19
1
0
298,573
0
L
Cthulhu
7,096
444
18
1
0
307,123
0
W
Heimdallr
7,832
490
65
4
0
285,850
1
L
Mulan
7,974
498
75
5
0
276,946
0
W
Guan Yu
10,213
638
129
8
0
299,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role