Player Matchup

Shiva
Shiva
EdgeDoe
Shiva
Level 155
God Stats
8W - 6L
1,203 SR
Queue Stats
160W - 143L
1,489 Elo+
Solo
Medusa
Medusa
Hate2Feel
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,542 Elo+
Solo
Chronos
Chronos
MushyManager698
Chronos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 174L
1,466 Elo+
Party 1
Athena
Athena
SilentShadow876
Athena
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,483 Elo+
Solo
Kukulkan
Kukulkan
thegodlygamer97
Kukulkan
Level 115
God Stats
20W - 10L
1,726 SR
Queue Stats
176W - 153L
1,465 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,489 Elo+

VS

Team Averages
Level 100
1,576 SR
1,547 Elo+
Ix Chel
Ix Chel
Keoloa
Ix Chel
Level 157
God Stats
5W - 4L
1,698 SR
Queue Stats
13W - 16L
1,545 Elo+
Solo
Cerberus
Cerberus
Mangox313
Cerberus
Level 95
God Stats
8W - 5L
1,755 SR
Queue Stats
130W - 133L
1,554 Elo+
Solo
Martichoras
Martichoras
Skaterkid307
Martichoras
Level 95
God Stats
9W - 15L
1,424 SR
Queue Stats
835W - 785L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Vinstey
Danzaburou
Level 50
God Stats
0W - 2L
1,809 SR
Queue Stats
2W - 4L
1,723 Elo+
Solo
Kali
Kali
isuckatgames10
Kali
Level 105
God Stats
0W - 2L
1,193 SR
Queue Stats
28W - 35L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EdgeDoe
Shiva
12
5 / 0 / 1
6,991
699
7,529
8,935
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Hate2Feel
Medusa
12
5 / 0 / 1
7,007
701
7,786
5,279
2,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,216
522
3,792
7,957
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 5
5,734
573
3,487
7,002
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
0 / 2 / 1
5,822
582
3,414
5,497
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Keoloa
Ix Chel
11
3 / 0 / 2
6,252
625
3,222
4,678
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mangox313
Cerberus
6
0 / 3 / 1
4,309
431
2,600
7,507
2,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Skaterkid307
Martichoras
9
0 / 4 / 0
5,251
525
3,393
9,548
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Vinstey
Danzaburou
8
0 / 4 / 0
4,813
481
3,391
7,738
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
6,051
605
7,611
12,107
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
5
5
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
EdgeDoe
Shiva
5
0
1
5.5
W
Medusa
Hate2Feel
Medusa
5
0
1
5.5
L
Ix Chel
Keoloa
Ix Chel
3
0
2
4
L
Cerberus
Mangox313
Cerberus
0
3
1
0.17
W
1
3
0
0.33
W
2
0
5
4.5
L
Martichoras
Skaterkid307
Martichoras
0
4
0
0
L
Danzaburou
Vinstey
Danzaburou
0
4
0
0
L
2
2
3
1.75
W
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
20,217
34,670
Taken
41,578
15,787
Mitigated
14,262
10,037
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
EdgeDoe
Shiva
7,529
1,580
0
2,745
8,935
4,466
16
0
8,935
0
48,389
W
Medusa
Hate2Feel
Medusa
7,786
3,926
0
1,993
5,279
2,301
0
620
4,659
0
57,851
L
Ix Chel
Keoloa
Ix Chel
3,222
127
303
1,431
4,678
1,732
0
2,224
2,350
45,350
0
L
Cerberus
Mangox313
Cerberus
2,600
293
0
1,016
7,507
2,194
0
2,991
4,426
18,589
0
W
3,792
1,092
0
2,667
7,957
2,692
0
1,538
6,419
31,876
0
W
3,487
1,604
0
2,257
7,002
4,395
0
1,172
5,830
11,813
0
L
Martichoras
Skaterkid307
Martichoras
3,393
1,257
0
2,681
9,548
3,181
0
1,522
8,026
0
40,828
L
Danzaburou
Vinstey
Danzaburou
3,391
1,579
0
1,633
7,738
2,512
0
1,202
6,536
0
28,374
L
7,611
3,619
0
2,500
12,107
4,643
0
2,664
9,383
0
46,762
W
Kukulkan
3,414
465
0
375
5,497
1,933
0
2,707
2,790
45,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
26,676
341
Minions Killed
308
0
Camps Cleared
0
1,019,606
Distance Traveled
911,443
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,991
699
84
8
0
205,580
3
W
Medusa
7,007
701
95
10
0
205,324
0
L
Ix Chel
6,252
625
95
10
0
193,535
0
L
Cerberus
4,309
431
36
4
0
143,875
0
W
Chronos
5,216
522
58
6
0
201,282
0
W
Athena
5,734
573
13
1
0
213,378
3
L
Martichoras
5,251
525
62
6
0
163,606
0
L
Danzaburou
4,813
481
39
4
0
183,149
0
L
Kali
6,051
605
76
8
0
227,278
0
W
Kukulkan
5,822
582
91
9
0
194,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role