Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cypher_XCIX
Izanami
Level 48
God Stats
11W - 5L
1,608 SR
Queue Stats
61W - 58L
1,370 Elo+
Party 2
Anubis
Anubis
DerEchte731
Anubis
Level 39
God Stats
55W - 55L
1,413 SR
Queue Stats
56W - 61L
1,313 Elo+
Party 2
Loki
Loki
ItzDxrren
Loki
Level 129
God Stats
18W - 24L
1,512 SR
Queue Stats
369W - 346L
1,514 Elo+
Solo
Terra
Terra
METALMIKE
Terra
Level 155
God Stats
15W - 19L
1,423 SR
Queue Stats
96W - 107L
1,495 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,438 Elo+

VS

Team Averages
Level 111
1,450 SR
1,380 Elo+
Ishtar
Ishtar
Carlitrus84
Ishtar
Level 104
God Stats
33W - 45L
1,403 SR
Queue Stats
546W - 535L
1,435 Elo+
Solo
Thoth
Thoth
Just_Parry
Thoth
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 247L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
R15H1-Zz0
Cabrakan
Level 121
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 5L
1,409 Elo+
Solo
Kali
Kali
Spontaneous_Nut
Kali
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 174L
1,327 Elo+
Party 1
King Arthur
King Arthur
Venomous_Pyro_
King Arthur
Level 101
God Stats
5W - 13L
1,344 SR
Queue Stats
167W - 223L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 0 / 4
8,440
603
6,712
12,910
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Cypher_XCIX
Izanami
12
0 / 1 / 0
6,903
493
2,506
6,929
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
4 / 3 / 2
7,614
544
5,464
7,778
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
4 / 0 / 3
8,020
573
7,299
11,245
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
METALMIKE
Terra
10
0 / 1 / 3
6,514
465
2,108
9,452
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 1 / 2
7,731
552
6,003
9,313
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
3 / 2 / 0
7,548
539
4,925
7,497
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
R15H1-Zz0
Cabrakan
10
1 / 1 / 2
6,940
496
2,912
7,118
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
6,530
466
4,558
11,912
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Venomous_Pyro_
King Arthur
11
0 / 3 / 0
6,440
460
6,777
12,875
10,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
4
5
L
Ishtar
1
1
2
2
W
Izanami
Cypher_XCIX
Izanami
0
1
0
0
W
Anubis
4
3
2
1.67
W
Loki
4
0
3
5.5
L
Thoth
3
2
0
1.5
W
Terra
METALMIKE
Terra
0
1
3
1.5
L
Cabrakan
R15H1-Zz0
Cabrakan
1
1
2
2
L
0
4
1
0.13
L
King Arthur
Venomous_Pyro_
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
25,175
48,314
Taken
48,715
24,637
Mitigated
28,407
18,385
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,712
2,557
0
7,616
12,910
8,225
0
527
12,193
0
62,094
L
Ishtar
6,003
3,252
0
5,291
9,313
4,194
336
1,223
8,090
0
65,927
W
Izanami
Cypher_XCIX
Izanami
2,506
1,897
0
2,067
6,929
2,347
923
364
6,565
0
58,410
W
Anubis
5,464
106
0
2,786
7,778
3,614
311
3,506
4,262
51,686
0
W
Loki
7,299
2,167
0
2,200
11,245
4,076
0
1,491
9,718
0
65,452
L
Thoth
4,925
395
0
1,590
7,497
2,719
0
1,707
5,790
67,283
0
W
Terra
METALMIKE
Terra
2,108
63
1,824
1,892
9,452
6,375
58
2,064
7,388
18,379
0
L
Cabrakan
R15H1-Zz0
Cabrakan
2,912
399
0
2,042
7,118
6,410
0
1,971
5,047
15,066
0
L
4,558
1,783
0
1,366
11,912
4,534
0
1,236
10,676
0
45,155
L
King Arthur
Venomous_Pyro_
King Arthur
6,777
438
0
1,520
12,875
10,550
0
1,479
11,363
0
42,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
35,189
404
Minions Killed
387
0
Camps Cleared
0
1,355,672
Distance Traveled
1,319,108
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,440
603
107
8
0
242,797
2
L
Ishtar
7,731
552
115
8
0
237,234
0
W
Izanami
6,903
493
100
7
0
257,382
0
W
Anubis
7,614
544
78
6
0
230,371
0
W
Loki
8,020
573
92
7
0
335,466
0
L
Thoth
7,548
539
117
8
0
243,564
4
W
Terra
6,514
465
27
2
0
289,656
0
L
Cabrakan
6,940
496
24
2
0
264,974
2
L
Kali
6,530
466
63
5
0
311,475
0
L
King Arthur
6,440
460
68
5
0
261,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role