Player Matchup

Vulcan
Vulcan
AnonyMoUUUss
Vulcan
Level 156
God Stats
26W - 17L
1,706 SR
Queue Stats
493W - 449L
1,617 Elo+
Party 1
Fenrir
Fenrir
GamerXXFDD
Fenrir
Level 139
God Stats
2W - 3L
1,412 SR
Queue Stats
70W - 73L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
ParkSwan
Aphrodite
Level 128
God Stats
34W - 14L
1,746 SR
Queue Stats
353W - 273L
1,628 Elo+
Party 1
Anhur
Anhur
Seduz
Anhur
Level 154
God Stats
16W - 13L
1,468 SR
Queue Stats
592W - 523L
1,573 Elo+
Party 1
Maui
Maui
Vel0l0
Maui
Level 153
God Stats
2W - 1L
1,330 SR
Queue Stats
98W - 69L
1,447 Elo+
Solo
Team Averages
Level 146
1,532 SR
1,546 Elo+

VS

Team Averages
Level 48
1,452 SR
1,288 Elo+
Neith
Neith
Edyperaltaserpa
Neith
Level 17
God Stats
0W - 7L
1,124 SR
Queue Stats
0W - 10L
1,055 Elo+
Party 2
Baron Samedi
Baron Samedi
M4R0MB4
Baron Samedi
Level 83
God Stats
3W - 1L
1,869 SR
Queue Stats
41W - 41L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
NaihR
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,185 Elo+
Party 2
Loki
Loki
muitamerda
Loki
Level 46
God Stats
0W - 3L
1,247 SR
Queue Stats
5W - 12L
1,185 Elo+
Party 2
Vulcan
Vulcan
siisifo
Vulcan
Level 86
God Stats
25W - 28L
1,517 SR
Queue Stats
131W - 125L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 0 / 13
11,079
1,108
28,593
6,131
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GamerXXFDD
Fenrir
17
7 / 1 / 9
11,534
1,153
10,917
10,898
10,092
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
ParkSwan
Aphrodite
17
1 / 1 / 16
10,751
1,075
6,975
12,369
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Seduz
Anhur
17
8 / 0 / 11
11,911
1,191
22,738
14,393
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Vel0l0
Maui
17
1 / 0 / 9
10,457
1,046
2,188
6,208
6,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

295

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,610
961
9,010
13,347
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
M4R0MB4
Baron Samedi
15
0 / 5 / 2
9,775
978
11,884
18,817
7,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NaihR
Sun Wukong
15
0 / 3 / 1
9,341
934
7,855
21,095
18,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 1
9,306
931
4,752
15,120
5,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
siisifo
Vulcan
15
0 / 2 / 1
9,500
950
9,117
6,006
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
22
Kills
2
2
Deaths
22
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
13
11.5
L
1
6
1
0.25
W
Fenrir
GamerXXFDD
Fenrir
7
1
9
11.5
L
Baron Samedi
M4R0MB4
Baron Samedi
0
5
2
0.2
L
Sun Wukong
NaihR
Sun Wukong
0
3
1
0.17
W
Aphrodite
ParkSwan
Aphrodite
1
1
16
9
W
Anhur
Seduz
Anhur
8
0
11
13.5
W
Maui
Vel0l0
Maui
1
0
9
5.5
L
1
6
1
0.25
L
Vulcan
siisifo
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,411
Damage
42,618
49,999
Taken
74,385
36,038
Mitigated
37,796
21,109
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
28,593
10,460
0
264
6,131
3,081
0
2,937
3,194
43,243
0
L
9,010
2,895
0
916
13,347
4,383
0
7,600
5,747
0
22,785
W
Fenrir
GamerXXFDD
Fenrir
10,917
2,915
0
390
10,898
10,092
0
3,664
7,234
0
16,458
L
Baron Samedi
M4R0MB4
Baron Samedi
11,884
40
588
2,119
18,817
7,407
0
11,624
7,193
39,686
0
L
Sun Wukong
NaihR
Sun Wukong
7,855
1,477
0
793
21,095
18,799
0
8,631
12,464
0
17,099
W
Aphrodite
ParkSwan
Aphrodite
6,975
450
8,627
8,180
12,369
8,342
0
5,083
7,286
24,558
0
W
Anhur
Seduz
Anhur
22,738
16,619
0
3,648
14,393
7,822
0
7,695
6,602
0
48,344
W
Maui
Vel0l0
Maui
2,188
505
0
0
6,208
6,701
0
1,734
4,474
26,407
0
L
4,752
550
0
0
15,120
5,111
0
7,829
7,291
0
10,683
L
Vulcan
siisifo
Vulcan
9,117
2,588
0
0
6,006
2,096
0
2,211
3,795
38,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
47,532
214
Minions Killed
198
8
Camps Cleared
4
1,034,724
Distance Traveled
933,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,079
1,108
39
4
1
234,174
0
L
Neith
9,610
961
36
4
1
142,032
0
W
Fenrir
11,534
1,153
13
1
0
225,184
0
L
Baron Samedi
9,775
978
55
6
0
196,613
0
L
Sun Wukong
9,341
934
18
2
0
205,916
0
W
Aphrodite
10,751
1,075
45
5
1
227,495
0
W
Anhur
11,911
1,191
55
6
6
209,537
0
W
Maui
10,457
1,046
62
6
0
138,334
0
L
Loki
9,306
931
14
1
3
199,467
0
L
Vulcan
9,500
950
75
8
0
189,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role