Player Matchup

Eset
Eset
Moky20
Eset
Level 78
God Stats
1W - 2L
1,363 SR
Queue Stats
36W - 32L
1,411 Elo+
Solo
Cerberus
Cerberus
SmileKiller96
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 2
Anhur
Anhur
XenomorphDNA
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,352 Elo+
Party 2
Neith
Neith
marionisonfire
Neith
Level 156
God Stats
24W - 23L
1,525 SR
Queue Stats
215W - 205L
1,456 Elo+
Solo
Thanatos
Thanatos
sukinsynmaciek
Thanatos
Level 88
God Stats
5W - 12L
1,490 SR
Queue Stats
28W - 38L
1,433 Elo+
Solo
Team Averages
Level 88
1,475 SR
1,375 Elo+

VS

Team Averages
Level 95
1,463 SR
1,459 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
ArkhamJoker
Ravana
Level 156
God Stats
15W - 10L
1,634 SR
Queue Stats
278W - 260L
1,461 Elo+
Solo
Ymir
Ymir
HnSiK
Ymir
Level 3
God Stats
2W - 2L
1,180 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
NikoriG
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Moky20
Eset
10
1 / 3 / 0
5,749
523
1,858
5,627
1,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SmileKiller96
Cerberus
7
0 / 4 / 1
4,888
444
1,303
10,648
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 0
5,347
486
9,116
8,690
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,559
505
2,089
7,472
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
10
0 / 4 / 0
5,415
492
4,486
12,596
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 0 / 4
7,123
648
8,614
8,720
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
 
Discordia
12
2 / 1 / 2
6,834
621
3,605
3,704
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
3 / 0 / 0
6,927
630
5,286
5,360
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
HnSiK
Ymir
9
1 / 1 / 3
5,995
545
3,569
7,947
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
NikoriG
Izanami
9
3 / 1 / 1
5,566
506
8,018
6,266
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
4
8
W
Discordia
 
Discordia
2
1
2
3
W
Ravana
3
0
0
3
W
Ymir
HnSiK
Ymir
1
1
3
2.5
L
Eset
Moky20
Eset
1
3
0
0.33
W
Izanami
NikoriG
Izanami
3
1
1
3.5
L
Cerberus
SmileKiller96
Cerberus
0
4
1
0.13
L
2
1
0
2
L
0
3
0
0
L
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
29,092
45,033
Taken
31,997
16,301
Mitigated
15,130
15,744
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,614
2,396
0
2,665
8,720
3,002
286
785
7,935
0
39,096
W
Discordia
 
Discordia
3,605
311
0
493
3,704
1,201
711
1,178
2,526
49,401
0
W
Ravana
5,286
764
0
1,490
5,360
3,676
0
0
5,360
0
40,399
W
Ymir
HnSiK
Ymir
3,569
1,603
0
1,429
7,947
5,556
283
1,146
6,801
18,079
0
L
Eset
Moky20
Eset
1,858
116
0
1,676
5,627
1,571
0
2,007
3,562
39,023
0
W
Izanami
NikoriG
Izanami
8,018
5,581
453
2,117
6,266
1,695
637
157
6,109
0
42,504
L
Cerberus
SmileKiller96
Cerberus
1,303
167
0
2,224
10,648
5,599
0
1,618
9,030
10,764
0
L
9,116
3,962
0
4,332
8,690
2,723
0
1,602
7,088
0
42,646
L
2,089
861
0
1,760
7,472
2,308
0
0
7,444
0
33,164
L
Thanatos
4,486
1,821
0
5,752
12,596
4,100
0
1,947
10,154
0
40,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
32,445
280
Minions Killed
284
0
Camps Cleared
0
971,664
Distance Traveled
1,027,151
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,123
648
59
5
0
232,909
0
W
Discordia
6,834
621
87
8
0
177,742
2
W
Ravana
6,927
630
72
7
0
190,868
0
W
Ymir
5,995
545
18
2
0
213,143
0
L
Eset
5,749
523
65
6
0
218,104
0
W
Izanami
5,566
506
48
4
0
212,489
0
L
Cerberus
4,888
444
26
2
0
155,844
0
L
Anhur
5,347
486
58
5
0
172,740
1
L
Neith
5,559
505
63
6
0
200,912
0
L
Thanatos
5,415
492
68
6
0
224,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role