Player Matchup

Kali
Kali
Platinum I
 
Kali
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
PERFECMAN
Thoth
Platinum I
Level 159
God Stats
24W - 18L
1,467 SR
Queue Stats
750W - 744L
1,938 MMR
Solo
Izanami
Izanami
Platinum IV
Scoooby Brew
Izanami
Platinum IV
Level 253
God Stats
5W - 1L
1,739 SR
Queue Stats
104W - 100L
1,875 MMR
Solo
Athena
Athena
Platinum II
TheCrusader555
Athena
Platinum II
Level 114
God Stats
8W - 3L
1,877 SR
Queue Stats
155W - 124L
1,863 MMR
Solo
Vulcan
Vulcan
Diamond V
bigbodytrucks
Vulcan
Diamond V
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
894W - 892L
1,879 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,617 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,527 SR
1,886 MMR
Nox
Nox
Platinum II
BFRY
Nox
Platinum II
Level 176
God Stats
2W - 1L
1,450 SR
Queue Stats
294W - 275L
1,963 MMR
Party 1
Mercury
Mercury
Platinum II
BlazingCrypt
Mercury
Platinum II
Level 69
God Stats
1W - 1L
1,749 SR
Queue Stats
79W - 69L
1,858 MMR
Solo
Geb
Geb
Platinum V
Dr Buffalo 117
Geb
Platinum V
Level 159
God Stats
11W - 8L
1,616 SR
Queue Stats
121W - 102L
1,871 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
The fish slaper
Cernunnos
Platinum II
Level 154
God Stats
31W - 25L
1,637 SR
Queue Stats
398W - 381L
1,885 MMR
Solo
Guan Yu
Guan Yu
Gold I
Têxas
Guan Yu
Gold I
Level 66
God Stats
1W - 4L
1,180 SR
Queue Stats
143W - 133L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
8 / 0 / 4
12,639
665
13,541
15,767
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
PERFECMAN
Thoth
16
2 / 0 / 6
11,072
583
11,967
11,279
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Scoooby Brew
Izanami
19
4 / 0 / 3
12,084
636
14,612
12,078
5,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 9
10,116
532
6,069
20,307
22,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
1 / 4 / 4
11,529
607
13,718
9,863
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ThanatosThor

VS

Bans
RavanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BFRY
Nox
14
2 / 2 / 0
9,120
480
9,750
10,396
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
BlazingCrypt
Mercury
16
1 / 7 / 1
9,772
514
6,596
20,306
10,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
8,504
448
7,192
18,691
16,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
The fish slaper
Cernunnos
16
0 / 3 / 0
9,420
496
15,048
17,781
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Têxas
Guan Yu
14
1 / 2 / 3
8,999
474
5,421
17,548
14,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
4
10
L
Nox
BFRY
Nox
2
2
0
1
L
Mercury
BlazingCrypt
Mercury
1
7
1
0.21
L
0
3
0
0
W
Thoth
PERFECMAN
Thoth
2
0
6
5
W
Izanami
Scoooby Brew
Izanami
4
0
3
5.5
L
Cernunnos
The fish slaper
Cernunnos
0
3
0
0
W
1
0
9
5.5
L
Guan Yu
Têxas
Guan Yu
1
2
3
1.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,907
Damage
44,007
69,294
Taken
84,722
44,165
Mitigated
53,109
19,655
Healing
29,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,541
6,390
0
4,010
15,767
7,381
0
2,928
12,839
0
115,163
L
Nox
BFRY
Nox
9,750
858
0
950
10,396
3,388
0
7,421
2,911
77,444
0
L
Mercury
BlazingCrypt
Mercury
6,596
2,140
0
6,721
20,306
10,676
2,072
4,447
15,823
0
98,526
L
7,192
922
2,836
3,067
18,691
16,082
0
6,274
12,299
25,779
0
W
Thoth
PERFECMAN
Thoth
11,967
583
0
4,523
11,279
4,965
1,106
6,579
4,700
85,734
0
W
Izanami
Scoooby Brew
Izanami
14,612
7,777
0
3,622
12,078
5,584
4,049
3,010
9,068
0
131,623
L
Cernunnos
The fish slaper
Cernunnos
15,048
8,466
0
7,756
17,781
8,757
0
3,184
14,569
0
110,932
W
6,069
2,029
0
5,858
20,307
22,190
1,922
5,150
15,157
22,656
0
L
Guan Yu
Têxas
Guan Yu
5,421
676
525
7,423
17,548
14,206
139
9,933
7,273
0
50,285
W
13,718
4,490
0
1,642
9,863
4,045
2,052
2,162
7,701
90,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
45,815
639
Minions Killed
600
0
Camps Cleared
0
2,039,326
Distance Traveled
1,967,882
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,639
665
138
7
0
478,893
5
L
Nox
9,120
480
154
8
0
386,868
2
L
Mercury
9,772
514
153
8
0
425,335
2
L
Geb
8,504
448
18
1
0
407,566
6
W
Thoth
11,072
583
133
7
0
422,752
2
W
Izanami
12,084
636
196
10
0
345,765
5
L
Cernunnos
9,420
496
191
10
0
347,062
5
W
Athena
10,116
532
27
1
0
434,231
8
L
Guan Yu
8,999
474
84
4
0
401,051
0
W
Vulcan
11,529
607
145
8
0
357,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role