Player Matchup

Serqet
Serqet
BeastLordBlack
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,263 Elo+
Solo
Osiris
Osiris
Diehardamerican
Osiris
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
474W - 463L
1,486 Elo+
Solo
Ra
Ra
SadButDope
Ra
Level 111
God Stats
10W - 6L
1,702 SR
Queue Stats
258W - 263L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Stodgytoast8140
Nu Wa
Level 84
God Stats
1W - 1L
1,693 SR
Queue Stats
159W - 145L
1,455 Elo+
Solo
Cernunnos
Cernunnos
Wolf6947
Cernunnos
Level 124
God Stats
4W - 3L
1,611 SR
Queue Stats
175W - 183L
1,513 Elo+
Party 2
Team Averages
Level 92
1,601 SR
1,447 Elo+

VS

Team Averages
Level 102
1,460 SR
1,490 Elo+
Hachiman
Hachiman
JoyWolffe
Hachiman
Level 140
God Stats
1W - 2L
1,224 SR
Queue Stats
72W - 95L
1,477 Elo+
Party 1
Nox
Nox
Rose1997
Nox
Level 109
God Stats
1W - 1L
1,352 SR
Queue Stats
47W - 58L
1,452 Elo+
Party 1
Chronos
Chronos
Stingosaurus
Chronos
Level 68
God Stats
13W - 17L
1,630 SR
Queue Stats
135W - 142L
1,350 Elo+
Solo
Bastet
Bastet
bAnAnAsLiNgEr
Bastet
Level 126
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Sun Wukong
Sun Wukong
davidjrsxd
Sun Wukong
Level 68
God Stats
6W - 4L
1,257 SR
Queue Stats
135W - 114L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
5,600
373
1,616
5,783
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 5
6,810
454
7,033
15,382
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 5 / 2
8,327
555
12,602
10,490
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
8,060
537
11,647
12,838
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Wolf6947
Cernunnos
14
3 / 3 / 4
8,102
540
8,799
8,444
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JoyWolffe
Hachiman
14
4 / 2 / 3
8,840
589
5,569
9,716
3,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 6
7,854
524
3,114
14,348
9,037
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Stingosaurus
Chronos
14
6 / 2 / 3
9,134
609
7,716
11,132
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 3 / 6
9,274
618
8,631
15,434
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
davidjrsxd
Sun Wukong
14
4 / 1 / 2
8,746
583
9,618
14,113
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
21
21
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
6
5
0.75
W
Hachiman
JoyWolffe
Hachiman
4
2
3
2.75
W
1
4
6
1
L
5
5
2
1.2
W
Chronos
Stingosaurus
Chronos
6
2
3
3.75
L
1
5
1
0.3
L
Cernunnos
Wolf6947
Cernunnos
3
3
4
1.67
W
6
3
6
3
W
Sun Wukong
davidjrsxd
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
34,648
52,937
Taken
64,743
30,045
Mitigated
30,203
12,502
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
670
0
1,155
5,783
1,673
0
786
4,997
0
15,875
L
7,033
1,553
0
1,530
15,382
16,227
0
3,883
11,499
0
24,402
W
Hachiman
JoyWolffe
Hachiman
5,569
4,243
0
4,438
9,716
3,727
742
2,671
6,802
0
58,870
W
3,114
687
0
3,592
14,348
9,037
0
3,917
9,726
31,597
0
L
12,602
1,192
729
2,403
10,490
4,331
138
4,525
5,795
62,010
0
W
Chronos
Stingosaurus
Chronos
7,716
1,527
0
1,260
11,132
3,882
1,760
4,533
6,025
54,189
0
L
11,647
2,957
0
4,533
12,838
4,426
630
517
12,301
72,441
0
L
Cernunnos
Wolf6947
Cernunnos
8,799
4,758
0
2,152
8,444
3,388
330
1,132
7,312
0
54,860
W
8,631
4,246
0
3,323
15,434
5,776
987
4,155
10,978
0
71,703
W
Sun Wukong
davidjrsxd
Sun Wukong
9,618
2,354
0
2,853
14,113
7,781
234
8,046
6,037
0
60,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
43,848
334
Minions Killed
418
0
Camps Cleared
0
1,275,977
Distance Traveled
1,524,139
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,600
373
30
2
0
142,985
2
L
Osiris
6,810
454
23
2
0
289,800
4
W
Hachiman
8,840
589
101
7
0
302,801
0
W
Nox
7,854
524
51
3
0
282,647
0
L
Ra
8,327
555
96
6
0
320,404
2
W
Chronos
9,134
609
89
6
0
269,610
0
L
Nu Wa
8,060
537
96
6
0
223,826
2
L
Cernunnos
8,102
540
89
6
0
298,962
0
W
Bastet
9,274
618
101
7
0
329,560
0
W
Sun Wukong
8,746
583
76
5
0
339,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role