Player Matchup

Anubis
Anubis
FFMC_Austin420
Anubis
Level 76
God Stats
26W - 40L
1,394 SR
Queue Stats
80W - 134L
1,262 Elo+
Party 1
King Arthur
King Arthur
TvG_AndPh56vZ
King Arthur
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 127L
1,388 Elo+
Solo
Neith
Neith
dressy_weather5
Neith
Level 16
God Stats
12W - 41L
1,226 SR
Queue Stats
26W - 75L
1,081 Elo+
Party 1
Team Averages
Level 58
1,373 SR
1,243 Elo+

VS

Team Averages
Level 62
1,437 SR
1,366 Elo+
Maui
Maui
Maniac257
Maui
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,419 Elo+
Solo
Hachiman
Hachiman
smoke121412
Hachiman
Level 105
God Stats
2W - 7L
1,167 SR
Queue Stats
187W - 214L
1,293 Elo+
Solo
Merlin
Merlin
stormtulip09
Merlin
Level 40
God Stats
11W - 3L
1,644 SR
Queue Stats
36W - 42L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 0
15,347
808
20,993
21,830
9,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TvG_AndPh56vZ
King Arthur
13
0 / 4 / 5
12,268
646
1,729
15,074
12,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 5
12,911
680
5,192
18,076
5,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
19
4 / 4 / 8
14,898
784
5,858
20,861
10,814
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
smoke121412
Hachiman
3
0 / 0 / 0
10,013
527
0
0
0
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
20
11 / 2 / 3
15,912
837
32,662
12,871
5,091
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
15
15
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
W
Maui
4
4
8
2
L
King Arthur
TvG_AndPh56vZ
King Arthur
0
4
5
0.63
L
0
6
5
0.42
W
Hachiman
smoke121412
Hachiman
0
0
0
0
W
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
38,520
54,980
Taken
33,732
28,443
Mitigated
15,905
15,127
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,993
958
554
9,406
21,830
9,851
639
15,762
5,975
80,955
0
W
Maui
5,858
1,630
0
900
20,861
10,814
720
14,533
6,328
27,004
0
L
King Arthur
TvG_AndPh56vZ
King Arthur
1,729
259
0
2,084
15,074
12,829
20
9,438
5,576
0
15,572
L
5,192
1,516
0
3,083
18,076
5,763
1,305
14,025
4,051
0
39,530
W
Hachiman
smoke121412
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
32,662
475
308
929
12,871
5,091
1,472
6,853
5,866
107,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
40,823
182
Minions Killed
149
0
Camps Cleared
0
885,630
Distance Traveled
623,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,347
808
105
6
0
292,346
1
W
Maui
14,898
784
39
2
0
302,736
0
L
King Arthur
12,268
646
18
1
0
285,796
0
L
Neith
12,911
680
59
3
0
307,488
0
W
Hachiman
10,013
527
0
0
0
8,971
0
W
Merlin
15,912
837
110
6
0
311,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role