Player Matchup

Anubis
Anubis
AUSTiNDANGEROU5
Anubis
Level 163
God Stats
11W - 12L
1,390 SR
Queue Stats
1,137W - 1,148L
1,416 Elo+
Solo
Skadi
Skadi
Mudd76
Skadi
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 305L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Raw Bizness
Nu Wa
Level 120
God Stats
7W - 4L
1,239 SR
Queue Stats
251W - 229L
1,419 Elo+
Solo
Hades
Hades
StrawHatCas
Hades
Level 121
God Stats
5W - 2L
1,741 SR
Queue Stats
255W - 257L
1,462 Elo+
Solo
Chronos
Chronos
Tripulsiks
Chronos
Level 125
God Stats
17W - 14L
1,542 SR
Queue Stats
820W - 918L
1,451 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,427 Elo+

VS

Team Averages
Level 93
1,399 SR
1,401 Elo+
Susano
Susano
BrownmaVagabond
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,075 Elo+
Solo
Sun Wukong
Sun Wukong
Foocochea27
Sun Wukong
Level 80
God Stats
2W - 1L
1,470 SR
Queue Stats
67W - 83L
1,401 Elo+
Solo
Cliodhna
Cliodhna
South804Savage
Cliodhna
Level 112
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Surtr
Surtr
Sparkelcorn21
Surtr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 160L
1,382 Elo+
Party 1
Thanatos
Thanatos
benzibradlee
Thanatos
Level 157
God Stats
0W - 2L
1,287 SR
Queue Stats
267W - 287L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 22
12,055
861
15,442
11,094
14,926
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Mudd76
Skadi
19
6 / 4 / 20
11,360
811
12,495
10,222
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 3 / 18
11,330
809
18,542
9,223
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 5 / 15
12,336
881
21,106
15,450
10,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Tripulsiks
Chronos
19
3 / 3 / 22
10,959
783
10,257
12,935
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
9,542
682
10,653
17,953
16,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Foocochea27
Sun Wukong
17
6 / 5 / 4
10,188
728
8,703
20,823
20,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
19
5 / 8 / 6
11,390
814
12,478
22,069
9,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 12
9,247
661
9,095
18,502
22,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
benzibradlee
Thanatos
16
2 / 6 / 7
9,056
647
8,651
12,175
5,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
54
33
Kills
18
18
Deaths
33
97
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
22
5.33
L
4
7
7
1.07
L
Sun Wukong
Foocochea27
Sun Wukong
6
5
4
1.6
W
Skadi
Mudd76
Skadi
6
4
20
4
W
8
3
18
5.67
L
Cliodhna
5
8
6
1
L
1
7
12
1
W
11
5
15
3.7
W
Chronos
Tripulsiks
Chronos
3
3
22
4.67
L
Thanatos
benzibradlee
Thanatos
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,842
Damage
49,580
58,924
Taken
91,522
38,634
Mitigated
73,725
16,614
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,442
537
2,212
3,492
11,094
14,926
773
545
10,001
47,557
0
L
10,653
2,279
908
3,770
17,953
16,283
143
11,498
6,363
0
22,581
L
Sun Wukong
Foocochea27
Sun Wukong
8,703
1,187
392
4,535
20,823
20,067
40
15,483
4,977
0
29,349
W
Skadi
Mudd76
Skadi
12,495
7,506
1,268
1,498
10,222
3,794
1,705
310
9,870
0
26,251
W
18,542
4,068
463
481
9,223
3,723
2,748
646
8,408
36,959
0
L
Cliodhna
12,478
1,548
990
4,990
22,069
9,787
0
15,297
6,676
0
34,756
L
9,095
2,251
0
2,791
18,502
22,164
0
13,778
4,664
4,184
20,449
W
21,106
596
1,019
3,735
15,450
10,964
1,358
490
14,680
32,994
0
W
Chronos
Tripulsiks
Chronos
10,257
2,490
0
2,446
12,935
5,227
1,329
665
12,110
25,518
0
L
Thanatos
benzibradlee
Thanatos
8,651
1,120
1,196
4,109
12,175
5,424
0
9,036
3,087
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
49,423
198
Minions Killed
154
0
Camps Cleared
0
1,268,771
Distance Traveled
1,180,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,055
861
77
6
0
256,601
0
L
Susano
9,542
682
24
2
0
238,783
0
L
Sun Wukong
10,188
728
43
3
0
256,934
0
W
Skadi
11,360
811
20
1
0
253,682
0
W
Nu Wa
11,330
809
29
2
0
221,517
0
L
Cliodhna
11,390
814
59
4
0
230,574
0
L
Surtr
9,247
661
18
1
0
220,202
0
W
Hades
12,336
881
33
2
0
257,369
0
W
Chronos
10,959
783
39
3
0
279,602
0
L
Thanatos
9,056
647
10
1
0
234,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role