Player Matchup

Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BrainzbeMissing
Chronos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,588 Elo+
Party 1
Thor
Thor
Sαric1998
Thor
Level 224
God Stats
10W - 8L
1,699 SR
Queue Stats
258W - 285L
1,479 Elo+
Solo
Sol
Sol
TheEuphemism42
Sol
Level 127
God Stats
2W - 1L
1,344 SR
Queue Stats
86W - 73L
1,608 Elo+
Solo
Thanatos
Thanatos
expgaming
Thanatos
Level 44
God Stats
9W - 6L
1,398 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Team Averages
Level 111
1,488 SR
1,528 Elo+

VS

Team Averages
Level 77
1,527 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ayzex
King Arthur
Level 129
God Stats
9W - 12L
1,516 SR
Queue Stats
55W - 53L
1,525 Elo+
Solo
Janus
Janus
EaSyBbY
Janus
Level 33
God Stats
1W - 5L
1,348 SR
Queue Stats
8W - 17L
1,364 Elo+
Party 2
Bastet
Bastet
elvintlc
Bastet
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 45L
1,364 Elo+
Party 2
Kuzenbo
Kuzenbo
liljamb0
Kuzenbo
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
131W - 88L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 3 / 0
9,377
625
10,778
13,015
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
8,764
584
7,555
7,808
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 3 / 3
8,022
535
10,006
13,018
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 7
8,530
569
11,252
13,569
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
expgaming
Thanatos
12
5 / 3 / 3
7,499
500
5,677
12,893
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 6 / 0
5,696
380
1,228
10,278
2,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ayzex
King Arthur
12
2 / 6 / 3
7,459
497
9,784
15,561
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
EaSyBbY
Janus
11
2 / 6 / 2
7,242
483
6,829
9,888
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
elvintlc
Bastet
12
3 / 4 / 0
7,313
488
7,331
14,738
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
liljamb0
Kuzenbo
11
3 / 0 / 3
7,574
505
8,817
13,306
14,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
10
10
Deaths
22
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
0
2
L
Anhur
 
Anhur
0
6
0
0
L
King Arthur
Ayzex
King Arthur
2
6
3
0.58
W
4
1
1
4.5
L
Janus
EaSyBbY
Janus
2
6
2
0.5
W
5
3
3
2.17
W
2
0
7
5.5
L
Bastet
elvintlc
Bastet
3
4
0
0.75
W
Thanatos
expgaming
Thanatos
5
3
3
2.17
L
Kuzenbo
liljamb0
Kuzenbo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
33,989
60,303
Taken
63,771
22,488
Mitigated
37,107
19,632
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,778
5,094
0
1,733
13,015
5,615
699
910
12,105
0
79,553
L
Anhur
 
Anhur
1,228
343
0
588
10,278
2,919
0
2,688
7,590
0
29,989
L
King Arthur
Ayzex
King Arthur
9,784
1,310
0
2,150
15,561
10,920
0
2,374
13,187
0
45,790
W
7,555
3,467
0
2,288
7,808
2,688
1,843
2,502
5,264
73,648
0
L
Janus
EaSyBbY
Janus
6,829
270
0
1,161
9,888
3,611
0
4,380
5,508
49,784
0
W
10,006
2,682
0
1,576
13,018
4,654
390
4,068
8,778
0
56,733
W
11,252
4,110
0
7,341
13,569
4,630
1,216
5,888
7,401
69,193
0
L
Bastet
elvintlc
Bastet
7,331
1,813
0
2,080
14,738
5,437
0
3,520
11,190
0
44,020
W
Thanatos
expgaming
Thanatos
5,677
782
0
6,694
12,893
4,901
0
2,588
10,225
0
39,145
L
Kuzenbo
liljamb0
Kuzenbo
8,817
3,415
0
3,442
13,306
14,220
6
5,924
7,326
26,950
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
35,284
488
Minions Killed
318
0
Camps Cleared
0
1,475,281
Distance Traveled
1,492,521
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,377
625
132
9
0
315,624
0
L
Anhur
5,696
380
44
3
0
267,007
0
L
King Arthur
7,459
497
79
5
0
277,372
3
W
Chronos
8,764
584
116
8
0
241,578
0
L
Janus
7,242
483
102
7
0
279,287
0
W
Thor
8,022
535
78
5
0
315,590
0
W
Sol
8,530
569
112
7
0
289,284
6
L
Bastet
7,313
488
61
4
0
329,492
2
W
Thanatos
7,499
500
50
3
0
313,205
0
L
Kuzenbo
7,574
505
32
2
0
339,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role